makewrite Level 1 of the Dungeon [Shop] Sezeikaxt's Distillery a potion of mutation (104 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of magic (104 gold) a potion of curing (39 gold) a potion of lignification (39 gold) [Shop] Qiulehad's Jewellery Emporium an amulet of faith (440 gold) a +4 ring of evasion (396 gold) a ring of poison resistance (220 gold) a ring of wizardry (330 gold) a ring of flight (192 gold) an amulet of faith (440 gold) a ring of magical power (220 gold) a +6 ring of strength (643 gold) a ring of ice (275 gold) an amulet of regeneration (330 gold) [Shop] Zionyjyupno's Assorted Antiques a +3 ring mail of cold resistance (650 gold) a +0 ring mail (100 gold) a +2 hand axe of freezing (435 gold) a scroll of identify (50 gold) a scroll of identify (50 gold) a scroll of fear (87 gold) a +2 leather armour of positive energy (400 gold) [Shop] Wahyuzoa's Weapon Emporium 29 arrows (63 gold) a +4 vorpal fustibalus (489 gold) a +0 dagger (22 gold) the +2 scimitar "Niocvam" {venom, rPois Str+2 Stlth+} (363 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+2). rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 club (11 gold) a +0 spear (33 gold) a +0 falchion (33 gold) 28 stones (30 gold) 19 bolts (41 gold) [Shop] Padot's Jewellery Boutique a +4 ring of protection (360 gold) a ring of magical power (200 gold) a ring of protection from fire (250 gold) a +4 ring of protection (360 gold) a ring of ice (250 gold) an amulet of the acrobat (300 gold) a ring of wizardry (300 gold) an amulet of the acrobat (300 gold) a +6 ring of strength (585 gold) (0, 0, D:1) a +0 scale mail (13, 4, D:1) a +0 leather armour (23, -11, D:1) a +0 animal skin (25, 11, D:1) a +0 robe (26, 17, D:1) a +0 short sword (38, -4, D:1) a +0 whip (38, 16, D:1) a +0 leather armour (41, 14, D:1) a +0 club (43, 7, D:1) a +0 dagger (45, 21, D:1) 23 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 3, D:2) a +0 whip (6, 24, D:2) a +0 hunting sling (14, -22, D:2) a +0 dagger a stone (16, 25, D:2) a +0 club (17, -6, D:2) 17 stones (24, 8, D:2) a +0 club (27, 15, D:2) a ring of ice (30, 8, D:2) a +0 spear (37, 12, D:2) a +0 dagger (39, -13, D:2) a +0 dagger (39, 3, D:2) 15 stones (41, -7, D:2) a +0 short sword (41, 9, D:2) 20 bolts Level 3 of the Dungeon (0, 0, D:3) 22 stones (20, -7, D:3) a +2 dagger of flaming (21, -14, D:3) a +0 dagger (25, -25, D:3) a +0 great mace (38, 10, D:3) 12 stones (38, 20, D:3) a +0 dagger (39, 20, D:3) a +0 falchion a +0 trident (40, 20, D:3) a +0 robe a +0 dagger (56, 11, D:3) 28 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (15, 31, D:4) a +0 robe a +0 mace (22, 28, D:4) 26 arrows (29, 13, D:4) 20 stones (31, 42, D:4) 9 arrows (32, 38, D:4) a +0 rapier (42, 15, D:4) a +0 robe Level 5 of the Dungeon (19, -27, D:5) 16 stones (22, -29, D:5) 13 bolts (23, -20, D:5) 21 bolts (50, 5, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip of flaming (6, 1, D:6) a +0 spear (17, -15, D:6) a +0 rapier (40, 7, D:6) a +0 hand axe Level 7 of the Dungeon (1, 3, D:7) a +0 mace (14, -3, D:7) Sif Muna's Almanac of Creation and Attacks Spells Type Level Known a - Fulminant Prism Conjuration/Hexes 4 no b - Summon Forest Summoning/Translocation 5 no c - Chain Lightning Conjuration/Air 9 no Trog disapproves of the use of such an item. (19, -10, D:7) a +0 ring mail (21, -19, D:7) the ring of the Camelopard {Fire +Blink Will+ Str+7 Int-3} [ring of fire] It enhances your fire magic. Str: It affects your strength (+7). Int: It affects your intelligence (-3). rF: It protects you from fire. rC: It makes you vulnerable to cold. +Blink: It lets you blink. Will: It increases your willpower. (22, -18, D:7) 13 arrows (28, -9, D:7) a +0 ring mail (35, -21, D:7) a +0 leather armour (45, -3, D:7) 2 javelins (45, -1, D:7) 3 poisoned darts (45, 0, D:7) a potion of haste