makewrite Level 1 of the Dungeon (0, 0, D:1) 19 poisoned darts (1, 3, D:1) a +0 short sword 4 stones a +0 club (3, -22, D:1) a +0 club (6, 6, D:1) a +0 mace (11, 12, D:1) a +0 club (19, -17, D:1) 9 stones (27, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a +0 dagger (5, -32, D:2) a +0 mace (14, -44, D:2) a +0 dagger (22, -25, D:2) 5 stones a +0 short sword (30, -27, D:2) 15 stones (39, -24, D:2) a +0 short sword (39, -1, D:2) a +0 club (39, 0, D:2) a +0 hand axe (39, 3, D:2) a +0 quarterstaff (41, 4, D:2) 14 stones (43, -12, D:2) a +1 falchion (44, -2, D:2) a +0 flail (46, -31, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -24, D:3) a +0 short sword (3, -27, D:3) 18 stones (7, 0, D:3) a +0 dagger (7, 5, D:3) a +0 pair of boots (40, -18, D:3) a +0 whip a +0 hand axe 2 poisoned darts a +0 dagger (55, -25, D:3) a +0 mace (60, -22, D:3) a +0 dagger (61, -26, D:3) a +0 club (64, -24, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Rititipp's General Store a piece from Xom's chessboard (15/15) (260 gold) a +0 war axe (45 gold) a +0 quarterstaff (52 gold) a scroll of silence (97 gold) a wand of flame (21) (149 gold) a throwing net (39 gold) a +0 leather armour (26 gold) 11 stones (14 gold) the +5 great mace "Betamawi" {protect, Fragile rElec Dex+2} (590 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a +2 quarterstaff of speed (312 gold) a potion of might (52 gold) a +0 robe (9 gold) (4, 3, D:4) a +0 whip of freezing (6, 10, D:4) a +2 robe of willpower a +0 leather armour a +0 short sword (6, 27, D:4) a +0 short sword (8, 43, D:4) a +0 chain mail (12, 27, D:4) a +0 dagger (12, 28, D:4) a +0 short sword (15, 19, D:4) a scarf of harm (32, 23, D:4) a +0 leather armour a +0 falchion (36, 21, D:4) 2 stones a +0 club (40, 31, D:4) an amulet of guardian spirit (53, 2, D:4) a +0 hand axe a +0 club a +0 leather armour a +3 mace (53, 3, D:4) a +0 club (55, 11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, 18, D:5) a +0 flail (6, -26, D:5) a +0 mace (22, 21, D:5) a +0 short sword (39, -5, D:5) a +0 spear (40, -6, D:5) a +0 whip (47, 4, D:5) a +0 war axe (49, -5, D:5) a +0 hand axe (52, 2, D:5) a +1 trident of distortion (61, -14, D:5) a staff of fire (67, -4, D:5) a +0 short sword a +0 leather armour a +0 short sword (67, -3, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 mace (4, 10, D:6) a +0 leather armour (11, 31, D:6) a +0 dagger (12, 27, D:6) a +0 shortbow (15, -1, D:6) a wand of polymorph (11) (17, -4, D:6) a +0 spear (19, -4, D:6) a +0 quarterstaff (23, 6, D:6) 26 bolts (24, 19, D:6) 18 stones (26, -1, D:6) 9 gold pieces (26, 0, D:6) 7 gold pieces (27, 0, D:6) a potion of berserk rage (28, 0, D:6) a potion of heal wounds (29, 20, D:6) 12 poisoned darts (30, -1, D:6) a scroll of teleportation (37, 24, D:6) a +4 quarterstaff of chaos (38, 27, D:6) a +0 mace (44, -9, D:6) a +0 scythe a +0 robe (49, 19, D:6) 25 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 2, D:7) a +0 club (5, 0, D:7) 14 sling bullets (8, 12, D:7) a +0 dagger a +0 chain mail (11, 12, D:7) a +0 giant spiked club (12, -28, D:7) a +0 pair of boots (12, 11, D:7) a +1 long sword of protection (12, 12, D:7) a +0 trident a +0 scale mail a +0 club (14, -32, D:7) 24 stones (17, 13, D:7) a wand of charming (10) (21, -6, D:7) 22 bolts (22, 4, D:7) a +0 giant club (23, -13, D:7) a +0 leather armour a +0 dagger (24, -17, D:7) a +0 robe a +0 dagger (24, -13, D:7) a +0 ring mail a +0 short sword (24, 17, D:7) a +2 falchion of venom (24, 18, D:7) a +0 scimitar (26, -16, D:7) a +0 trident a +0 leather armour (26, -15, D:7) a +0 leather armour (still there?) a +0 whip of draining (still there?) (26, -14, D:7) a +0 robe a +0 dagger (28, -23, D:7) a +0 dagger a +0 dagger (29, -24, D:7) a +0 hand axe (29, -14, D:7) a +0 robe a +0 dagger a +2 plate armour of willpower a +1 antimagic hand axe (29, -13, D:7) 12 sling bullets a +0 robe a +0 dagger (30, -23, D:7) a wand of charming (4) (39, 11, D:7) a +0 leather armour (41, 11, D:7) a +0 chain mail (45, -7, D:7) a +0 halberd (45, -6, D:7) a +0 scale mail a +0 spear (47, -15, D:7) a +1 dagger of venom a +0 robe a +0 dagger a +0 chain mail of fire resistance a +3 flail a +0 morningstar (48, -17, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Ilis's Armour Shoppe a +0 scale mail (52 gold) a scarf of shadows (156 gold) a +0 buckler (58 gold) a +2 robe of positive energy (191 gold) a +0 chain mail (58 gold) a +0 cloak (58 gold) a +0 robe (9 gold) a +1 scale mail of poison resistance (169 gold) the +0 robe "Soesusi" {+Inv} (191 gold) +Inv: It lets you turn invisible. [Shop] Gozag's Platinum Reserve the +10 dagger "Ogidd" {speed, *Slow Fly rElec rN+ Str+2} (7490 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. *Slow: It may slow you when you take damage. the +1 chain mail of Meager Beauty {Dex+2} (2070 gold) Dex: It affects your dexterity (+2). the +7 whip of Equilibrium {venom, Dex+2} (4920 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). the +7 mace "Gyul" {vorpal, *Rage +Blink rN+ Stlth+} (5840 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. +Blink: It lets you blink. *Rage: It may make you go berserk in combat. Stlth: It makes you more stealthy. (0, 0, D:8) a +2 leather armour of cold resistance 5 boomerangs a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (7, 1, D:8) a +0 robe a +0 dagger (9, 29, D:8) a +0 spear (9, 34, D:8) a wand of polymorph (3) (10, -17, D:8) a +0 ring mail (10, 26, D:8) a +0 club a +0 whip a +0 whip (23, 35, D:8) 18 sling bullets (24, 1, D:8) 4 stones a +0 short sword (25, 6, D:8) a +0 giant spiked club a +0 giant club (27, 31, D:8) a +0 robe a +0 dagger a +0 scale mail a +0 club a +0 mace a +0 leather armour a +2 mace of venom a +0 falchion 6 poisoned darts a +0 short sword (30, 31, D:8) a +0 short sword a +0 short sword (31, 31, D:8) 34 bolts a +0 short sword a +0 hand crossbow a +0 hand crossbow (32, 32, D:8) 3 stones a +2 dagger of venom a +0 dagger (33, 21, D:8) a +0 robe (39, 34, D:8) a +0 ring mail (41, -7, D:8) 2 poisoned darts a +0 whip (43, -8, D:8) 4 stones a +0 whip (43, -7, D:8) 3 stones a +0 short sword (46, 14, D:8) 18 stones (53, 32, D:8) a +0 troll leather armour (54, -14, D:8) a +0 dagger a +0 robe (54, -9, D:8) a +0 leather armour 15 sling bullets a +0 quarterstaff a +0 vorpal hunting sling (63, -24, D:8) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 poisoned darts (8, -19, Lair:1) a scroll of torment (12, 27, Lair:1) 20 stones (16, 17, Lair:1) a +0 scythe (16, 39, Lair:1) 18 stones (20, -9, Lair:1) a wand of iceblast (9) (23, -10, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (24, -11, Lair:1) a +0 whip (25, 24, Lair:1) a scarf of resistance (28, -20, Lair:1) a +0 cloak (32, 22, Lair:1) 27 sling bullets (35, -1, Lair:1) a +0 great sword (44, 35, Lair:1) 19 stones (52, -9, Lair:1) a +1 helmet (54, 0, Lair:1) 19 stones (61, -2, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 dagger of venom (0, 14, Lair:2) a +0 ring mail (4, 14, Lair:2) 17 poisoned darts a +0 robe (5, 6, Lair:2) a +0 scale mail (6, -27, Lair:2) a wand of paralysis (8) (6, -11, Lair:2) 2 boomerangs (13, -18, Lair:2) a +0 war axe (15, -23, Lair:2) a potion of degeneration (17, 14, Lair:2) 19 sling bullets (26, 9, Lair:2) a +0 hand axe (27, -5, Lair:2) a +0 falchion (27, 6, Lair:2) 3 potions of degeneration (31, -21, Lair:2) a scroll of noise (33, 9, Lair:2) a +0 robe a +0 glaive (35, -14, Lair:2) a +0 flail (37, -10, Lair:2) a +0 war axe (44, -2, Lair:2) 11 sling bullets (44, 6, Lair:2) 28 stones (45, 8, Lair:2) a +0 chain mail (45, 20, Lair:2) a +0 ring mail (48, -10, Lair:2) a +0 club (59, -25, Lair:2) a +0 ring mail (59, 5, Lair:2) a +0 kite shield Level 3 of the Lair of Beasts (2, -1, Lair:3) a scroll of acquirement (2, 0, Lair:3) a potion of mutation (2, 1, Lair:3) a scroll of identify (2, 2, Lair:3) 2 scrolls of amnesia (3, 0, Lair:3) the +0 helmet of the Mantidfly {rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. (4, 4, Lair:3) 7 gold pieces (7, 23, Lair:3) a +0 quarterstaff (10, 30, Lair:3) a ring of ice (13, -11, Lair:3) an elephant skeleton (18, 20, Lair:3) 11 stones (19, -9, Lair:3) 23 stones (20, 10, Lair:3) 19 stones (23, 5, Lair:3) a +0 plate armour (26, 19, Lair:3) a +0 rapier (27, 8, Lair:3) a scroll of noise (36, 11, Lair:3) a lightning rod (4/4) (37, -7, Lair:3) a +0 leather armour (41, 10, Lair:3) 20 stones