makewrite Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -43, D:1) a +0 short sword (5, -54, D:1) a +0 dagger of electrocution (8, -38, D:1) 3 stones a +0 dagger (13, 4, D:1) a +0 scale mail a +0 club a +0 flail (14, -43, D:1) a +0 spear (15, -43, D:1) a +0 flail (15, 3, D:1) a +0 club (21, -1, D:1) a +0 club (23, -58, D:1) a +0 dagger (35, -15, D:1) a +1 short sword of protection (35, -1, D:1) a book of Dangerous Friends (41, 0, D:1) a +0 dagger (43, -44, D:1) a +0 whip Level 2 of the Dungeon (12, -12, D:2) a +0 scale mail (25, 2, D:2) a +3 spear (33, -6, D:2) 3 stones a +0 dagger (35, 7, D:2) a +0 club (35, 8, D:2) a +0 dagger (35, 9, D:2) a +0 ring mail (48, -21, D:2) 22 arrows (48, 5, D:2) a +0 spear (49, -23, D:2) 14 stones (49, -6, D:2) 25 bolts (49, 5, D:2) a +0 spear (52, -12, D:2) a +0 hunting sling (64, -30, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 38, D:3) a +0 whip (21, 11, D:3) a +2 robe of cold resistance (still there?) a +0 club (still there?) (30, 37, D:3) 15 bolts (31, 8, D:3) a +0 hand axe (31, 21, D:3) a +0 club (36, 24, D:3) 19 stones (45, 24, D:3) a +0 plate armour Level 4 of the Dungeon (5, -15, D:4) 28 stones (9, 3, D:4) a +0 short sword (12, 33, D:4) a +0 hunting sling 13 stones (14, 31, D:4) a +0 club (18, 31, D:4) a +0 hunting sling 28 stones (19, 29, D:4) a +0 flail (19, 30, D:4) a +0 club (20, 21, D:4) a +0 robe (22, 13, D:4) a +0 falchion (23, 30, D:4) a +0 club (24, 33, D:4) a +0 spear (25, 30, D:4) a +0 short sword a +0 spear (25, 31, D:4) a +0 club a +0 hunting sling 13 stones (25, 32, D:4) a +0 club a +0 hunting sling 8 stones a +0 club (26, 31, D:4) a +0 hunting sling 17 stones a +0 club (29, 2, D:4) a book of Rime 18 sling bullets (29, 23, D:4) a +0 spear (30, -12, D:4) 15 stones a +0 hunting sling (30, 22, D:4) a +0 hunting sling 16 stones (31, -14, D:4) 17 stones a +0 hunting sling (31, 22, D:4) a +0 hunting sling 11 sling bullets (31, 23, D:4) a +0 hunting sling 33 stones a +0 club a +0 club (31, 31, D:4) a +0 short sword 2 stones (32, 24, D:4) a +0 flail a +0 spear (32, 25, D:4) a +0 club a +1 short sword of venom 3 stones a +0 spear a +0 club (33, 25, D:4) a +0 club (35, 22, D:4) a +0 club (35, 26, D:4) a +0 hunting sling 20 stones a +0 club (35, 28, D:4) a +0 club (36, 25, D:4) a +0 club (40, 5, D:4) a +0 giant club (43, 30, D:4) a +0 club (44, 19, D:4) 5 stones a +0 dagger (46, 28, D:4) a +0 club a +0 club (46, 34, D:4) a +0 club (48, 7, D:4) a +0 mace (49, 21, D:4) a +0 club (49, 32, D:4) a +0 club a +0 giant spiked club (49, 34, D:4) 16 stones (56, 19, D:4) 23 stones (58, 31, D:4) a +0 club (58, 32, D:4) a +0 club (58, 33, D:4) a +0 hunting sling 20 stones (59, 30, D:4) a +0 club a +0 club a +0 club a +0 club a +0 club (59, 31, D:4) a +0 club a +0 club (59, 32, D:4) a +0 club (66, -1, D:4) a +0 spear Level 5 of the Dungeon [Shop] Qur Jajirch's Antique Weapon Shoppe a +0 falchion (75 gold) a +0 quarterstaff (100 gold) a +0 shortbow (75 gold) a +1 vampiric dagger (325 gold) a +0 long sword (87 gold) the +7 sceptre of Torment {pain, torment} (3000 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. Trog disapproves of the use of such an item. a +0 scimitar (100 gold) a +0 mace (75 gold) (0, 0, D:5) a +0 trident (1, 0, D:5) 2 potions of magic (2, 0, D:5) a +0 buckler a +0 kite shield (5, -2, D:5) a +0 robe (6, -8, D:5) a +0 robe a +0 dagger (7, -7, D:5) a +0 whip (15, 1, D:5) 22 bolts (16, 4, D:5) 24 stones (18, 0, D:5) a +0 leather armour (21, -10, D:5) a +0 leather armour a +0 club (22, 13, D:5) a +1 vampiric rapier (23, -10, D:5) a +0 ring mail a +0 club (32, -15, D:5) 15 arrows a +0 shortbow (42, 12, D:5) a +0 leather armour a +0 scythe (50, 9, D:5) a +0 flail (51, 9, D:5) a +0 robe a +0 dagger (53, 9, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Cannys's Neck Hole a +1 cloak (161 gold) a +0 cloak (63 gold) a scarf of repulsion (168 gold) a scarf of harm (126 gold) an amulet of the acrobat (420 gold) an amulet of guardian spirit (420 gold) an amulet of reflection (420 gold) (0, 0, D:6) a +0 spear (1, 0, D:6) a +0 spear (1, 1, D:6) a +0 spear a +0 whip (2, 0, D:6) a +0 chain mail a +0 short sword (6, 34, D:6) a +0 trident (11, 43, D:6) 12 stones (20, 9, D:6) a +0 dagger a +0 robe (36, 9, D:6) a +0 ring mail a +0 hand axe (37, 9, D:6) a +0 leather armour a +0 trident (38, 9, D:6) a +0 flail (39, 8, D:6) a +0 robe a +0 dagger (52, -1, D:6) a +0 long sword (54, -5, D:6) 26 sling bullets Level 7 of the Dungeon (5, 2, D:7) a +0 shortbow (11, 28, D:7) a +0 hunting sling (19, -10, D:7) 24 arrows (19, 20, D:7) a +0 spear (21, 21, D:7) a +0 scale mail a +0 hand axe (24, 17, D:7) a +0 scale mail a +0 trident (25, -7, D:7) a +0 robe (still there?) a +2 whip of flaming (still there?) (31, 21, D:7) a +2 dagger of electrocution (39, 25, D:7) a +0 ring mail (48, 4, D:7) a +0 dagger a +0 club 8 stones a +0 short sword (48, 5, D:7) a +0 club 4 stones a +0 dagger a +0 whip (49, -1, D:7) a +0 short sword (49, 17, D:7) 20 arrows (50, 1, D:7) a +0 pair of boots (50, 3, D:7) a +0 short sword a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 3 large rocks (0, 3, D:8) 7 stones (8, 8, D:8) a +0 pair of gloves (9, -21, D:8) a +0 club a +0 robe (10, -21, D:8) a +0 club a +0 whip a +0 club a +0 club a gnoll corpse a gnoll corpse a gnoll corpse (11, -21, D:8) a +0 spear a wolf corpse (11, -3, D:8) a book of Storms (12, -21, D:8) a -2 spear of venom a +0 animal skin a wolf corpse the gnoll corpse of Grum (15, -23, D:8) a +0 whip (15, -1, D:8) a lightning rod (4/4) (16, 0, D:8) a +2 dagger of flaming (16, 4, D:8) a poisoned dart (17, 1, D:8) a poisoned dart (still there?) the +7 scale mail of the Will of the Gods {rC- rCorr Int+3 Stlth+} (still there?) Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (21, -35, D:8) a +0 whip (25, -25, D:8) a death yak corpse (still there?) a death yak corpse (still there?) (32, -35, D:8) 3 potions of flight (35, -12, D:8) a poisoned dart (35, -11, D:8) 2 poisoned darts