makewrite Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (16, -39, D:1) a staff of cold (16, -18, D:1) a +0 hunting sling (23, -39, D:1) a +0 short sword (31, 5, D:1) a +0 short sword (38, -19, D:1) a +0 club (42, -13, D:1) 5 stones a +0 club (47, -13, D:1) a +0 dagger (48, -19, D:1) a +0 dagger (51, -11, D:1) a +0 club Level 2 of the Dungeon [Shop] Ucosmy Quz's Weapon Boutique a +0 mace (33 gold) a +0 hunting sling (16 gold) a +1 vorpal hunting sling (101 gold) a +0 quarterstaff (44 gold) a +0 long sword (38 gold) a +5 long sword of distortion (392 gold) a +0 rapier (44 gold) 26 bolts (57 gold) the +9 demon blade of Conscience {flame, Dex+4} (961 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). a +0 vampiric hand axe (121 gold) a +2 long sword of holy wrath (201 gold) the +7 spear "Jellybane" {drain, rElec rF++} (790 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It greatly protects you from fire. rElec: It insulates you from electricity. (0, 0, D:2) a +0 hunting sling (2, -28, D:2) a +0 whip (5, -4, D:2) a +0 dagger (6, -28, D:2) a +0 club (7, -16, D:2) a +0 club (14, -32, D:2) a +0 dagger (17, -25, D:2) a +0 whip 2 stones (23, 5, D:2) a +0 leather armour (26, -12, D:2) a +0 dagger (27, 13, D:2) a +0 club (31, -13, D:2) a +0 scale mail (31, 11, D:2) a +3 dagger (40, -18, D:2) a +0 club a stone (41, 12, D:2) a +0 dagger (43, -14, D:2) a +0 robe (43, 19, D:2) a +0 robe (45, 17, D:2) 15 sling bullets Level 3 of the Dungeon [Shop] Lesmeneez's General Store a scroll of enchant weapon (75 gold) a +0 scale mail (40 gold) a scroll of noise (10 gold) 5 atropa-tipped darts (30 gold) a scarf of shadows (120 gold) 12 sling bullets (60 gold) a scroll of identify (20 gold) (0, 0, D:3) a +0 spear (2, 1, D:3) a +0 dagger (4, -39, D:3) a +0 robe (6, -38, D:3) a +0 robe (7, -8, D:3) a +0 scale mail a +0 short sword 3 stones (9, -31, D:3) 23 stones (14, 0, D:3) a +0 hand axe 3 boomerangs a +0 leather armour (15, -41, D:3) a potion of degeneration (15, 0, D:3) a +0 dagger a +0 robe (15, 1, D:3) a +0 short sword a +0 leather armour (16, 2, D:3) a +0 club a +0 leather armour (17, 2, D:3) a +0 whip a +0 ring mail a +0 dagger a +0 leather armour a +0 whip (18, -34, D:3) a +0 dagger 7 poisoned darts a +0 falchion a +0 leather armour (18, 2, D:3) a potion of degeneration (19, -32, D:3) a +0 club a +0 ring mail (23, -34, D:3) a +0 whip 5 stones (31, -28, D:3) 25 bolts (53, -23, D:3) 23 stones Level 4 of the Dungeon [Shop] Keekic's Jewellery Emporium a +4 ring of slaying (1014 gold) a ring of magical power (260 gold) a ring of fire (325 gold) the amulet of Qaung {rF+ Will+ Regen+ Stlth+} (681 gold) [amulet of regeneration] rF: It protects you from fire. Regen: It increases your rate of health regeneration. Will: It increases your willpower. Stlth: It makes you more stealthy. a ring of magical power (260 gold) an amulet of regeneration (390 gold) a ring of fire (325 gold) an amulet of faith (520 gold) a ring of protection from cold (325 gold) a ring of see invisible (195 gold) a ring of fire (325 gold) [Shop] Roapp's Jewellery Shop a ring of protection from cold (325 gold) a ring of protection from fire (325 gold) a ring of ice (325 gold) a +6 ring of dexterity (760 gold) a +6 ring of strength (760 gold) a ring of willpower (325 gold) an amulet of the acrobat (390 gold) a ring of resist corrosion (260 gold) a ring of fire (325 gold) [Shop] Delul's Jewellery Shoppe a +4 ring of protection (504 gold) a ring of positive energy (280 gold) an amulet of magic regeneration (420 gold) a +6 ring of strength (819 gold) a +4 ring of protection (504 gold) a ring of protection from cold (350 gold) the ring "Haockemo" {Ice rElec rN+} (604 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. a ring of see invisible (210 gold) an amulet of faith (560 gold) a +6 ring of intelligence (819 gold) an amulet of reflection (420 gold) [Shop] Gigrol's Antique Weapon Boutique a +1 dagger of freezing (265 gold) a +0 dagger (50 gold) a +0 hand axe (75 gold) a +0 trident (87 gold) a +3 arbalest (537 gold) a +0 hunting sling (37 gold) a +0 dagger (50 gold) a +0 spear (75 gold) a +1 vampiric great sword (662 gold) the +10 dark maul {vorpal} (1667 gold) It inflicts extra damage upon your enemies. (0, 0, D:4) a +0 short sword (7, -26, D:4) a +0 dagger (8, 16, D:4) a +0 hunting sling (14, 11, D:4) a +0 short sword (18, -2, D:4) a +0 robe (21, -13, D:4) a +0 short sword a stone (36, -12, D:4) a +0 leather armour (38, 12, D:4) 17 bolts (39, -9, D:4) a +0 hunting sling (40, -5, D:4) a +0 whip (42, -1, D:4) 14 arrows (44, -4, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 1, D:5) a +0 flail (still there?) 3 boomerangs (still there?) a +0 leather armour (still there?) a +0 dagger of electrocution (still there?) a +0 robe (still there?) an orc corpse (still there?) (3, -4, D:5) 9 gold pieces (5, 11, D:5) a +0 ring mail (11, 14, D:5) a hound corpse (15, -39, D:5) a +0 short sword (24, -3, D:5) a +0 hunting sling (31, 4, D:5) a +0 chain mail (37, -3, D:5) a +0 leather armour (43, -12, D:5) a +0 giant club (50, -29, D:5) a +0 chain mail