makewrite Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (10, -27, D:1) 21 stones (10, -12, D:1) a +0 animal skin (23, -32, D:1) a +0 hunting sling (34, -6, D:1) a +0 robe (39, -6, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (19, 7, D:2) a +2 quarterstaff of chaos (30, -29, D:2) 17 stones (37, -21, D:2) 4 stones a +0 whip (47, -23, D:2) a +0 whip of freezing (49, -23, D:2) a +0 whip a +0 mace (56, -9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 3, D:3) 19 stones (19, -5, D:3) 21 stones (19, 7, D:3) a +0 hand axe (21, -12, D:3) a +0 dagger (22, -13, D:3) a +0 club (33, 21, D:3) a staff of earth (38, -4, D:3) 19 stones (43, -14, D:3) the +1 robe of the Comet {*Corrode rC- rN++ Archmagi} rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. Archmagi: It increases the power of your magical spells. (51, -18, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 short sword (6, -8, D:4) a +0 club (9, -20, D:4) 12 stones (24, -16, D:4) a +0 leather armour a +0 flail (24, -15, D:4) a +0 flail a +0 hand axe a +0 dagger (24, -14, D:4) a +0 hand axe a +0 flail (29, -15, D:4) 3 javelins (33, -10, D:4) a +0 whip a +0 club a +3 ring mail of fire resistance a wand of flame (16) (44, -22, D:4) a book of Displacement (45, -18, D:4) 24 stones (47, -25, D:4) a +0 leather armour (48, -4, D:4) a +0 scale mail (52, -21, D:4) 28 stones (56, -16, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 22 sling bullets (9, 1, D:5) a +0 leather armour (12, -29, D:5) a +0 club (13, -3, D:5) a +0 giant spiked club (14, -33, D:5) a +0 giant club (21, -38, D:5) a +0 hunting sling (21, 19, D:5) a +0 whip (21, 20, D:5) a +0 flail (22, 20, D:5) a +0 club (still there?) a +0 robe (still there?) (23, 19, D:5) a +0 flail (unseen) (23, 20, D:5) a +0 flail (unseen) (24, -26, D:5) a +0 robe a +0 dagger (25, -28, D:5) a +0 ring mail (25, -27, D:5) a +0 scale mail a +0 hand axe (30, -23, D:5) 17 bolts (47, -15, D:5) a +0 leather armour (51, 12, D:5) 15 poisoned darts (55, -28, D:5) a +0 flail (57, 14, D:5) a +0 trident a +0 robe Level 6 of the Dungeon [Shop] Ycwaegai's Assorted Antiques a +0 ring mail (104 gold) a +0 falchion (78 gold) a +0 club (26 gold) an orb of wrath (338 gold) a +4 ring mail of fire resistance (806 gold) (0, 0, D:6) a +0 leather armour (4, -28, D:6) 17 bolts (16, -28, D:6) a +2 mace of protection (21, -25, D:6) a +0 giant spiked club a +0 giant club (25, -32, D:6) a +0 chain mail (25, -14, D:6) a book of the Warp (27, -13, D:6) 2 scrolls of immolation (30, -14, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 18 stones (2, -3, D:7) a +0 short sword a +0 hand crossbow 24 bolts (3, -3, D:7) a +0 club 4 poisoned darts (3, 15, D:7) a wand of flame (11) (5, -3, D:7) a +0 dagger (11, 44, D:7) 4 large rocks (13, 29, D:7) 20 stones (14, 32, D:7) 3 scrolls of immolation (15, 33, D:7) a +0 leather armour (22, 11, D:7) 22 sling bullets (25, 10, D:7) a +0 robe (30, 10, D:7) a scroll of immolation (33, 32, D:7) 18 stones (41, 12, D:7) a +0 chain mail (41, 25, D:7) 15 poisoned darts (41, 38, D:7) a +0 club (42, 38, D:7) a +0 whip a +0 ring mail (45, 38, D:7) a +0 whip a +0 falchion (46, -4, D:7) a +0 kite shield (53, 28, D:7) a +0 leather armour (58, 33, D:7) a +2 trident of flaming a +0 scale mail (59, 33, D:7) a +0 flail a +0 whip (60, 33, D:7) a +0 hand axe a +0 leather armour a +0 club Level 8 of the Dungeon [Shop] Wugaemoo's Antique Armour Shoppe a +0 robe (15 gold) a +0 scale mail (88 gold) a +0 chain mail (99 gold) a +0 leather armour (44 gold) a +0 robe (15 gold) a +2 leather armour of willpower (418 gold) a +0 robe (15 gold) [Shop] Anlyupla's Antique Weapon Shop a +0 morningstar (100 gold) a +0 hunting sling (37 gold) a +0 scimitar (100 gold) a +0 vorpal battleaxe (292 gold) a +1 whip of venom (250 gold) a +4 hand crossbow of freezing (707 gold) a +0 shortbow (75 gold) a +0 hand axe (75 gold) a +0 war axe (87 gold) [Shop] Siuqiy's Weapon Emporium a +1 dagger of venom (131 gold) a +1 great mace of draining (261 gold) a +2 bardiche of venom (319 gold) a +2 vorpal glaive (303 gold) 11 stones (15 gold) a +2 short sword of freezing (243 gold) a +0 vorpal scythe (91 gold) a +1 quarterstaff of pain (238 gold) the +3 flail of Foolhardiness {spect, Stlth+} (469 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Stlth: It makes you more stealthy. (0, 0, D:8) a scroll of immolation (7, -20, D:8) a +0 club (7, -15, D:8) a staff of earth (18, -30, D:8) a +5 flail a +0 robe (19, -31, D:8) a +4 spear a +0 robe (20, -27, D:8) a +0 spear a +0 robe (20, -26, D:8) a +3 flail of freezing a +0 robe (20, -4, D:8) 10 sling bullets (29, 12, D:8) a +0 ring mail (30, -35, D:8) a +0 giant club a +0 giant club (32, -21, D:8) a +0 hand axe 3 boomerangs (34, 1, D:8) a +0 cloak a +2 leather armour of poison resistance (36, -25, D:8) a +0 short sword a +0 dagger a +0 robe (37, -26, D:8) a +0 hand axe (41, -35, D:8) a Young Poisoner's Handbook (42, -39, D:8) a +0 flail a +0 robe (42, 3, D:8) a +0 hand crossbow (45, -34, D:8) a +0 dagger (45, -10, D:8) a +0 club (51, -30, D:8) a +0 chain mail a +0 short sword a +0 flail (51, -29, D:8) a +0 mace a +0 club a +0 leather armour a +0 club (52, -29, D:8) a +0 leather armour (still there?) a +0 falchion (still there?) a +0 whip (still there?) a +3 spear (still there?) (55, -35, D:8) 22 stones Level 9 of the Dungeon [Shop] Xomeog's Distillery a potion of brilliance (52 gold) a potion of attraction (39 gold) a potion of mutation (104 gold) a potion of attraction (39 gold) 2 potions of cancellation (208 gold) 2 potions of curing (78 gold) [Shop] Zecs's General Store 13 arrows (31 gold) a +1 vampiric dagger (156 gold) a staff of air (300 gold) a +0 war axe (42 gold) 17 stones (20 gold) [Shop] Puivvy's Book Shoppe a book of Air (330 gold) a book of the Senses (480 gold) a book of Frost (330 gold) a book of Flames (450 gold) an Everburning Encyclopedia (390 gold) the Papyrus of Translocation (420 gold) Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 no b - Gell's Gravitas Translocation 3 no c - Summon Forest Summoning/Translocation 5 no Trog disapproves of the use of such an item. a book of Armaments (540 gold) a book of Minor Magic (270 gold) a book of Death (660 gold) [Shop] Nyrareik's Antique Armour Emporium a +0 buckler (99 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 plate armour (506 gold) a +0 plate armour (506 gold) a +1 leather armour of cold resistance (308 gold) a +0 scale mail (88 gold) a +0 chain mail (99 gold) (3, -21, D:9) 23 stones (3, -5, D:9) 15 stones (4, 0, D:9) a +6 ring of intelligence (17, -24, D:9) 3 potions of degeneration (33, -3, D:9) a +0 long sword a +0 chain mail (33, -2, D:9) a +0 whip a +0 leather armour a +0 chain mail (34, -3, D:9) a +0 dagger (35, -4, D:9) a +0 ring mail a +0 whip (36, -4, D:9) a +0 dire flail a +0 giant spiked club (40, -21, D:9) a +0 plate armour (42, -35, D:9) a +0 buckler (44, -37, D:9) a +0 ring mail (50, -13, D:9) a +0 club (50, -10, D:9) 24 stones (50, -6, D:9) a +0 quarterstaff (51, 3, D:9) a +0 rapier (52, -26, D:9) a +2 cloak of poison resistance (55, -22, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (1, 22, D:10) 18 stones (2, 31, D:10) a +0 leather armour (3, 36, D:10) 14 stones (4, 0, D:10) a scroll of amnesia (4, 10, D:10) a +0 robe (still there?) a +0 dagger (still there?) +0 steam dragon scales (still there?) (5, -2, D:10) a +0 short sword (6, 5, D:10) a +0 short sword a +0 longbow a +0 leather armour (7, 2, D:10) a +0 shortbow (7, 4, D:10) a +0 whip a +0 robe (9, -1, D:10) a +0 short sword (9, 5, D:10) a staff of death (10, 4, D:10) the +1 glaive of Balance {flame, rElec rCorr Dex-3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (10, 5, D:10) a +0 dagger a +0 robe (11, 7, D:10) a +0 kite shield a +0 leather armour a +0 broad axe (12, 6, D:10) a +0 buckler a +1 short sword of protection (23, 17, D:10) a potion of degeneration (26, 20, D:10) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour 3 potions of degeneration a +0 giant spiked club (28, 17, D:10) a +0 whip a +0 leather armour a potion of degeneration (29, 11, D:10) a +0 flail (29, 22, D:10) a potion of degeneration (30, 21, D:10) a +0 falchion (33, 20, D:10) a +0 dagger (37, 48, D:10) a +0 hand axe (39, 48, D:10) an orb of wrath (42, 20, D:10) a +0 club a +0 dagger of pain (43, 18, D:10) a +0 short sword a +0 scale mail (44, 20, D:10) a +0 club (45, 18, D:10) a +0 club a potion of degeneration (45, 20, D:10) a +3 scimitar of flaming a +0 plate armour a +0 club (46, 21, D:10) a +0 flail 2 boomerangs a +0 scale mail a potion of degeneration (46, 22, D:10) a potion of degeneration (47, 20, D:10) a +0 war axe a +0 robe (48, 14, D:10) a +0 leather armour (48, 19, D:10) a +0 hand axe a +0 leather armour a +0 animal skin (51, 20, D:10) a +0 mace 2 potions of degeneration (52, 20, D:10) a +0 whip a +0 leather armour (53, 22, D:10) a +0 glaive 3 boomerangs a +0 chain mail (53, 23, D:10) a +0 dagger a potion of degeneration (53, 24, D:10) a +2 mace of draining a +0 ring mail a +0 dagger a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow a +0 shortbow (1, -1, D:11) a +0 shortbow a +0 shortbow a +3 shortbow (1, 0, D:11) a +0 shortbow (4, 11, D:11) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (6, 5, D:11) a +0 mace (9, -21, D:11) a +0 dagger (still there?) a +0 robe (still there?) (20, -13, D:11) a piece from Xom's chessboard (15/15) (23, -22, D:11) 4 boomerangs (29, 6, D:11) a +0 whip (30, 4, D:11) a +0 helmet (39, -25, D:11) a scroll of amnesia (40, -30, D:11) a +0 ring mail (46, -14, D:11) 15 sling bullets (52, -17, D:11) a +0 robe (52, -16, D:11) a potion of attraction (54, 18, D:11) an orb of light Level 12 of the Dungeon (0, 0, D:12) a wand of flame (3) (2, -3, D:12) a +0 robe (2, 3, D:12) a +0 dagger a +0 robe (3, 0, D:12) a +0 shortbow (4, 0, D:12) 3 large rocks (5, 0, D:12) 4 large rocks (7, -4, D:12) a scroll of immolation (15, -36, D:12) a +0 buckler a +0 leather armour a +0 long sword (18, -36, D:12) a +0 mace (18, -2, D:12) 27 stones (21, -36, D:12) a phantom mirror (22, -38, D:12) a staff of fire (23, -34, D:12) a +0 dagger (25, -1, D:12) a +0 club (29, -15, D:12) 4 large rocks (33, -28, D:12) 27 stones (39, -5, D:12) a +0 great mace (44, -22, D:12) a +0 cloak (46, 2, D:12) 16 bolts (47, -16, D:12) a +0 great sword (49, -15, D:12) a +0 dagger a +0 dagger a +0 robe (50, -15, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (3, -34, D:13) 20 stones (4, 0, D:13) a +0 shortbow a +0 shortbow a +0 shortbow a +0 longbow a +0 shortbow a +0 shortbow (4, 13, D:13) a +0 flail (13, -29, D:13) 5 curare-tipped darts (13, -7, D:13) a +0 dagger (14, -5, D:13) a +0 spear (18, -16, D:13) a +0 shortbow (21, -17, D:13) 2 javelins (27, 2, D:13) 4 large rocks (30, 1, D:13) 2 large rocks (31, -31, D:13) a +0 trident of protection (33, -18, D:13) 3 large rocks (34, -31, D:13) 4 large rocks (34, -18, D:13) a +0 plate armour a +0 great sword a +0 chain mail a +0 great mace (35, -18, D:13) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 war axe (39, -16, D:13) a +0 battleaxe (45, -12, D:13) a +0 dagger a +0 cloak a wand of mindburst (6) Level 14 of the Dungeon [Shop] Meapraja's Antique Weapon Emporium a +0 quarterstaff (132 gold) a +0 spear (99 gold) a +0 scythe (99 gold) a +1 rapier of venom (389 gold) a +1 whip of draining (379 gold) a +0 club (33 gold) a +1 halberd of venom (389 gold) a +0 quarterstaff (132 gold) a +0 shortbow (99 gold) (0, 0, D:14) a +0 ring mail (4, -18, D:14) a +0 giant spiked club a +0 giant spiked club (11, 2, D:14) a +0 morningstar of electrocution (14, 22, D:14) a +0 quarterstaff (23, -9, D:14) 19 stones (26, -19, D:14) a +0 giant spiked club a +0 giant spiked club (26, 27, D:14) a +0 robe (38, 7, D:14) a +4 ring of protection (38, 8, D:14) a ring of positive energy (38, 9, D:14) a ring of poison resistance (38, 10, D:14) a ring of fire (41, 5, D:14) a +0 ring mail (43, -22, D:14) 3 large rocks (43, 3, D:14) a +0 hand axe of freezing (44, 3, D:14) a +1 vampiric rapier (44, 32, D:14) 17 stones (52, -14, D:14) a book of the Senses (59, 15, D:14) a +0 war axe of freezing (60, 15, D:14) a +0 falchion (61, 14, D:14) a +0 flail Level 15 of the Dungeon (0, 0, D:15) 14 bolts (4, -18, D:15) a +0 dagger a +0 robe (8, 9, D:15) a +0 club (9, 4, D:15) a +0 longbow (15, -15, D:15) a +4 broad axe of draining (17, -15, D:15) a +0 short sword a +0 battleaxe (17, -13, D:15) a +0 dire flail (17, -9, D:15) a +0 battleaxe (20, -16, D:15) a +0 broad axe (22, -24, D:15) a +0 spear (23, 14, D:15) a +0 long sword (28, 1, D:15) 5 large rocks (29, 18, D:15) a +0 shortbow (30, 17, D:15) a +4 executioner's axe of flaming (32, -12, D:15) a +0 antimagic trident (34, 9, D:15) a wand of flame (4) (34, 11, D:15) a +0 buckler a +0 leather armour a +3 war axe (36, 6, D:15) a +0 short sword a scroll of torment (36, 7, D:15) 5 large rocks (40, -6, D:15) 2 large rocks (43, 22, D:15) 15 poisoned darts (47, 21, D:15) a +0 plate armour a +0 glaive a +0 chain mail a +0 battleaxe (48, 20, D:15) a +0 chain mail a +0 war axe (49, 19, D:15) a +0 plate armour a +0 hand axe (50, 10, D:15) 23 stones (53, 19, D:15) 14 bolts (54, -14, D:15) a +1 hand axe (55, -12, D:15) +0 steam dragon scales (56, 1, D:15) a +0 scale mail (57, 5, D:15) 3 large rocks (59, -21, D:15) a +0 leather armour (59, 8, D:15) a +0 lajatang (59, 19, D:15) 16 poisoned darts Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Displacement (5, -37, Lair:1) a There-And-Back Book (6, 11, Lair:1) a +1 vorpal halberd (11, -30, Lair:1) a +0 chain mail (15, -20, Lair:1) 23 stones (17, -39, Lair:1) 3 atropa-tipped darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (5, 6, Lair:2) a +0 quarterstaff (9, -10, Lair:2) a +0 leather armour (10, -19, Lair:2) 12 stones (15, -20, Lair:2) 5 bolts (25, 10, Lair:2) a +0 leather armour (27, -18, Lair:2) a +0 ring mail (54, -4, Lair:2) a +4 dagger (54, -2, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (11, 12, Lair:3) 14 stones (17, -21, Lair:3) a +0 chain mail (21, 20, Lair:3) a +0 scale mail (26, -8, Lair:3) 20 sling bullets (31, -3, Lair:3) a Trismegistus Codex (41, -6, Lair:3) a book of Iron (42, -13, Lair:3) a +0 scale mail (44, -22, Lair:3) a +0 chain mail (46, 8, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 stones (3, -3, Lair:4) an Everburning Encyclopedia (10, -29, Lair:4) 20 sling bullets (10, -25, Lair:4) 22 stones (33, 1, Lair:4) a +0 robe (42, 16, Lair:4) 26 bolts (43, -1, Lair:4) a +0 shortbow (45, 19, Lair:4) a +0 glaive (49, -24, Lair:4) 21 stones (55, -17, Lair:4) 11 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 sling bullets (13, -3, Lair:5) 24 stones (13, 5, Lair:5) 19 stones (16, 5, Lair:5) 20 stones (17, 4, Lair:5) 18 stones (17, 6, Lair:5) 25 stones (18, 6, Lair:5) 15 stones (20, 5, Lair:5) 21 stones (36, 29, Lair:5) a +0 mace (43, -13, Lair:5) 17 stones (45, -1, Lair:5) 4 curare-tipped darts a +2 short sword of venom (46, -8, Lair:5) a potion of attraction 2 potions of lignification (61, 1, Lair:5) 24 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of flame (8) (1, 27, Lair:6) a +0 pair of boots (3, 3, Lair:6) a book of Power (7, 11, Lair:6) 14 stones (9, -15, Lair:6) a +0 shortbow (9, 12, Lair:6) 4 arrows (10, -16, Lair:6) a +0 great sword (11, -17, Lair:6) a +0 vorpal broad axe (12, -18, Lair:6) a staff of death (12, -17, Lair:6) a +0 hand crossbow (13, -19, Lair:6) a potion of degeneration (13, -18, Lair:6) a wand of mindburst (8) (14, -20, Lair:6) a +0 scale mail (18, 5, Lair:6) a potion of magic (21, -23, Lair:6) a wand of flame (8) (28, 15, Lair:6) a +0 chain mail (37, -20, Lair:6) a +5 great sword (37, -15, Lair:6) a +0 hand axe (43, -18, Lair:6) 11 stones (55, -18, Lair:6) 31 stones (55, 1, Lair:6) a scroll of noise (59, -2, Lair:6) a potion of degeneration Level 1 of the Swamp (0, 0, Swamp:1) a +0 long sword (6, 3, Swamp:1) a +0 spear (7, -10, Swamp:1) a book of Death (16, -12, Swamp:1) a +0 quarterstaff (23, -16, Swamp:1) a +0 robe (33, -1, Swamp:1) 14 sling bullets (42, 2, Swamp:1) a +0 falchion (46, 24, Swamp:1) a potion of lignification (48, 24, Swamp:1) a book of the Tundra (48, 26, Swamp:1) an amulet of faith (49, 13, Swamp:1) a +0 robe Level 2 of the Swamp (0, 0, Swamp:2) a +0 giant spiked club (3, 30, Swamp:2) 18 stones (9, 1, Swamp:2) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. (11, 6, Swamp:2) a scroll of immolation (11, 22, Swamp:2) a +0 longbow (16, 26, Swamp:2) a wand of flame (26) (17, 28, Swamp:2) Roxanne's Guide on Shape Shifting Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Wereblood Transmutation 2 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Irradiate Conjuration/Transmutation 5 no e - Statue Form Transmutation/Earth 6 no Trog disapproves of the use of such an item. (18, 20, Swamp:2) a +0 robe (19, 0, Swamp:2) a +0 falchion (19, 22, Swamp:2) a +2 long sword of electrocution (22, -15, Swamp:2) a +0 spear (26, 25, Swamp:2) a +0 ring mail of cold resistance (30, -7, Swamp:2) a +0 scale mail (30, 15, Swamp:2) a +0 mace Level 3 of the Swamp (0, 0, Swamp:3) an alligator corpse (skeletalised by now) (0, 3, Swamp:3) a +0 scale mail (1, 0, Swamp:3) an alligator corpse (skeletalised by now) (7, 16, Swamp:3) a +0 scale mail (10, 16, Swamp:3) 12 sling bullets (16, -10, Swamp:3) a wand of iceblast (4) (16, 13, Swamp:3) a wand of charming (8) an eleionoma skeleton (20, 15, Swamp:3) a +5 battleaxe of freezing a +0 quarterstaff a +0 robe a spriggan skeleton (22, 19, Swamp:3) a +0 hand axe Level 4 of the Swamp (0, 0, Swamp:4) 20 gold pieces (8, 4, Swamp:4) 19 gold pieces (11, 8, Swamp:4) the +2 dagger of Hymamnef {freeze, rN+ SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. SInv: It lets you see invisible. (17, 4, Swamp:4) a +0 chain mail