makewrite Level 1 of the Dungeon (3, 10, D:1) a +0 dagger (6, -19, D:1) a +0 helmet (9, -16, D:1) a +0 club (13, -10, D:1) 3 stones (still there?) a +0 short sword of protection (still there?) (15, 10, D:1) a +2 dagger of venom (22, 9, D:1) a +0 leather armour (25, -24, D:1) a +0 dagger (38, 10, D:1) a +0 scale mail (39, -2, D:1) 20 stones a +0 dagger Level 2 of the Dungeon [Shop] Tiemunk's Weapon Shoppe a +3 spectral quarterstaff (297 gold) a +2 battleaxe of electrocution (310 gold) a +0 rapier (44 gold) a +0 short sword (33 gold) a +0 dagger (22 gold) 28 stones (30 gold) a +0 whip of electrocution (90 gold) the +9 hand axe of the Protecting Coward {vorpal, *Corrode Dex+6} (698 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). *Corrode: It may corrode you when you take damage. a +4 long sword of holy wrath (311 gold) a +0 spear (33 gold) a +3 hunting sling of flaming (216 gold) (0, 0, D:2) a +0 leather armour (5, -28, D:2) a +0 dagger (21, -13, D:2) a +0 spear (24, -15, D:2) a +0 spear (25, 0, D:2) a +0 dagger (26, 1, D:2) 27 stones (37, -21, D:2) a +0 dagger (40, -19, D:2) a +0 short sword (43, -25, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Moutiz's Antique Weapon Boutique a +0 trident (77 gold) the +2 morningstar "Tayckawe" {drain, rF+ rCorr} (809 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 rapier (88 gold) a +0 falchion of holy wrath (162 gold) a +2 hunting sling of freezing (323 gold) a +0 falchion (66 gold) a +0 spear (66 gold) a +0 dagger (44 gold) a +1 scimitar of protection (259 gold) a +0 spear (66 gold) a +2 hand axe of flaming (382 gold) a +0 hand axe (66 gold) a +2 bardiche of flaming (620 gold) (0, 0, D:3) a +0 dagger (10, 12, D:3) a +0 dagger (18, 2, D:3) 13 stones (19, 1, D:3) a +0 dagger (20, 2, D:3) a +0 dagger (29, -3, D:3) a +0 flail (31, 13, D:3) a +0 whip (34, 2, D:3) 24 stones Level 4 of the Dungeon (1, 1, D:4) a +0 robe (16, 1, D:4) 3 potions of magic (18, -3, D:4) a +0 quarterstaff (23, 2, D:4) a +0 short sword (35, 16, D:4) a +0 ring mail (36, 11, D:4) a +0 club a +0 leather armour a +0 dagger of speed a +0 robe (38, 12, D:4) a +0 mace (38, 13, D:4) 11 stones (39, 17, D:4) a +0 ring mail (45, 4, D:4) a +0 club (45, 5, D:4) a +0 club an orc corpse (skeletalised by now) (45, 24, D:4) a necrophage corpse (skeletalised by now) (46, 7, D:4) a +0 club (47, 31, D:4) a +0 arbalest (50, 30, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -1, D:5) a howler monkey corpse (1, 1, D:5) 12 stones