makewrite Level 1 of the Dungeon (0, 0, D:1) 22 stones (3, -3, D:1) a +0 dagger (4, -2, D:1) a +0 ring mail a +0 club (4, -1, D:1) a +0 leather armour a +0 flail (5, -2, D:1) a +0 robe (10, 8, D:1) 17 stones (16, 25, D:1) a +0 short sword (22, 16, D:1) 24 stones (23, -4, D:1) a +0 dagger (23, -3, D:1) a +0 trident (still there?) a potion of lignification (still there?) (23, -2, D:1) 10 gold pieces (24, -4, D:1) a +0 hunting sling (24, -3, D:1) 12 gold pieces (24, -2, D:1) 7 gold pieces (25, -4, D:1) 14 gold pieces (25, -3, D:1) a ring of wizardry (25, -2, D:1) 5 gold pieces (26, 34, D:1) 10 sling bullets (36, 0, D:1) 20 stones Level 2 of the Dungeon [Shop] Piozxif's Jewellery Shoppe an amulet of faith (560 gold) a ring of magical power (280 gold) the ring of Due Proportion {rN+ Int+9 Dex-2} (583 gold) [ring of positive energy] Int: It affects your intelligence (+9). Dex: It affects your dexterity (-2). rN: It protects you from negative energy. a +6 ring of intelligence (819 gold) the amulet of Xyvegul {Spirit rF+++ Slay+5} (1302 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It renders you almost immune to fire. a ring of fire (350 gold) an amulet of magic regeneration (420 gold) an amulet of the acrobat (420 gold) a ring of poison resistance (280 gold) a ring of poison resistance (280 gold) a +4 ring of protection (504 gold) a ring of resist corrosion (280 gold) an amulet of reflection (420 gold) a ring of see invisible (210 gold) [Shop] Naclorgha's General Store the +4 ring mail of Yredelemnul's Approval {Str+2 Dex+4 Stlth-} (422 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+4). Stlth: It makes you less stealthy. a +1 ring mail of willpower (160 gold) a +0 bardiche (90 gold) 19 stones (19 gold) 29 stones (29 gold) a book of Maledictions (180 gold) a +0 trident (35 gold) [Shop] Quodd's Magic Scroll Shop a scroll of identify (20 gold) a scroll of fear (35 gold) a scroll of enchant weapon (75 gold) a scroll of teleportation (30 gold) a scroll of brand weapon (200 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of torment (75 gold) a scroll of enchant weapon (75 gold) [Shop] Mudymuc's Jewellery Shop a ring of wizardry (300 gold) an amulet of magic regeneration (300 gold) the amulet of the Singing Jester {RegenMP rN++ Will- rCorr Int+2} (531 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+2). rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a ring of wizardry (300 gold) a ring of positive energy (200 gold) an amulet of reflection (300 gold) a ring of fire (250 gold) a +6 ring of strength (585 gold) a +4 ring of evasion (360 gold) a ring of protection from fire (250 gold) a ring of see invisible (150 gold) a +4 ring of slaying (780 gold) an amulet of regeneration (300 gold) (1, 22, D:2) a scroll of amnesia (11, 18, D:2) a +0 dagger (28, 5, D:2) 13 stones a +0 club (28, 33, D:2) a +0 scale mail a +0 mace (31, -3, D:2) a +0 short sword (50, 42, D:2) a +0 club (55, 28, D:2) a +0 club (56, 28, D:2) 24 arrows (56, 39, D:2) 5 stones a +0 short sword (57, 8, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) 12 arrows (6, -18, D:3) a +0 leather armour (6, 5, D:3) a +0 leather armour a +0 flail (9, 4, D:3) a +0 leather armour a +0 club (12, 5, D:3) a +0 spear (25, 6, D:3) a +0 dagger (35, 7, D:3) a +0 whip (49, -5, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, -25, D:4) a +0 rapier (13, 14, D:4) 10 stones (15, 15, D:4) an amulet of guardian spirit (20, -1, D:4) a staff of cold (26, -21, D:4) 2 stones a +1 dagger of venom (31, 25, D:4) a +0 short sword (34, -7, D:4) a +0 trident (34, -4, D:4) a +0 short sword (45, 7, D:4) a +0 leather armour 5 boomerangs a +0 hand axe a +0 ring mail a +0 club a +0 robe a +0 dagger a +0 club (47, -30, D:4) a +0 flail (still there?) a +0 halberd (still there?) (49, -30, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 0, D:5) a +0 dagger (1, 1, D:5) a +1 flail of draining a +0 flail a +0 leather armour 5 boomerangs of dispersal a +0 hand axe (8, 47, D:5) a +0 hand axe (9, 45, D:5) a +0 hand axe a +0 leather armour a +0 mace a +0 scale mail a +0 mace a +0 leather armour (17, -15, D:5) 16 sling bullets (43, -8, D:5) a +0 dagger 4 boomerangs (44, -8, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (12, -17, D:6) 25 stones (29, -43, D:6) the +1 flail of Entrepreneurial Spirit {vorpal, rC- Will++} It inflicts extra damage upon your enemies. rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. (30, -42, D:6) 22 arrows (33, -5, D:6) a +0 trident (34, -9, D:6) a +0 leather armour a +0 whip (36, -9, D:6) a +0 chain mail (still there?) a +0 halberd (still there?) (37, -4, D:6) a wand of paralysis (5) a +0 mace (45, -14, D:6) a +0 robe (46, -1, D:6) a +0 robe a +0 dagger (56, 7, D:6) 8 atropa-tipped darts (58, -26, D:6) 17 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (7, -34, D:7) a +0 quarterstaff (12, -4, D:7) a +0 hunting sling (15, -44, D:7) a +1 short sword of venom (16, -39, D:7) a +0 club (17, -43, D:7) a +0 leather armour a +0 whip (17, -41, D:7) a +0 club a +0 club (18, -42, D:7) a +4 halberd (22, -46, D:7) 22 stones (25, -34, D:7) 15 stones (28, -39, D:7) a +0 rapier (28, -27, D:7) a +0 robe a +0 dagger (29, -28, D:7) a +0 leather armour a +0 short sword (32, -29, D:7) a +0 leather armour a +0 mace (33, -9, D:7) 18 arrows (34, -31, D:7) a +0 dagger a +0 robe (38, -35, D:7) a +0 hand axe a +0 scale mail (38, -17, D:7) a +0 whip (59, -8, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (0, 16, D:8) a +0 robe (10, 27, D:8) a +0 mace of protection (11, -3, D:8) 31 stones (12, 18, D:8) a +0 scale mail (24, 22, D:8) a +0 spear