makewrite Level 1 of the Dungeon (0, 0, D:1) 25 bolts (11, -2, D:1) a +0 dagger (12, 4, D:1) 31 bolts (12, 27, D:1) a +0 dagger (13, 26, D:1) a +0 club (34, -1, D:1) a +0 short sword (50, 22, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) 7 sling bullets (22, 33, D:2) a +0 club 4 stones (28, 43, D:2) a +0 leather armour (34, 42, D:2) a +0 animal skin (48, 19, D:2) a +0 robe (50, 32, D:2) a +0 robe (53, 34, D:2) a +0 hunting sling (55, 51, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -15, D:3) a +0 flail (4, -9, D:3) a staff of conjuration (7, -34, D:3) a +4 mace a +0 scale mail (13, 16, D:3) a +0 dagger 4 poisoned darts (15, 7, D:3) a +2 dagger of venom (19, 5, D:3) a +0 leather armour a +0 flail (22, -1, D:3) a +0 leather armour (25, -29, D:3) a +0 whip (25, -2, D:3) a +0 club (26, -33, D:3) 23 stones (28, -24, D:3) 21 bolts (30, -22, D:3) a +0 robe of fire resistance (35, -5, D:3) a +6 dire flail (38, -25, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Feosuak's Antique Armour Shop a +1 robe of willpower (266 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a +1 ring mail of fire resistance (336 gold) a +0 chain mail (94 gold) a +0 robe (14 gold) (0, 0, D:4) a scroll of noise (1, 0, D:4) an amulet of magic regeneration (10, -6, D:4) a book of the Warp (10, 5, D:4) a +0 giant spiked club (13, 6, D:4) a +0 leather armour (16, 7, D:4) 18 stones (17, -21, D:4) a +0 flail (18, -27, D:4) a +0 leather armour a +0 whip (19, -10, D:4) a +0 club (20, -27, D:4) a +0 flail (36, -19, D:4) a +0 giant club (38, 5, D:4) a +0 whip (41, -10, D:4) a +0 pair of gloves (42, -19, D:4) 26 stones Level 5 of the Dungeon [Shop] Panumaxt's Jewellery Shoppe a ring of willpower (300 gold) a ring of flight (210 gold) a +4 ring of evasion (432 gold) a ring of magical power (240 gold) an amulet of reflection (360 gold) a +6 ring of dexterity (702 gold) a ring of protection from cold (300 gold) a +6 ring of intelligence (702 gold) a ring of wizardry (360 gold) an amulet of magic regeneration (360 gold) (0, 0, D:5) a +0 troll leather armour a +0 ring mail 13 sling bullets (0, 16, D:5) a +0 war axe 8 stones (1, 15, D:5) a +0 dagger a +0 robe (2, 10, D:5) a +0 leather armour (2, 12, D:5) a +0 dagger a +0 robe a +0 hand axe (3, 14, D:5) a +0 dagger a +0 robe a wand of polymorph (8) (3, 17, D:5) a +0 short sword a +0 leather armour (4, 33, D:5) a +0 club (5, 16, D:5) a +0 falchion a +0 scale mail a +0 flail a +0 leather armour (5, 26, D:5) 16 poisoned darts (6, -9, D:5) a +0 pair of boots (8, 5, D:5) 27 sling bullets (9, 26, D:5) a Trismegistus Codex (11, 14, D:5) a +0 vorpal hunting sling (25, 13, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, -5, D:6) a +0 whip (5, -11, D:6) 2 scrolls of teleportation (6, -20, D:6) a book of Vapours (9, -26, D:6) a +0 giant club (9, -20, D:6) a book of Winter (11, -13, D:6) 12 poisoned darts (12, 3, D:6) a +0 robe (14, -1, D:6) a +0 spear (16, 1, D:6) a +0 whip (17, -1, D:6) a +0 ring mail a +2 vampiric spear (17, 0, D:6) a +0 halberd (18, -2, D:6) a +0 halberd (34, -2, D:6) a +0 whip a +0 hand crossbow 16 bolts (34, -1, D:6) a +0 whip a +0 short sword a +0 whip 12 poisoned darts a +1 short sword of venom a +0 whip 5 stones (34, 1, D:6) a ring of wizardry (35, -31, D:6) a +0 ring mail (46, -30, D:6) 8 stones (46, -4, D:6) Great Wizards, Vol. II Level 7 of the Dungeon [Shop] Qoitt's Assorted Antiques a +0 robe (17 gold) a +4 spectral quarterstaff (800 gold) a scroll of amnesia (87 gold) a wand of acid (11) (750 gold) a +0 ring mail (100 gold) a potion of lignification (75 gold) a tin of tremorstones (2/2) (1000 gold) 2 potions of might (200 gold) a phial of floods (1000 gold) [Shop] Ypapp's Antique Armour Emporium a +0 plate armour (690 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (3222 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +1 chain mail of positive energy (405 gold) a +3 chain mail of poison resistance (705 gold) a +0 leather armour (60 gold) a +2 scale mail of willpower (630 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +3 chain mail of cold resistance (795 gold) a +0 chain mail (135 gold) (0, 0, D:7) a curare-tipped dart a +2 short sword of protection (10, 43, D:7) a +0 cloak (16, 20, D:7) a +0 scimitar (18, 21, D:7) 4 poisoned darts a +0 dagger (18, 22, D:7) a +0 dagger (19, 21, D:7) a staff of fire a +0 short sword (19, 22, D:7) 7 poisoned darts a +0 dagger 5 stones a +0 whip (22, 21, D:7) a +0 robe a +0 whip of flaming a +0 giant club a +0 giant club (23, 43, D:7) a +0 short sword a +0 scale mail (25, 41, D:7) a wand of paralysis (5) a throwing net 4 javelins a wand of polymorph (4) (25, 42, D:7) a +0 dagger a +0 robe (27, 11, D:7) a +0 leather armour a +0 whip (27, 44, D:7) a tin of tremorstones (2/2) (28, 11, D:7) a +0 mace a +0 mace (28, 35, D:7) a book of Callings (29, 35, D:7) a +0 scale mail (29, 40, D:7) the +6 halberd of Vengeance {flame, *Noise rF++ rC+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It greatly protects you from fire. rC: It protects you from cold. *Noise: It may make noises in combat. (30, 11, D:7) a +0 scale mail a +3 short sword a +0 chain mail a +0 flail (31, 12, D:7) a +0 robe a +1 vampiric dagger (32, 14, D:7) a +0 robe a +0 dagger (32, 30, D:7) a +0 leather armour (33, 3, D:7) a +0 short sword (33, 43, D:7) a +0 giant club a +0 giant club (33, 46, D:7) a +0 pair of boots (34, 5, D:7) a +0 robe (37, 17, D:7) a +0 cloak (40, 17, D:7) a +0 shortbow (41, 0, D:7) a +0 pair of gloves a +0 scale mail (42, 22, D:7) 9 stones (48, -3, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (4, -7, D:8) a +0 shortbow (12, 12, D:8) a +0 short sword (16, -10, D:8) a +0 ring mail 16 sling bullets a +0 quarterstaff a +0 hunting sling (17, -35, D:8) a +0 club (17, -34, D:8) a +0 whip (17, -33, D:8) a +0 club (18, -34, D:8) a +0 leather armour a +0 club a +0 club a +0 leather armour a +0 whip 5 poisoned darts a +0 whip (18, -33, D:8) 7 poisoned darts a +0 dagger (18, -32, D:8) 4 stones a +2 short sword of venom (19, -35, D:8) a +0 flail a +0 club a +0 short sword (19, -34, D:8) a +0 dagger a +0 flail a +0 short sword (25, -30, D:8) 22 sling bullets (31, -14, D:8) a +0 trident (42, -37, D:8) a +0 flail Level 9 of the Dungeon [Shop] Kaupt's Distillery a potion of brilliance (48 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of resistance (120 gold) a potion of curing (36 gold) 2 potions of curing (72 gold) a potion of heal wounds (60 gold) (0, 0, D:9) 2 potions of degeneration (1, -24, D:9) +0 acid dragon scales (2, -1, D:9) 2 potions of attraction (5, 1, D:9) a +2 short sword of draining (7, -7, D:9) a phial of floods (8, -40, D:9) a +0 ring mail a +0 club (9, -38, D:9) a +0 plate armour a +0 flail of holy wrath (15, 7, D:9) a +3 ring mail (16, -2, D:9) a +0 dagger (16, 1, D:9) a +0 club 5 poisoned darts a +0 dagger (17, 0, D:9) a +0 short sword 7 poisoned darts a +0 short sword (17, 1, D:9) a +0 robe a +0 dagger (33, -17, D:9) a +2 short sword of electrocution (33, -16, D:9) a staff of death (33, -15, D:9) a piece from Xom's chessboard (15/15) (35, -22, D:9) a +0 chain mail a +4 morningstar of holy wrath (35, -16, D:9) the +2 dagger "Minotaur's Curse" {freeze, rElec rC- rN+++ Dex-3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-3). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. (35, -15, D:9) a +1 hat (39, -26, D:9) a +0 shortbow (43, 1, D:9) a +0 plate armour 5 boomerangs a +0 battleaxe (44, -22, D:9) a +0 trident a +0 scale mail 8 poisoned darts 2 javelins a +0 chain mail a +0 short sword a +0 flail a +0 chain mail a +0 hand axe a +0 plate armour a +0 chain mail a +0 mace a +0 spear (44, 3, D:9) a +0 ring mail a +0 club (45, -21, D:9) an amulet of regeneration (45, 3, D:9) a +0 flail (49, -13, D:9) 6 large rocks (58, -7, D:9) a +0 giant spiked club a +0 giant club (59, -7, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (2, -9, D:10) a +0 shortbow (9, -1, D:10) a book of Changes (10, -10, D:10) a +0 dagger (24, -23, D:10) a +0 trident (28, -43, D:10) a +2 animal skin a +1 glaive 15 stones (29, -7, D:10) a +0 club (32, -8, D:10) a +0 flail a +0 robe (33, -22, D:10) 4 large rocks (35, -29, D:10) a +1 dire flail of draining a +0 giant spiked club a +0 plate armour a +0 great mace (35, -26, D:10) a +4 spear (35, -20, D:10) a staff of conjuration (37, -26, D:10) a wand of paralysis (7) (37, -20, D:10) a staff of poison (37, -14, D:10) a +0 club (38, -31, D:10) a +0 shortbow (38, -18, D:10) a +0 shortbow (40, -37, D:10) a +0 robe a +0 whip (41, -23, D:10) a +2 scimitar of flaming (44, -19, D:10) an Inescapable Atlas (45, -22, D:10) a +0 rapier (48, -19, D:10) a +0 troll leather armour (48, -17, D:10) a +0 giant spiked club a +0 dire flail (48, -1, D:10) a +0 shortbow (55, -25, D:10) a +0 dagger a +0 robe (57, -1, D:10) a +0 ring mail (60, -37, D:10) a +0 dagger a +0 robe (60, -21, D:10) a +0 robe a +0 dagger (60, -19, D:10) a +0 robe a +0 dagger (60, -10, D:10) 20 poisoned darts (61, -21, D:10) a +0 robe a +0 dagger (62, -21, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 falchion a +0 leather armour (1, -28, D:11) the +1 leather armour of Reidghoh {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (3, -38, D:11) a +0 shortbow (3, 2, D:11) a +0 dagger a +0 robe (9, -33, D:11) a +0 dagger a +0 robe (10, -32, D:11) a +0 whip (15, -35, D:11) 24 stones (18, -27, D:11) a +0 short sword (18, -18, D:11) a +0 chain mail a +0 long sword (20, -16, D:11) a wand of acid (8) (27, -35, D:11) a +4 dagger of venom a +1 cloak of willpower a wand of polymorph (5) (38, 8, D:11) a +0 shortbow (48, -18, D:11) a potion of degeneration (56, 3, D:11) 5 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (5, -35, Lair:1) a +0 kite shield (14, -40, Lair:1) 22 stones (18, -42, Lair:1) a +0 hand axe (19, -37, Lair:1) 22 stones (19, -34, Lair:1) a wand of flame (12) (25, -41, Lair:1) 12 stones (25, -39, Lair:1) 18 stones (27, -41, Lair:1) 20 stones (27, -39, Lair:1) 20 stones (37, -19, Lair:1) a +0 chain mail (44, -33, Lair:1) a +0 vorpal battleaxe (56, -9, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Iron (5, -17, Lair:2) a +0 long sword (8, 19, Lair:2) a +0 leather armour (13, -9, Lair:2) a book of the Tundra (18, -12, Lair:2) 17 bolts (18, 30, Lair:2) a +0 falchion (21, -15, Lair:2) a +2 demon whip of flaming (27, 20, Lair:2) a wand of flame (16) (31, 30, Lair:2) a +0 morningstar (34, 31, Lair:2) a +0 ring mail (35, 31, Lair:2) a +0 cloak (39, 4, Lair:2) a +0 cloak (42, 18, Lair:2) 2 scrolls of amnesia (45, -9, Lair:2) 15 stones (48, -19, Lair:2) a +0 hand axe (48, 19, Lair:2) a blink frog corpse (49, 9, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a blink frog corpse (1, 0, Lair:3) a blink frog corpse (3, 1, Lair:3) an arrow (3, 2, Lair:3) an arrow (still there?) a blink frog corpse (still there?) (8, 0, Lair:3) a scroll of identify (9, 1, Lair:3) an arrow