makewrite Level 1 of the Dungeon (8, 12, D:1) 7 poisoned darts (13, 23, D:1) a +0 dagger (16, 24, D:1) a +0 leather armour (17, 35, D:1) 16 arrows (22, 3, D:1) a +0 dagger (24, 33, D:1) a +0 club (25, 29, D:1) a +0 leather armour (34, 44, D:1) a +0 club (35, 21, D:1) a +0 dagger (37, -8, D:1) a +0 short sword (43, 27, D:1) a +0 club (49, 19, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a staff of air (5, 36, D:2) 9 bolts (14, 6, D:2) a +0 hunting sling (16, 15, D:2) a +0 dagger (21, 48, D:2) a +0 short sword (23, 14, D:2) a +0 short sword (44, 10, D:2) a +0 club (47, 4, D:2) a +0 robe (48, 3, D:2) a +0 leather armour (48, 31, D:2) a +0 dagger 3 stones (50, 48, D:2) 14 arrows (53, 40, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (0, 28, D:3) a +0 whip 2 stones a +0 robe (14, 15, D:3) 20 arrows (21, 26, D:3) a +0 robe a +4 scythe (31, 10, D:3) a +0 robe (38, -3, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 2, D:4) 12 stones (5, 37, D:4) a +0 club (6, 20, D:4) a +0 whip (7, 9, D:4) a +0 robe a +0 short sword (10, 20, D:4) a +0 leather armour (11, 33, D:4) a +0 falchion a +0 ring mail (14, 6, D:4) a +2 spear of venom a +0 robe (15, 37, D:4) a +0 mace (16, 4, D:4) a +0 long sword a +0 great sword a +0 robe (16, 5, D:4) a +0 robe a +0 morningstar a +0 robe (18, 37, D:4) a stone a +0 short sword (22, -13, D:4) a +0 falchion (22, -9, D:4) a +0 club (23, -10, D:4) a +0 dagger (24, 15, D:4) a +0 leather armour a +0 club (29, 35, D:4) 15 arrows (34, 1, D:4) 22 stones (35, 26, D:4) 21 stones (36, 3, D:4) a +0 trident (40, 10, D:4) a +0 dagger (still there?) a +0 robe (still there?) (42, 8, D:4) 28 stones Level 5 of the Dungeon [Shop] Gyal's General Store a wand of flame (17) (114 gold) a scroll of identify (24 gold) a +0 leather armour of fire resistance (108 gold) a scroll of fog (24 gold) a scarf of shadows (144 gold) a +0 short sword (36 gold) a scroll of identify (24 gold) 33 stones (39 gold) a +0 rapier (48 gold) (0, 0, D:5) 12 bolts (5, 40, D:5) 16 bolts (15, 49, D:5) a +0 club (22, 41, D:5) 14 stones (27, 26, D:5) a +0 morningstar (27, 33, D:5) a +0 dagger (48, 10, D:5) a +0 dagger (50, 10, D:5) a +0 flail (53, 34, D:5) a +0 mace of protection (53, 46, D:5) 13 bolts (56, 46, D:5) a +0 short sword (69, 4, D:5) a wand of flame (17) Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (11, -11, D:6) a +1 leather armour of poison resistance (12, -15, D:6) 28 stones (13, -13, D:6) a +0 short sword (19, 11, D:6) 14 arrows (21, 5, D:6) a +0 robe a +0 dagger (22, -19, D:6) a +0 shortbow 22 arrows (22, 4, D:6) a +0 hand axe a +0 dagger (23, 4, D:6) a +0 leather armour a +0 trident (26, 20, D:6) 16 sling bullets (33, 10, D:6) a +0 whip (still there?) a +0 leather armour (still there?) (36, -5, D:6) 17 arrows (39, 18, D:6) 20 bolts (45, 20, D:6) a +0 robe (46, -10, D:6) a +0 hand axe (46, -9, D:6) a +0 battleaxe a +0 chain mail (46, -7, D:6) a +0 hand axe (47, 8, D:6) 23 stones (49, 12, D:6) a +0 hand axe (53, 23, D:6) a +0 whip of flaming a +0 robe a wand of acid (3) (54, -6, D:6) 16 stones (55, -8, D:6) a +0 leather armour (58, -2, D:6) a +0 hunting sling (59, 3, D:6) a staff of earth (59, 16, D:6) a scroll of amnesia (60, -8, D:6) 16 bolts (60, 0, D:6) a +0 falchion (61, 5, D:6) a +0 hand axe (62, -4, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -1, D:7) a +0 mace a +0 flail (2, 41, D:7) the +2 spear of Wyrd {speed, Int+2 Dex+4} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). (6, -1, D:7) a +0 dagger a +0 robe (7, 13, D:7) a +0 dagger (9, 17, D:7) 23 stones (14, 9, D:7) a +0 ring mail (14, 11, D:7) a +0 robe (14, 22, D:7) a +0 mace a +0 leather armour (15, 21, D:7) a +0 falchion (16, 20, D:7) a +0 short sword (17, 19, D:7) a +0 dagger a +0 robe (17, 33, D:7) a +0 leather armour (18, 16, D:7) a wand of polymorph (7) (23, -3, D:7) a +0 mace (23, 8, D:7) a +0 giant club (24, 22, D:7) a +0 dagger (24, 33, D:7) a +0 pair of boots (26, 33, D:7) a +0 hand axe (26, 39, D:7) a +0 scale mail (27, 33, D:7) 2 boomerangs of dispersal a +0 club (27, 42, D:7) 24 sling bullets (30, 31, D:7) a +0 flail (32, 23, D:7) a +0 short sword a +0 short sword (33, 25, D:7) a +0 robe a +0 dagger (39, 36, D:7) a +0 hand axe a +0 leather armour (40, 36, D:7) a +0 halberd (40, 37, D:7) a +0 halberd (41, 36, D:7) a +0 robe a +0 dagger (44, 6, D:7) a +0 flail (46, 8, D:7) 2 potions of degeneration (48, 6, D:7) a +0 mace (51, 17, D:7) a wand of iceblast (11) Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 24, D:8) a +0 short sword (5, 25, D:8) a scroll of amnesia (10, 14, D:8) a +0 chain mail (20, 38, D:8) 13 arrows (23, -2, D:8) 13 arrows (34, 30, D:8) a +0 animal skin a +1 glaive a potion of degeneration (35, 17, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 trident (1, 0, D:9) a +0 flail (2, 0, D:9) a +0 flail a +0 chain mail (10, -18, D:9) a +0 war axe of freezing a +0 leather armour (10, -17, D:9) a +0 scimitar a +0 plate armour (11, -20, D:9) a +0 hand axe (12, -21, D:9) a +0 leather armour a +0 club (18, -26, D:9) a +0 mace (18, 18, D:9) 4 datura-tipped darts (19, -25, D:9) a +0 flail (20, -25, D:9) a +0 mace (20, -14, D:9) a +0 battleaxe (22, -15, D:9) 22 arrows (23, -20, D:9) 10 poisoned darts (26, -22, D:9) a +0 short sword 6 poisoned darts a +0 club (26, -18, D:9) a +0 robe the +3 Elemental Staff {rElec rF++ rC++ Will++ AC+5} If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Will: It greatly increases your willpower. (27, -24, D:9) 4 stones a +0 club (27, -23, D:9) 3 stones a +0 short sword a +0 whip a +0 whip a +0 club a +0 flail (28, -22, D:9) a +0 dagger (30, -14, D:9) +0 steam dragon scales (30, -3, D:9) a piece from Xom's chessboard (15/15) (35, 5, D:9) 18 arrows (37, -5, D:9) a +1 pair of gloves (42, 1, D:9) 5 large rocks Level 10 of the Dungeon (0, 0, D:10) a +0 robe (5, 31, D:10) a tin of tremorstones (2/2) (10, 19, D:10) a +0 chain mail (14, 5, D:10) +0 acid dragon scales (19, -11, D:10) a +0 giant spiked club a +0 robe a wand of paralysis (10) (20, -7, D:10) a +2 animal skin (20, 34, D:10) a +0 ring mail (25, 21, D:10) a wand of flame (20) (30, 1, D:10) a +0 hand axe a +0 morningstar a +0 leather armour (30, 2, D:10) a +0 dagger a +0 robe (30, 3, D:10) a +2 hand axe of flaming (31, 10, D:10) 20 arrows (34, -13, D:10) 28 stones (39, 5, D:10) a potion of degeneration (42, -4, D:10) a wand of paralysis (9) (47, 15, D:10) a +0 robe a +0 club (50, 12, D:10) a +0 whip (51, 9, D:10) a +0 flail (51, 11, D:10) a +0 halberd (52, 9, D:10) a +0 spear (52, 11, D:10) a +0 club (53, 10, D:10) a +0 scale mail (59, 3, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 cloak (3, -13, D:11) 18 bolts (7, -7, D:11) 9 poisoned darts (8, -11, D:11) a +0 scale mail (8, -10, D:11) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. (11, -11, D:11) the +2 ring mail of Death Resistance {+Blink Int-4 Dex+3} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). +Blink: It lets you blink. (14, 1, D:11) a +0 hunting sling (21, -6, D:11) a +0 trident (35, 6, D:11) a +0 chain mail (39, -17, D:11) 11 sling bullets (41, 19, D:11) 16 stones (42, -24, D:11) a potion of attraction (47, -2, D:11) 12 bolts (49, 0, D:11) 22 stones (55, 8, D:11) a +0 dagger a +0 robe (58, 3, D:11) 24 sling bullets (60, 8, D:11) a wand of iceblast (9) (60, 10, D:11) a +6 ring of dexterity (61, 8, D:11) a +0 giant spiked club a +0 giant club (61, 10, D:11) a +2 dire flail of protection (62, 5, D:11) a wand of charming (14) (62, 10, D:11) a phantom mirror Level 12 of the Dungeon [Shop] Doloeg Aqo's Book Emporium a book of Necromancy (256 gold) a book of Minor Magic (288 gold) a book of the Dryads (608 gold) a book of the Sky (704 gold) a book of Blasting (512 gold) a book of Unlife (576 gold) a book of Chaos (800 gold) an Inescapable Atlas (544 gold) (0, 0, D:12) a +0 hand axe (2, -6, D:12) a +0 dagger a +0 robe (2, -5, D:12) a +0 club a +0 ring mail (2, -3, D:12) a +0 dagger (2, 9, D:12) a +2 antimagic trident (3, -3, D:12) a +0 hand axe (4, -10, D:12) 30 stones (11, 0, D:12) 15 stones (11, 5, D:12) 9 stones (12, 18, D:12) a +0 hand axe (15, 16, D:12) 15 arrows a +0 shortbow (16, 18, D:12) a +0 falchion (16, 19, D:12) 37 arrows a +0 shortbow a +0 longbow a +0 plate armour a +0 short sword a +0 falchion (16, 21, D:12) 51 arrows a +0 shortbow a +0 shortbow (19, 21, D:12) 17 arrows a +0 shortbow (22, 15, D:12) a +0 plate armour a +0 glaive (23, 13, D:12) a +0 dagger (23, 22, D:12) a +0 hand axe (24, 11, D:12) a +0 robe a +0 dagger (24, 18, D:12) a +0 hand axe (25, 11, D:12) 3 large rocks a +0 dagger a +0 club a +0 robe a +0 dagger (26, 11, D:12) a +0 dagger (27, -7, D:12) a +0 giant club a +0 dire flail a +0 flail (27, 12, D:12) 2 atropa-tipped darts (28, 2, D:12) a +0 giant club a +0 giant club (29, -12, D:12) +0 acid dragon scales (30, -8, D:12) 3 large rocks (34, 3, D:12) a potion of degeneration (36, 1, D:12) a +0 flail (37, 0, D:12) a +0 spear (37, 1, D:12) a +0 spear (still there?) a +0 spear (still there?) a +0 ring mail (still there?) a +0 trident (still there?) a +3 ring mail (still there?) (38, 1, D:12) a +0 flail (40, 34, D:12) 23 arrows (49, 19, D:12) a +0 troll leather armour (50, 15, D:12) a +4 spear of distortion a +0 ring mail (51, 13, D:12) a +0 club (51, 17, D:12) a +0 spear (54, 14, D:12) a +0 spear (61, 28, D:12) 2 scrolls of vulnerability Level 13 of the Dungeon (0, 0, D:13) 25 stones (1, -12, D:13) a +0 ring mail (5, 20, D:13) a +0 rapier (8, -22, D:13) a +0 shortbow 27 arrows (11, -20, D:13) a +0 shortbow a +0 shortbow 49 arrows (12, -20, D:13) a +0 shortbow 21 arrows (13, -3, D:13) a +0 battleaxe of electrocution (13, 2, D:13) 18 arrows a +0 shortbow (18, -17, D:13) a +0 scale mail (18, -15, D:13) a +0 dire flail a +0 giant club (23, 20, D:13) a +0 pair of boots (40, 29, D:13) a +0 falchion a +0 leather armour a +0 hand axe (41, 27, D:13) a +0 robe a +0 dagger (44, 29, D:13) a +0 hand axe (46, -18, D:13) 17 sling bullets (47, 23, D:13) a +0 scale mail (49, 20, D:13) a wand of mindburst (16) (51, -10, D:13) a +0 robe (53, 15, D:13) 21 bolts (55, -20, D:13) a +0 mace (59, -9, D:13) 25 bolts Level 14 of the Dungeon (0, 0, D:14) 21 arrows (4, 22, D:14) 11 stones (7, 19, D:14) a +0 club (12, 13, D:14) a +3 rapier a +0 leather armour (12, 14, D:14) a +0 dagger a +0 robe (13, 3, D:14) a +0 robe a +0 dagger (13, 4, D:14) 13 arrows a +0 shortbow (13, 13, D:14) 4 large rocks (14, 2, D:14) 19 arrows a +0 longbow (14, 4, D:14) 20 arrows a +0 shortbow (15, -13, D:14) a scroll of noise (15, 2, D:14) 25 arrows a +0 shortbow (15, 3, D:14) 28 arrows a +0 shortbow (17, -5, D:14) a +0 robe (25, 6, D:14) a +0 ring mail (27, -7, D:14) a +0 robe a +0 lajatang Level 15 of the Dungeon (0, 0, D:15) a +0 ring mail (0, 7, D:15) a phial of floods (0, 8, D:15) a +0 scale mail (4, 9, D:15) a +0 leather armour a +0 war axe (4, 17, D:15) a +3 scale mail of fire resistance (6, 10, D:15) a +3 rapier of venom (7, 24, D:15) a +1 long sword of flaming (7, 33, D:15) a scroll of amnesia (9, 31, D:15) a +0 dagger (10, 19, D:15) a wand of flame (7) (10, 24, D:15) 18 arrows a +0 shortbow (11, 32, D:15) a +0 pair of gloves of strength (11, 33, D:15) a +2 barding 11 arrows a +3 longbow of flaming 2 potions of attraction (12, 31, D:15) a +0 plate armour a +0 dire flail (12, 32, D:15) 16 arrows a +0 shortbow (13, 31, D:15) 15 arrows a +0 longbow a +0 plate armour (29, 8, D:15) a +0 spear a +0 robe (31, 12, D:15) a +0 robe (36, 24, D:15) 21 stones (37, 1, D:15) a +0 quarterstaff (38, 23, D:15) a +0 battleaxe of electrocution a +0 ring mail (39, 39, D:15) the +8 glaive of the Shimmering Weasel {freeze, *Corrode Will+ SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (42, 18, D:15) 15 sling bullets (50, 20, D:15) a staff of earth a +2 robe of willpower Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +0 war axe (1, -43, Orc:1) a +0 bardiche a +0 plate armour (1, -42, Orc:1) a +0 hand axe a +0 plate armour (1, -41, Orc:1) a +0 dagger (1, -39, Orc:1) a +0 club a +3 long sword of freezing a +0 chain mail (1, 0, Orc:1) a +0 falchion (2, -41, Orc:1) a +0 mace a +0 plate armour a +0 giant spiked club (3, -42, Orc:1) a +0 long sword a +0 plate armour (3, 0, Orc:1) a +0 plate armour a +0 dire flail (6, -24, Orc:1) a +0 great sword a +1 plate armour of positive energy (7, -33, Orc:1) a +0 dagger (7, -32, Orc:1) a +2 dagger of protection a +0 robe (7, -28, Orc:1) a +0 club a +0 leather armour (7, -27, Orc:1) a +0 mace (7, -26, Orc:1) a +0 morningstar (7, -25, Orc:1) a +0 long sword a +0 plate armour (8, -26, Orc:1) a +0 hand axe a +0 leather armour (8, -25, Orc:1) a +0 dagger a +0 ring mail (9, -31, Orc:1) a +0 hand axe a +0 plate armour (56, -33, Orc:1) a +0 giant club (61, -26, Orc:1) a +0 chain mail a +0 scimitar (62, -25, Orc:1) 6 atropa-tipped darts (63, -26, Orc:1) a +0 robe a +0 dagger a +1 plate armour of positive energy a +0 battleaxe (63, -25, Orc:1) a +0 falchion Level 2 of the Orcish Mines [Shop] Kefamyob's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of summoning (104 gold) a scroll of identify (22 gold) a scroll of fog (22 gold) 2 scrolls of teleportation (66 gold) a scroll of teleportation (33 gold) a scroll of fog (22 gold) a scroll of summoning (104 gold) a scroll of identify (22 gold) a scroll of fog (22 gold) a scroll of identify (22 gold) [Shop] Urchyp's Antique Weapon Shoppe a +0 long sword (119 gold) a +0 scythe (102 gold) a +0 quarterstaff (136 gold) the +3 fustibalus "Mabuytody" {freeze, Fragile Int+3 SInv} (1832 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. a +0 dagger (68 gold) a +2 mace of protection (530 gold) the +7 trident "Nuulih" {pain, Int+2} (1866 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). the +14 obsidian axe {vorpal, Drain Fly SInv} (2845 gold) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. the +12 quarterstaff "Vureb" {holy, Fragile rElec rC+ SInv} (2951 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. a +1 dagger of draining (360 gold) a +1 vorpal flail (414 gold) [Shop] Suhup's Magic Scroll Emporium a scroll of fog (30 gold) a scroll of fear (52 gold) a scroll of holy word (112 gold) a scroll of noise (15 gold) a scroll of identify (30 gold) [Shop] Nelig's Jewellery Emporium a ring of protection from cold (325 gold) an amulet of regeneration (390 gold) a +6 ring of dexterity (760 gold) the ring of the Sky {Dex+3 SInv} (367 gold) [ring of see invisible] Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a ring of protection from cold (325 gold) a ring of see invisible (195 gold) a +6 ring of strength (760 gold) (0, 0, Orc:2) a +0 halberd (1, -2, Orc:2) a +0 ring mail a +0 short sword (3, -5, Orc:2) a +0 giant spiked club a +0 leather armour a +0 flail a +0 whip a +0 plate armour a +0 dire flail (3, -4, Orc:2) a +1 flail of draining a +0 plate armour a +0 halberd a +0 giant club a +0 chain mail a +1 flail of pain a +0 leather armour a +0 falchion (3, -3, Orc:2) a +0 chain mail a +0 flail (4, -39, Orc:2) a +1 triple sword of holy wrath (4, -35, Orc:2) a +0 robe a +0 dagger (4, -5, Orc:2) a +0 club (6, -4, Orc:2) a +0 club (8, -29, Orc:2) a +0 robe a +0 dagger (9, -33, Orc:2) a +0 dagger (9, -32, Orc:2) a +0 robe a +0 dagger of protection (9, -31, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 spear (10, -33, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (10, -31, Orc:2) a +0 robe a +0 dagger (11, -33, Orc:2) a +0 club (12, -9, Orc:2) a +0 dagger (13, -9, Orc:2) a +0 hand axe (13, -7, Orc:2) a +0 hand axe (14, -38, Orc:2) a +0 robe of willpower a +0 dagger (15, -42, Orc:2) a +0 robe a +0 dagger (15, -41, Orc:2) a +0 robe a +0 flail a +0 robe a +0 dagger (15, -40, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (15, -39, Orc:2) a +2 robe a +0 dagger (15, -36, Orc:2) a +0 robe a +0 dagger (16, -41, Orc:2) a +0 robe a +0 club a +0 robe a +0 dagger (17, -35, Orc:2) the +9 demon blade "Iggef" {elec, Drain rF++} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It greatly protects you from fire. Drain: It drains your maximum health when unequipped. (19, -32, Orc:2) a +0 rapier (22, -8, Orc:2) a +0 dagger (23, -24, Orc:2) a +0 robe a +0 club (23, -7, Orc:2) a +0 chain mail a +0 dire flail (24, -37, Orc:2) a +0 robe a +0 dagger (24, -35, Orc:2) a +0 robe a +0 dagger (24, -33, Orc:2) a +0 club a +0 robe a +1 dagger of freezing (25, -36, Orc:2) a +0 robe a +0 dagger (25, -33, Orc:2) a +0 robe a +0 dagger (26, -33, Orc:2) a +0 giant club (28, -32, Orc:2) a +0 giant spiked club (29, -33, Orc:2) a +0 leather armour a +0 vorpal flail (29, -32, Orc:2) a +0 robe a +0 dagger 5 silver boomerangs a +0 vorpal hand axe (29, -24, Orc:2) a +3 leather armour of fire resistance +0 fire dragon scales (29, -23, Orc:2) the +6 ring mail of Hangman {rC+ Stlth+} rC: It protects you from cold. Stlth: It makes you more stealthy. (29, -4, Orc:2) a +0 leather armour a +0 club (30, -33, Orc:2) a +0 robe a +0 dagger (30, -6, Orc:2) a +0 robe a +0 dagger (30, -5, Orc:2) a +0 mace (30, -4, Orc:2) a +0 chain mail a +0 club (31, -6, Orc:2) a +0 giant club (31, -5, Orc:2) a +0 leather armour a +0 trident (33, -8, Orc:2) a +0 hand axe (35, -11, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 glaive a +0 whip (35, -10, Orc:2) a +0 flail of protection a +0 falchion a +0 plate armour a +0 war axe (37, -6, Orc:2) a +0 giant club (44, -1, Orc:2) a +0 chain mail a +0 hand axe (47, -24, Orc:2) a +0 short sword (48, -29, Orc:2) a +0 dagger (48, -10, Orc:2) a +0 giant spiked club (51, -23, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (4, 17, Lair:1) 13 stones (12, 12, Lair:1) the +0 great sword of Saltpetre {vorpal, Fly SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. Fly: It grants you flight. (20, -7, Lair:1) 14 stones (22, -23, Lair:1) 8 atropa-tipped darts (29, 10, Lair:1) 14 stones (30, -32, Lair:1) a wand of acid (7) (30, -31, Lair:1) 10 stones (30, 8, Lair:1) 23 stones (30, 10, Lair:1) 15 stones (30, 13, Lair:1) 20 sling bullets (31, -32, Lair:1) 20 stones (31, -26, Lair:1) 18 stones (31, 18, Lair:1) 22 stones (33, -14, Lair:1) a +0 flail (35, 14, Lair:1) a +0 scale mail a +0 scimitar of electrocution (51, -15, Lair:1) 12 bolts Level 2 of the Lair of Beasts (8, -2, Lair:2) 25 stones (22, 5, Lair:2) a staff of air (31, -10, Lair:2) a +0 chain mail (34, 22, Lair:2) 10 bolts (36, 19, Lair:2) a +0 ring mail (44, -12, Lair:2) 16 stones (52, 25, Lair:2) a wand of iceblast (3) (54, 8, Lair:2) a +0 morningstar (57, 26, Lair:2) a +0 longbow Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of gloves (0, 29, Lair:3) a wand of mindburst (9) (7, 3, Lair:3) a +0 pair of boots (13, 15, Lair:3) a +0 short sword (19, 58, Lair:3) a +0 scale mail (23, 2, Lair:3) a +0 quarterstaff (32, 21, Lair:3) a +0 robe (42, 13, Lair:3) a book of Alchemy (45, 19, Lair:3) a +1 short sword of venom (46, 49, Lair:3) a +0 trident (48, 46, Lair:3) 27 stones (52, 41, Lair:3) a scroll of noise (55, 15, Lair:3) 14 stones (65, 48, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 stones (3, -11, Lair:4) a +0 mace (17, -6, Lair:4) a +3 morningstar (18, -45, Lair:4) a +0 quarterstaff (22, -5, Lair:4) 6 atropa-tipped darts (30, -19, Lair:4) 21 bolts (31, -33, Lair:4) 6 atropa-tipped darts (34, -26, Lair:4) a +0 pair of gloves (36, -41, Lair:4) 7 atropa-tipped darts (45, -7, Lair:4) 29 bolts (56, -32, Lair:4) a scroll of noise (60, -50, Lair:4) a +0 quarterstaff (61, -48, Lair:4) 2 scrolls of torment (63, -57, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 triple sword of holy wrath (0, 28, Lair:5) a +0 battleaxe (15, 29, Lair:5) 16 stones (35, 24, Lair:5) a +0 hand axe (35, 35, Lair:5) 16 arrows (40, 46, Lair:5) a wand of flame (15) (41, 24, Lair:5) a scarf of repulsion (48, 6, Lair:5) 22 stones (52, 1, Lair:5) a +0 flail (53, 36, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (6, -2, Lair:6) a +0 chain mail (8, -24, Lair:6) 13 stones (9, -26, Lair:6) a +0 flail (22, -21, Lair:6) 12 stones (37, -3, Lair:6) a +0 flail (37, -2, Lair:6) a +0 morningstar (40, -10, Lair:6) a +0 great mace (40, -9, Lair:6) a +0 quarterstaff (40, -1, Lair:6) 21 sling bullets (42, 4, Lair:6) a +0 robe (42, 5, Lair:6) a +1 hat (45, -1, Lair:6) a wand of polymorph (6) (48, -9, Lair:6) 14 stones (53, 18, Lair:6) 29 sling bullets Level 1 of the Swamp (0, 0, Swamp:1) 19 arrows (0, 2, Swamp:1) a +0 shortbow (3, 26, Swamp:1) a +0 dagger a +0 robe a +0 rapier a +0 robe a +0 buckler a +0 quarterstaff a +0 robe (10, 3, Swamp:1) a +0 spear (14, 39, Swamp:1) a +0 hand axe (16, 27, Swamp:1) a +0 spear (17, 35, Swamp:1) a +0 ring mail (25, 29, Swamp:1) a wand of charming (8) (27, 6, Swamp:1) a +0 falchion (33, 22, Swamp:1) a +0 plate armour (34, 25, Swamp:1) a +0 chain mail (38, 26, Swamp:1) a +0 rapier a goliath frog corpse (skeletalised by now) (43, 21, Swamp:1) a +0 scale mail (46, 21, Swamp:1) 22 bolts (52, 22, Swamp:1) 14 poisoned darts Level 2 of the Swamp (0, 0, Swamp:2) a +2 chain mail of cold resistance (16, 15, Swamp:2) 17 stones (16, 18, Swamp:2) 9 gold pieces (18, 9, Swamp:2) 17 stones (21, 12, Swamp:2) a +6 ring of dexterity (24, 5, Swamp:2) a +0 great sword (27, 5, Swamp:2) a +0 trident of venom (still there?) a +0 chain mail (still there?) (27, 6, Swamp:2) a bunyip skeleton (28, 6, Swamp:2) a bunyip skeleton (29, 6, Swamp:2) a bunyip skeleton (29, 7, Swamp:2) 3 datura-tipped darts (32, 6, Swamp:2) 15 stones (32, 11, Swamp:2) a +0 great sword (33, -2, Swamp:2) 24 arrows