makewrite Level 1 of the Dungeon (1, 4, D:1) a +0 club (15, -4, D:1) a +0 leather armour (34, 29, D:1) 11 poisoned darts (40, -3, D:1) a +0 club (50, 24, D:1) a +0 robe (51, 31, D:1) an orb of light (61, 28, D:1) a +0 whip Level 2 of the Dungeon (11, 3, D:2) a +0 leather armour (19, -21, D:2) a +0 hand axe (19, -1, D:2) a +0 mace (20, -4, D:2) a +0 leather armour a +0 hand axe (21, -4, D:2) a +0 club (33, 15, D:2) 26 stones (48, -5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (4, 9, D:3) a +0 scale mail (5, -25, D:3) a +0 hand axe (7, -5, D:3) a +0 whip 3 stones (9, -25, D:3) a +0 dagger (24, 3, D:3) 6 poisoned darts (28, 13, D:3) a +0 chain mail (29, -29, D:3) 20 stones (50, -7, D:3) a +0 trident (59, -16, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 rapier (0, 30, D:4) 15 stones (1, 0, D:4) a +0 leather armour a +0 whip (4, 14, D:4) a +0 club (7, 19, D:4) a +0 leather armour (17, -2, D:4) a +0 dagger a +0 giant club (20, 13, D:4) a +0 quarterstaff (47, 9, D:4) 18 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, -20, D:5) 3 javelins (9, -22, D:5) 3 javelins (18, -15, D:5) a +0 flail (20, -28, D:5) 17 stones (43, -10, D:5) the +8 dagger "Tumafad" {vorpal, Fragile rElec rC+++ Will-} It inflicts extra damage upon your enemies. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Will: It decreases your willpower. Level 6 of the Dungeon [Shop] Watorremne's General Store a +0 hunting sling (18 gold) 21 stones (25 gold) a +1 spectral quarterstaff (204 gold) a +0 vampiric great sword (258 gold) a ring of magical power (240 gold) (0, 0, D:6) a +0 giant club (1, -18, D:6) a +0 shortbow (2, -30, D:6) a +0 war axe (6, -31, D:6) a +0 robe a +0 dagger (7, -32, D:6) a +0 dagger (8, -30, D:6) a scroll of noise (17, -14, D:6) a +0 leather armour (20, -30, D:6) 16 bolts (20, -22, D:6) a +0 dagger (21, -30, D:6) 21 stones (33, -5, D:6) a +0 leather armour (36, 6, D:6) a +0 mace (39, 7, D:6) a +2 quarterstaff of chaos (46, 6, D:6) a +0 mace (46, 7, D:6) a +0 mace (46, 8, D:6) a +0 mace (46, 9, D:6) a +0 mace (47, 6, D:6) a +0 mace (47, 7, D:6) a +0 mace (47, 8, D:6) a +0 mace (47, 9, D:6) a +0 mace (48, 6, D:6) a +1 mace of holy wrath (48, 7, D:6) a +0 mace (48, 9, D:6) a +0 mace (49, 3, D:6) a +0 ring mail (49, 6, D:6) a +0 mace (49, 8, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 chain mail (1, 4, D:7) a +0 flail (4, 22, D:7) a +0 giant club (10, 3, D:7) a +0 whip a +0 club (10, 14, D:7) a +0 robe a +0 short sword (11, 4, D:7) a +0 leather armour a +0 flail of protection (11, 13, D:7) a +0 robe a +2 flail a +0 giant club (12, 3, D:7) a +0 whip (18, 1, D:7) a +0 club (20, 18, D:7) a +0 robe a +3 spear (27, 4, D:7) a +0 dagger (52, -2, D:7) a +0 executioner's axe Level 8 of the Dungeon (0, 0, D:8) 22 stones (6, -25, D:8) a book of Debilitation (8, -30, D:8) a +0 shortbow (9, -32, D:8) a staff of cold (9, -28, D:8) a +0 chain mail (11, -29, D:8) 19 stones (18, -39, D:8) a +0 leather armour (23, -30, D:8) a +0 trident (25, -33, D:8) a +0 scale mail a +0 short sword (25, -31, D:8) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 dagger (28, -4, D:8) a +0 dagger a +0 dagger (29, -27, D:8) a +1 robe of fire resistance a +4 scimitar of flaming (30, -34, D:8) 22 stones (31, -4, D:8) a +0 ring mail (32, -4, D:8) a +0 whip a +0 short sword 3 stones (33, -4, D:8) a +0 short sword 2 poisoned darts a +0 club a stone a +0 dagger Level 9 of the Dungeon [Shop] Poatauq's Self-Improvement Boutique a manual of Throwing (1040 gold) a manual of Maces & Flails (1040 gold) a manual of Crossbows (1040 gold) a manual of Slings (1040 gold) (0, 0, D:9) 18 bolts (14, 12, D:9) a +0 hand axe (16, 19, D:9) 18 stones (19, -8, D:9) a +2 buckler (27, 15, D:9) a +0 giant club a +0 giant spiked club (33, 9, D:9) a +0 club (34, 30, D:9) a +0 mace (36, 12, D:9) the +9 mace "Haafif" {protect, Int-2 Dex+6} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+6). (37, -10, D:9) a +0 robe (39, 28, D:9) a +0 long sword (still there?) a +0 plate armour (still there?) (39, 31, D:9) a scroll of noise (40, 30, D:9) a +0 leather armour (51, 12, D:9) a +0 robe a +0 dagger (51, 13, D:9) a +0 flail (52, 11, D:9) a +0 war axe (53, 8, D:9) a +0 plate armour a +0 battleaxe Level 10 of the Dungeon (0, 0, D:10) an arrow (4, 0, D:10) 2 arrows (still there?) a +0 giant club (still there?) (5, 0, D:10) 5 arrows (still there?) a +0 ring mail (still there?) a +0 spear (still there?) (6, 0, D:10) a +0 club (8, -1, D:10) a +0 dagger 6 poisoned darts a +0 giant club a +0 giant club (8, 0, D:10) a +0 giant spiked club (8, 1, D:10) 2 arrows (9, -2, D:10) a +0 giant spiked club (9, 2, D:10) an arrow (10, -1, D:10) a +0 flail the Ecumenical Temple