makewrite Level 1 of the Dungeon [Shop] Ruxkock's Distillery a potion of curing (33 gold) a potion of might (44 gold) [Shop] Deleula's Book Emporium a book of Party Tricks (208 gold) a book of Geomancy (234 gold) a book of Geomancy (234 gold) a book of Flames (390 gold) a book of the Hunter (338 gold) a Young Poisoner's Handbook (260 gold) an Inescapable Atlas (442 gold) a book of Flames (390 gold) a book of Displacement (312 gold) a book of Debilitation (260 gold) a book of Vapours (156 gold) a Grand Grimoire (442 gold) a book of Necromancy (208 gold) [Shop] Duomulec's Magic Scroll Shoppe a scroll of brand weapon (240 gold) a scroll of identify (24 gold) a scroll of holy word (90 gold) a scroll of vulnerability (90 gold) a scroll of acquirement (624 gold) a scroll of identify (24 gold) [Shop] Tudychiej's Weapon Shop a +0 short sword (39 gold) 19 arrows (49 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) 25 stones (32 gold) a +1 whip of venom (130 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) a +0 war axe (45 gold) a +0 spear (39 gold) [Shop] Bifityaf's Antique Armour Boutique a +0 ring mail of willpower (297 gold) a +0 scale mail (108 gold) a +2 plate armour of positive energy (999 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +3 scale mail of poison resistance (621 gold) a +0 leather armour (54 gold) +2 acid dragon scales (1404 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) (0, 0, D:1) a +0 short sword (3, 17, D:1) a +0 leather armour (4, -7, D:1) a +0 short sword (6, 22, D:1) 2 atropa-tipped darts (12, 34, D:1) a +0 short sword (15, 15, D:1) a +0 dagger (23, 1, D:1) a +0 dagger (25, 9, D:1) a +0 short sword (31, 0, D:1) a +0 mace (38, 27, D:1) a +0 short sword (41, 2, D:1) a scroll of noise (42, -5, D:1) a scroll of noise (42, 24, D:1) 18 bolts (46, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 21, D:2) a +0 whip (29, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, 4, D:3) a +0 ring mail (13, 5, D:3) 15 poisoned darts (41, -7, D:3) 12 poisoned darts (44, 6, D:3) a +0 dagger (47, 6, D:3) a potion of cancellation (47, 7, D:3) a +0 spear (47, 8, D:3) 6 gold pieces (48, 6, D:3) 16 gold pieces (48, 7, D:3) 24 arrows (48, 8, D:3) 10 gold pieces (49, 6, D:3) 15 gold pieces (49, 7, D:3) 9 gold pieces (49, 8, D:3) a staff of cold Level 4 of the Dungeon [Shop] Deicrone's Antique Weapon Shop a +0 hand axe (81 gold) a +0 hand axe (81 gold) a +0 mace (81 gold) a +0 battleaxe (175 gold) a +0 rapier (108 gold) a +0 mace (81 gold) a +0 trident (94 gold) a +0 dagger (54 gold) the +4 mace of Imminent Death {antimagic, SInv} (1085 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. SInv: It lets you see invisible. a +0 mace (81 gold) a +0 dagger (54 gold) the +7 great sword "Rawnus" {venom, rF++ Str+4} (2043 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). rF: It greatly protects you from fire. (0, 0, D:4) a +0 scythe a +0 robe (13, -26, D:4) a +0 short sword (13, -25, D:4) a +0 flail a +0 ring mail a +0 short sword a +0 leather armour a +0 flail (13, -24, D:4) a +0 hand axe a +0 leather armour (13, 11, D:4) a +0 whip a +0 hand axe (13, 12, D:4) a +0 club a +0 hand axe (13, 13, D:4) a +0 falchion (24, 18, D:4) a +0 club a +0 leather armour (26, 17, D:4) a +0 dagger (27, 17, D:4) a +2 dagger of distortion 22 stones (28, 17, D:4) a +0 dagger (31, 17, D:4) a +0 mace (41, -8, D:4) a +0 robe a +0 dagger (41, -7, D:4) a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 mace (41, -6, D:4) a +0 mace (47, -5, D:4) a +0 dagger (56, 6, D:4) a +0 short sword (57, -22, D:4) 2 potions of attraction (59, -6, D:4) a +0 club Level 5 of the Dungeon [Shop] Laxzoco's Firing Range 16 arrows (48 gold) 4 large rocks (42 gold) a throwing net (45 gold) 2 boomerangs (15 gold) 3 boomerangs (22 gold) 2 throwing nets (90 gold) a +0 shortbow (45 gold) a +0 triple crossbow (150 gold) a +0 shortbow (45 gold) 3 boomerangs (22 gold) a +0 arbalest (67 gold) (0, 0, D:5) a +0 ring mail (10, -21, D:5) the +9 dagger "Qeol" {vamp, rC++} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It greatly protects you from cold. (16, 14, D:5) 84 stones (17, -24, D:5) a +0 robe (still there?) a +0 dagger (still there?) (18, -24, D:5) a +0 club (19, -23, D:5) 2 boomerangs a +0 mace (19, -5, D:5) a +1 helmet (21, 15, D:5) a +0 leather armour (23, -3, D:5) 14 stones (27, 3, D:5) a +0 leather armour (30, 14, D:5) a +0 falchion (37, 6, D:5) 11 stones (43, -17, D:5) a javelin (43, -12, D:5) a throwing net (44, -12, D:5) a bolt (still there?) an arrow (still there?) (45, -12, D:5) an arrow (47, 6, D:5) 14 arrows (48, -1, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) 2 large rocks (5, 2, D:6) 22 arrows (14, 1, D:6) a +0 war axe (16, -14, D:6) a +0 club (17, -16, D:6) a +0 leather armour a +0 hand axe (17, -4, D:6) 20 stones (20, -11, D:6) a scroll of noise (20, 3, D:6) a +2 barding of stealth (23, 30, D:6) an amulet of magic regeneration (33, 17, D:6) a +0 falchion (34, 9, D:6) a +0 leather armour a +0 trident (35, 9, D:6) a +0 short sword (36, 9, D:6) a +0 short sword (36, 10, D:6) a +0 robe a +0 dagger (37, 12, D:6) a +4 ring of evasion (39, 19, D:6) 28 stones (42, 12, D:6) a +0 whip (44, 13, D:6) 3 scrolls of amnesia a +0 robe a +0 whip (44, 19, D:6) a +0 flail (46, 14, D:6) a +0 club a +0 whip (46, 15, D:6) a +0 club (47, 1, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 22 stones (0, 25, D:7) a +0 robe a +0 whip of freezing (2, 21, D:7) 13 stones (3, 28, D:7) +0 steam dragon scales a +0 ring mail (5, 33, D:7) 8 arrows (14, -1, D:7) a +0 halberd (14, 22, D:7) a +0 ring mail (14, 34, D:7) a +0 leather armour a +0 short sword (16, 30, D:7) a +4 dagger a +0 robe a +0 war axe a +0 leather armour a +0 whip (17, 6, D:7) a +0 ring mail (18, 11, D:7) a +2 leather armour of cold resistance a +0 quarterstaff a +0 hunting sling (25, 33, D:7) 2 potions of degeneration a +0 ring mail a +0 club (35, 15, D:7) 2 javelins (35, 26, D:7) 17 stones Level 8 of the Dungeon (0, 5, D:8) a +0 spear (2, 22, D:8) 24 stones (13, 8, D:8) a +0 leather armour (still there?) a +0 flail (still there?) (17, 9, D:8) a +0 flail (25, 4, D:8) a +0 glaive a +0 animal skin (25, 33, D:8) the +5 whip "Beetle's Nightmare" {vamp, rPois rCorr Dex-4 Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (26, 38, D:8) a potion of attraction (29, 0, D:8) a +0 shortbow 10 arrows (31, 35, D:8) 13 stones (36, -5, D:8) a +0 whip (38, 24, D:8) 24 arrows a +0 shortbow (44, 12, D:8) a +0 pair of gloves (46, 28, D:8) a +0 dagger (47, 15, D:8) a +0 robe a +0 dagger (47, 17, D:8) a +0 club a +0 leather armour a +0 mace (47, 18, D:8) a +0 robe a +0 dagger (48, 18, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 36 arrows (3, -19, D:9) 21 arrows (5, -20, D:9) a +5 long sword a +0 robe (5, -7, D:9) a +0 robe (6, -27, D:9) 2 boomerangs (6, -11, D:9) a +0 robe a +0 dagger (8, -11, D:9) a +0 leather armour a +0 dagger a +0 scale mail a +0 dagger a +0 club (12, -4, D:9) a +0 dagger (13, -4, D:9) a +0 robe a +0 dagger (13, -3, D:9) a +0 leather armour a +0 morningstar (14, -14, D:9) a +1 short sword a +0 robe (14, -10, D:9) a +0 ring mail (14, -9, D:9) a +4 battleaxe a +0 robe (15, -15, D:9) a +0 short sword a +0 chain mail (15, -12, D:9) a +0 club (still there?) a +0 leather armour (still there?) a +1 spear (still there?) a +0 robe (still there?) (26, -18, D:9) a +0 dire flail (28, -16, D:9) a +2 barding (28, -15, D:9) a potion of mutation (28, -14, D:9) a potion of mutation (28, -13, D:9) 2 potions of cancellation (28, -5, D:9) a scroll of torment a +0 plate armour a +0 long sword (28, 1, D:9) a +0 ring mail a +4 spear of venom (30, -26, D:9) +0 steam dragon scales (31, -21, D:9) a +0 spear (31, -11, D:9) 2 stones a +0 short sword (31, -1, D:9) 20 stones (32, -20, D:9) a +0 halberd a +0 plate armour (32, -4, D:9) a +0 rapier a scroll of torment a +0 buckler (33, -21, D:9) a +0 battleaxe a +0 chain mail (33, -11, D:9) 3 stones a +0 short sword of electrocution (33, -10, D:9) a scroll of amnesia a +0 short sword (33, 0, D:9) a +0 flail (33, 9, D:9) 16 arrows (35, -14, D:9) 5 stones a +0 club (35, -12, D:9) a +0 club (35, -1, D:9) 18 arrows a +0 shortbow (36, -11, D:9) 13 stones a +0 plate armour a +0 flail a +0 leather armour a +0 hand axe (36, -10, D:9) a boomerang a +0 club (37, -14, D:9) a +0 dagger (37, -12, D:9) a +0 robe a +0 dagger (38, -12, D:9) a +0 club (39, 3, D:9) a +0 robe a +0 dagger (39, 4, D:9) a +0 dagger (40, -14, D:9) 2 poisoned darts a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +3 scimitar of flaming a +0 robe (1, -6, Lair:1) a +0 ring mail (5, -21, Lair:1) 2 curare-tipped darts (6, 29, Lair:1) 17 bolts (9, -13, Lair:1) a +0 war axe (13, 8, Lair:1) 15 stones (18, -5, Lair:1) a +0 chain mail (24, 1, Lair:1) a +0 whip (28, -1, Lair:1) a +0 quarterstaff (38, 21, Lair:1) 19 stones (40, 16, Lair:1) 24 arrows (45, 13, Lair:1) a +2 hunting sling (47, 18, Lair:1) a +0 dagger of draining (51, 29, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 buckler (8, 8, Lair:2) 17 stones (10, 8, Lair:2) a staff of earth (10, 10, Lair:2) 12 stones (10, 12, Lair:2) 11 stones (12, 6, Lair:2) a +0 giant spiked club (12, 42, Lair:2) a +0 robe (21, 47, Lair:2) 2 boomerangs (28, 26, Lair:2) a +0 short sword (31, 19, Lair:2) 9 stones (33, 11, Lair:2) a +0 leather armour (34, 51, Lair:2) a +0 quarterstaff (39, 24, Lair:2) a +0 great mace (40, 28, Lair:2) a +0 club (44, 25, Lair:2) 25 arrows (45, 36, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (5, 49, Lair:3) a +0 halberd (10, 42, Lair:3) 10 arrows (10, 44, Lair:3) a +0 pair of boots (21, 30, Lair:3) a +0 pair of boots (23, 18, Lair:3) a +0 ring mail (32, 13, Lair:3) 10 stones (40, 37, Lair:3) 19 stones (44, -3, Lair:3) 23 stones (53, 4, Lair:3) 5 boomerangs Level 4 of the Lair of Beasts (2, -19, Lair:4) 21 stones (3, -1, Lair:4) 25 stones (26, 1, Lair:4) a +0 scale mail (29, -28, Lair:4) a +0 robe (37, -17, Lair:4) a +0 hunting sling (40, 17, Lair:4) a +0 dagger (50, -23, Lair:4) a scroll of noise (51, -18, Lair:4) a +0 pair of gloves (55, 11, Lair:4) 9 bolts (58, -13, Lair:4) a +0 falchion (59, -17, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 shortbow (3, 24, Lair:5) a +0 great sword (4, -29, Lair:5) 24 stones (5, 15, Lair:5) 17 poisoned darts (6, 1, Lair:5) 18 arrows (7, 28, Lair:5) 17 stones (9, 17, Lair:5) a wand of iceblast (13) (11, 8, Lair:5) a +0 robe (13, -28, Lair:5) a +0 robe (28, 2, Lair:5) a +0 cloak (36, 30, Lair:5) 21 stones (39, -19, Lair:5) a +0 trident (48, -18, Lair:5) a +2 hat (48, 9, Lair:5) 29 arrows (48, 11, Lair:5) 2 atropa-tipped darts (51, -7, Lair:5) 20 arrows (54, 18, Lair:5) 20 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 cloak (6, 12, Lair:6) a +1 spear a +0 robe (11, -8, Lair:6) 11 bolts 4 boomerangs (13, -26, Lair:6) the +6 rapier "Jintuwat" {venom, Drain rC+ rN+ Int+5} It poisons the flesh of those it strikes. Int: It affects your intelligence (+5). rC: It protects you from cold. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (29, -28, Lair:6) a book of Conjurations (36, -2, Lair:6) 21 stones (36, -1, Lair:6) a box of beasts (37, -3, Lair:6) a +0 chain mail (38, -4, Lair:6) a scroll of noise (38, -2, Lair:6) a phial of floods (48, -7, Lair:6) a +0 robe a +0 short sword (49, -28, Lair:6) a +0 short sword (55, 21, Lair:6) 17 stones Level 2 of the Abyss (0, 0, Abyss:2) 40 gold pieces (2, -4, Abyss:2) a raiju corpse