makewrite Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (0, 2, D:1) a +1 flail of protection (11, 2, D:1) 15 stones (14, -6, D:1) a +0 pair of boots (14, 5, D:1) 31 stones (19, -8, D:1) a +0 robe (23, 0, D:1) 11 arrows (26, 2, D:1) a +0 quarterstaff (27, 17, D:1) 13 arrows (38, 33, D:1) 5 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 32, D:2) a potion of attraction a potion of degeneration (5, -6, D:2) a +0 hand axe (7, -4, D:2) a +0 club (10, 20, D:2) 24 stones (15, 1, D:2) 10 poisoned darts (still there?) a +3 quarterstaff of chaos (still there?) (16, 2, D:2) a +0 leather armour a +0 whip (16, 11, D:2) 8 stones (22, 2, D:2) a +0 scimitar (33, 10, D:2) 23 stones (35, 21, D:2) the +1 robe of the Cooper {rN++ SInv} rN: It greatly protects you from negative energy. SInv: It lets you see invisible. (48, 22, D:2) a +0 club (57, 6, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, -26, D:3) 17 stones (13, -18, D:3) 13 arrows (22, -4, D:3) a +1 mace of pain (32, -31, D:3) a +0 leather armour a +0 mace (33, -31, D:3) a +0 robe a +0 dagger a +0 hand axe a +0 ring mail a +0 dagger (34, -32, D:3) a +0 scale mail a +0 hand axe (45, 16, D:3) a +0 short sword (49, 1, D:3) an amulet of magic regeneration (50, -31, D:3) 4 stones a +0 dagger (53, -34, D:3) 2 stones a +0 short sword Level 4 of the Dungeon [Shop] Kecudoen's Antique Weapon Shop a +0 club (26 gold) a +0 hand axe (78 gold) a +0 falchion (78 gold) the +4 battleaxe "Arcanum" {elec, rC+ rCorr MP+9} (1942 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It protects you from cold. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 spear (78 gold) a +1 dagger of speed (338 gold) a +2 quarterstaff of draining (499 gold) a +0 scimitar (104 gold) the +5 mace of Tenacity {holy, rElec} (1154 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rElec: It insulates you from electricity. (0, 0, D:4) a +0 mace (8, 8, D:4) 22 arrows (11, 33, D:4) a potion of flight (21, 7, D:4) a +0 ring mail (23, 22, D:4) a +0 war axe a +0 robe (25, 7, D:4) a +0 quarterstaff a +0 dagger (25, 35, D:4) a +0 ring mail a +0 dagger (26, 26, D:4) a +0 giant club (28, 5, D:4) a +0 club (30, 3, D:4) 4 stones a +4 dagger (32, 12, D:4) a +0 short sword (34, 25, D:4) 20 stones (36, 34, D:4) a +0 scale mail a +0 dagger a +0 mace (40, 26, D:4) a +0 club (41, 26, D:4) a +0 scale mail a +0 club (42, 25, D:4) a +0 leather armour a +0 club (42, 32, D:4) a potion of degeneration (43, 22, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 scale mail (9, 13, D:5) a +0 ring mail (16, 0, D:5) a piece from Xom's chessboard (15/15) (27, 0, D:5) 7 arrows (30, 13, D:5) 20 stones (30, 14, D:5) a +0 giant club a +0 giant club (39, 36, D:5) a +0 leather armour (40, 4, D:5) a +0 trident (47, 35, D:5) 23 stones (52, 28, D:5) a +0 rapier (54, 27, D:5) 16 poisoned darts (57, 4, D:5) a +0 ring mail a +0 club (58, 5, D:5) a +0 robe a +0 dagger (58, 6, D:5) a +0 mace (59, 6, D:5) a +0 ring mail 17 stones a +0 short sword (62, 5, D:5) a scroll of vulnerability (62, 7, D:5) a +0 dagger (62, 9, D:5) a +0 dagger (63, 10, D:5) a +0 leather armour a +0 club (63, 14, D:5) a +0 hand crossbow (65, 7, D:5) a +0 club Level 6 of the Dungeon (6, -20, D:6) a +0 robe (11, 1, D:6) a +0 leather armour (12, 1, D:6) a scroll of amnesia (13, 1, D:6) a phantom mirror (14, 1, D:6) a +0 cloak (15, 1, D:6) 18 stones (19, -17, D:6) a +0 spear (19, -16, D:6) a +0 vorpal halberd (20, -16, D:6) a +0 flail a +0 whip a +0 robe a +0 whip (23, -10, D:6) 17 arrows (30, -4, D:6) 17 arrows (36, -5, D:6) a +0 robe (still there?) a +0 whip (still there?) Level 7 of the Dungeon (0, 0, D:7) a staff of cold (1, -35, D:7) a +0 pair of boots (1, -22, D:7) +0 steam dragon scales (5, -23, D:7) a +0 dagger +0 steam dragon scales a +0 morningstar of draining (8, 17, D:7) a +0 robe a +2 dagger of venom (10, -29, D:7) a +0 short sword a +0 leather armour a +0 short sword (11, -28, D:7) a +0 short sword (12, 2, D:7) a +0 robe (13, 3, D:7) a +0 dire flail a +0 scale mail (14, 3, D:7) a +0 club a +0 robe a +0 whip a +0 short sword a +0 robe (15, -33, D:7) a +1 antimagic spear (19, -9, D:7) a +0 dagger (21, -2, D:7) 20 arrows a +0 shortbow (21, 3, D:7) a +0 robe a +2 short sword (22, 2, D:7) a +0 robe a +0 flail (25, -32, D:7) a +0 whip of electrocution (26, 1, D:7) a +0 robe a +1 falchion (26, 2, D:7) a +0 robe a +4 scimitar a +0 robe a +3 dagger (28, -9, D:7) a +0 giant club (39, -14, D:7) a +0 dagger (42, -22, D:7) a +0 vorpal flail a +0 club a +0 flail (42, -21, D:7) a +0 whip a +0 leather armour Level 8 of the Dungeon [Shop] Rafyloc's Changing Room the Collected Works on Transmutation (418 gold) Spells Type Level Known a - Spider Form Transmutation/Poison 3 yes b - Blade Hands Transmutation 5 no c - Necromutation Transmutation/Necromancy 8 no a book of Alchemy (308 gold) a book of Changes (198 gold) a book of Transfigurations (440 gold) 2 potions of lignification (66 gold) a potion of lignification (33 gold) a book of Alchemy (308 gold) (13, 18, D:8) a +0 giant club a +0 giant club (16, 12, D:8) a +0 club (16, 13, D:8) a +0 whip a +0 leather armour a +0 hand axe (17, 13, D:8) a +0 club (17, 14, D:8) a +0 dagger (21, 33, D:8) a +0 scale mail (22, 23, D:8) a +0 robe (25, 35, D:8) a +0 quarterstaff (30, 21, D:8) 20 arrows (31, 6, D:8) a +0 leather armour a +0 trident (32, 7, D:8) a +0 robe a +0 dagger (35, -16, D:8) a +2 great sword a +0 robe (35, 5, D:8) a +0 club (38, 44, D:8) a +0 club (40, -10, D:8) a +0 great sword a +0 robe a +4 hand axe a +0 robe (41, -10, D:8) a +0 dire flail (46, 30, D:8) a +0 dagger a +0 robe (47, 30, D:8) a +0 mace (47, 31, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (6, 33, D:9) 17 arrows a +0 shortbow an amulet of magic regeneration (7, 35, D:9) a +0 flail (11, 39, D:9) a +0 war axe a +0 plate armour (12, 39, D:9) a +0 hand axe a +0 ring mail a +0 club (15, 3, D:9) a +0 short sword a +0 robe (15, 11, D:9) the +8 Vampire's Tooth {vamp} It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. (16, 4, D:9) a +0 chain mail (16, 38, D:9) a +0 scale mail (16, 42, D:9) a potion of attraction (18, 3, D:9) a +1 hand axe a +0 robe (20, 3, D:9) a +2 hand axe a +0 robe (22, 42, D:9) a +0 robe (28, 1, D:9) a +0 falchion (29, 20, D:9) a +2 scale mail of cold resistance a +0 war axe (30, 1, D:9) a +0 club (30, 21, D:9) a +0 chain mail a +0 mace (31, 4, D:9) a +0 dagger a +0 robe (31, 26, D:9) a +0 ring mail (46, 14, D:9) a staff of fire (48, 47, D:9) 3 javelins Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (1, -3, D:10) a lightning rod (4/4) (1, 7, D:10) a +0 flail (1, 12, D:10) a +2 vorpal flail (10, 6, D:10) a wand of paralysis (5) (17, -13, D:10) 6 javelins (19, 7, D:10) a +0 mace (19, 8, D:10) a +0 robe a +2 dagger of holy wrath (20, 6, D:10) a +0 short sword a +0 ring mail a +0 club a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger a +0 hand axe a +0 club a +0 robe a +0 dagger (20, 9, D:10) a +0 plate armour a +1 glaive of venom (21, 15, D:10) a +1 trident of protection (24, 9, D:10) a +0 plate armour a +0 mace (25, 10, D:10) a +0 club a +0 chain mail a +0 hand axe a +0 dire flail a +2 dire flail of protection (27, 10, D:10) a wand of polymorph (7) (31, 22, D:10) 18 arrows (32, 19, D:10) a +0 flail (33, 19, D:10) a +0 morningstar (33, 21, D:10) a +0 robe a +0 dagger (34, 20, D:10) a +0 whip (35, 2, D:10) a +0 trident (35, 17, D:10) a +0 robe a +0 dagger (36, -7, D:10) 6 atropa-tipped darts (37, -2, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (2, 35, D:11) 21 sling bullets (6, 6, D:11) a +0 ring mail (14, 35, D:11) a +0 troll leather armour (18, 14, D:11) 6 datura-tipped darts (18, 30, D:11) the +2 ring mail "Seet" {Harm rPois rC+ Will-} rC: It protects you from cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (27, 12, D:11) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (29, 10, D:11) a potion of attraction (29, 19, D:11) the +2 whip "Beetleslayer" {freeze, Drain rCorr Dex+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (31, 27, D:11) a black bear corpse (32, 25, D:11) a komodo dragon corpse (34, 22, D:11) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (34, 23, D:11) a +0 hand axe (still there?) a +0 leather armour (still there?) (35, 23, D:11) a +0 dagger an orc corpse (43, 28, D:11) 23 stones (44, 27, D:11) 28 gold pieces (44, 29, D:11) 14 gold pieces (45, 28, D:11) a book of Rime (48, 27, D:11) 15 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 13 gold pieces (1, 0, Orc:1) 26 gold pieces