makewrite Level 1 of the Dungeon (0, 6, D:1) a +0 ring mail (9, -4, D:1) a +0 mace (9, -3, D:1) a +0 short sword 3 stones (13, -5, D:1) a +0 leather armour (17, -18, D:1) a +0 dagger 4 stones (18, -17, D:1) a +0 club (30, 4, D:1) a +0 hand axe (37, 23, D:1) a +0 dagger a stone (42, 26, D:1) a +0 dagger (50, -19, D:1) a +0 short sword (50, 4, D:1) a +0 dagger (55, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (5, -21, D:2) a +0 dagger (5, -13, D:2) 15 stones (8, -23, D:2) a +0 club a +0 club a +0 dagger a +0 club (8, -22, D:2) 20 stones a +0 club (8, -21, D:2) a +0 club (13, -22, D:2) a staff of cold (26, 23, D:2) a +0 scythe (27, 8, D:2) a book of Conjurations (27, 10, D:2) a +2 spear of venom (28, 1, D:2) a +0 club (31, -36, D:2) 23 stones (38, -16, D:2) a +0 leather armour (38, -4, D:2) a +0 short sword (41, -15, D:2) a +1 dagger of venom (43, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -15, D:3) a +0 club (3, 2, D:3) a +0 club (23, -11, D:3) a +0 hunting sling a +0 club (29, -2, D:3) a +0 dagger (30, -9, D:3) 26 stones (33, -9, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Sosaumor's Armour Shoppe a +1 buckler of reflection (148 gold) an orb of energy (176 gold) a scarf of repulsion (132 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) the +0 crystal plate armour of the Past {rPois rN+ rCorr Dex-4 Slay+3} (1140 gold) Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the quicksilver dragon scales of a volcano {rF+ Will+} (814 gold) rF: It protects you from fire. Will: It increases your willpower. the +8 plate armour of Creativity {Dex+2} (816 gold) Dex: It affects your dexterity (+2). a +0 ring mail (44 gold) a +0 pair of gloves (49 gold) a +0 cloak (49 gold) [Shop] Xiarch's Armour Shop a +0 robe (8 gold) a +0 robe (8 gold) a +0 robe (8 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1288 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 pair of boots (54 gold) a +0 helmet of see invisible (138 gold) a +0 robe (8 gold) a +0 helmet (54 gold) (0, 0, D:4) a +0 robe a +0 battleaxe (4, 9, D:4) a +0 whip (20, -12, D:4) a +0 hand axe (23, -16, D:4) a +2 short sword of electrocution (23, 4, D:4) a +0 short sword (25, -12, D:4) a +0 hunting sling (36, 10, D:4) a book of Cantrips (45, -11, D:4) a +0 club (58, 10, D:4) a +0 scale mail Level 5 of the Dungeon (2, -13, D:5) a book of Spectacle (10, -27, D:5) a +0 robe (13, -22, D:5) a scroll of noise (14, 0, D:5) a +0 dagger (18, -33, D:5) a scroll of noise (18, -32, D:5) a +0 leather armour (39, -22, D:5) a book of Cantrips (44, -17, D:5) 14 stones (45, -17, D:5) a +0 ring mail (51, -9, D:5) a +0 dagger a +0 robe (52, -9, D:5) a +0 club a +0 mace a +1 vorpal flail (56, -29, D:5) a +0 club a +0 ring mail (57, -28, D:5) a +0 trident a +0 trident a +0 scale mail (59, -25, D:5) a +0 hand axe Level 6 of the Dungeon (4, 1, D:6) a +0 ring mail (4, 16, D:6) a +0 mace a +0 plate armour (4, 34, D:6) a Trismegistus Codex (5, 15, D:6) a +0 flail (unseen) (7, 17, D:6) a +0 robe a +0 dagger (9, 19, D:6) a +0 chain mail a +0 dagger (9, 21, D:6) a +0 dagger (9, 22, D:6) a +2 flail of draining (11, -5, D:6) a stone (12, -3, D:6) a stone (13, -1, D:6) a stone (13, 30, D:6) a +0 mace (14, -5, D:6) a +0 chain mail (14, -4, D:6) a stone (14, 30, D:6) a +0 leather armour a +0 whip a +1 whip of venom (15, 28, D:6) a +0 robe a +0 dagger (15, 30, D:6) a +0 robe a +2 dagger of flaming a +0 ring mail a +1 short sword of venom (18, -12, D:6) a +0 chain mail (21, -2, D:6) a +0 club (21, 7, D:6) a +0 flail a +0 robe a +0 dagger (22, 8, D:6) a +0 scale mail a +1 vampiric dagger (23, -3, D:6) a +0 glaive of protection a +1 troll leather armour {Pargi} (28, 26, D:6) a +3 dagger (30, -5, D:6) a +0 robe (36, 19, D:6) a +2 long sword (still there?) a +0 robe (still there?) (36, 21, D:6) (unseen) (45, -6, D:6) a +0 hand axe a +0 leather armour (45, -5, D:6) a +0 club a boomerang (45, -4, D:6) a +0 dagger a +0 robe (45, 2, D:6) a +0 long sword (46, -4, D:6) a +0 flail (50, 12, D:6) the +8 trident "Gekum" {flame, rC+ Str+3 Dex+2} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rC: It protects you from cold. (57, 1, D:6) a +0 robe (61, 37, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 1, D:7) a +0 mace (0, 2, D:7) a +3 mace of protection (0, 3, D:7) a +0 mace (0, 5, D:7) a +0 mace (1, -1, D:7) a +0 hand axe (1, 0, D:7) a +0 mace (1, 1, D:7) a +0 mace (1, 2, D:7) a +0 mace (1, 3, D:7) a +0 mace (1, 4, D:7) a +0 mace (1, 6, D:7) a +0 mace (1, 7, D:7) a +0 mace (1, 10, D:7) a +0 mace (1, 11, D:7) a +0 mace (1, 12, D:7) a +0 mace (2, 0, D:7) a +0 mace (2, 1, D:7) a +0 mace (2, 2, D:7) a +0 mace (2, 8, D:7) a +0 mace (2, 9, D:7) a +3 quarterstaff of chaos a +0 cloak (2, 10, D:7) a +0 mace (2, 11, D:7) a +0 mace (3, -1, D:7) a +0 mace (3, 0, D:7) a +0 club (3, 1, D:7) a +0 mace (3, 2, D:7) a +0 mace (3, 10, D:7) a +0 mace (3, 11, D:7) a +0 mace (3, 12, D:7) a +0 mace (10, 27, D:7) a +0 robe a +0 dagger a +0 robe a +3 long sword a +0 robe a +2 short sword of freezing (10, 37, D:7) a +0 robe (11, 39, D:7) a +0 war axe (11, 40, D:7) a +0 flail a +0 mace (11, 41, D:7) a +4 flail of protection (11, 42, D:7) a +0 dagger (12, 40, D:7) a +0 robe a +0 dagger (17, 42, D:7) a +2 whip of flaming a +2 robe of willpower (19, 29, D:7) a +0 robe a +0 long sword (19, 30, D:7) a +0 robe (20, 22, D:7) a +0 robe 30 stones a +0 leather armour a +0 mace a +2 mace of protection (21, 22, D:7) a +0 leather armour a +0 mace (21, 27, D:7) a +0 robe a +0 hand axe (21, 28, D:7) a +0 robe a +2 mace (28, 29, D:7) 2 poisoned darts (35, 39, D:7) a +0 robe (36, 46, D:7) a +0 shortbow (37, 28, D:7) 15 stones (37, 43, D:7) a +4 chain mail (38, 14, D:7) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 short sword a +0 hand axe a +0 short sword a +0 flail a +0 dagger (38, 15, D:7) a +0 club a +0 war axe a +0 leather armour (38, 20, D:7) a +0 club (41, 49, D:7) a +0 dagger a +0 robe a +2 vorpal mace a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion a +0 war axe a +0 ring mail a +0 flail a +0 club a +0 dagger (19, -11, D:8) a +0 flail (19, 0, D:8) a +0 ring mail 5 stones a +0 short sword (19, 2, D:8) 5 stones a +0 dagger 4 poisoned darts a +0 dagger (20, -1, D:8) 2 poisoned darts a +0 whip (20, 0, D:8) a +0 dagger (20, 1, D:8) a +1 dagger of venom (23, -16, D:8) a +0 flail (24, -17, D:8) a +0 spear a +1 ring mail of willpower a +0 spear (24, -7, D:8) a +0 scale mail (25, -18, D:8) a +0 club (26, -8, D:8) a +0 rapier (26, -7, D:8) a +0 leather armour (29, -27, D:8) a +0 dagger (39, -24, D:8) a +0 ring mail (42, 6, D:8) a +0 ring mail (43, -14, D:8) a +0 chain mail (46, -6, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 21 stones (1, -7, D:9) the +2 falchion of Hospitality {drain, Str+5} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+5). (5, 11, D:9) a Young Poisoner's Handbook (12, 31, D:9) a +0 hand crossbow a +0 robe a +0 dagger (15, 33, D:9) 20 stones a +0 shortbow (19, 29, D:9) 18 stones a +0 robe a +0 morningstar a +0 robe a +0 falchion a +0 leather armour a +0 quarterstaff a +3 vorpal hunting sling (19, 30, D:9) a +0 robe a +3 spear of freezing (23, -7, D:9) a +0 club (41, 33, D:9) a +0 robe (42, 29, D:9) a +0 ring mail a +0 whip (43, 8, D:9) a +0 quarterstaff a +0 chain mail (43, 9, D:9) a +0 ring mail a +0 flail (44, 18, D:9) a +0 trident (44, 29, D:9) a +0 robe a +0 dagger (47, 41, D:9) a +0 shortbow (48, 23, D:9) a +0 robe a +0 morningstar (50, 23, D:9) a +2 long sword a +0 robe (54, 23, D:9) a +0 hand axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (7, -10, D:10) a +0 troll leather armour (12, 5, D:10) a +0 halberd (13, 5, D:10) a +0 dagger 3 poisoned darts (16, 6, D:10) a +2 hand axe of flaming (18, 29, D:10) a book of Rime (19, -5, D:10) a +0 scale mail (19, 27, D:10) a +1 vampiric trident (21, 8, D:10) 5 poisoned darts a +0 club (22, -9, D:10) a +0 plate armour (23, 11, D:10) a +0 ring mail a +0 long sword (26, -9, D:10) a +0 hand axe (26, 10, D:10) a +0 pair of gloves (33, -5, D:10) a +0 club (35, -9, D:10) a +0 ring mail (52, 20, D:10) a +0 morningstar of venom a +0 giant club a +0 giant club (60, 37, D:10) a +0 dagger a +0 robe (61, 32, D:10) a +0 robe a +0 dagger (62, 35, D:10) a +0 robe a +0 morningstar Level 11 of the Dungeon (0, 0, D:11) an acid dragon corpse (skeletalised by now) (1, -5, D:11) a +0 flail (2, -24, D:11) a +0 ring mail (2, 1, D:11) a +0 short sword an orc corpse (skeletalised by now) (3, -4, D:11) a +0 dagger a +0 robe (5, -9, D:11) 27 stones (6, -18, D:11) a +0 long sword an elf corpse (14, 12, D:11) 5 stones a +0 short sword (15, 11, D:11) a +0 dagger a +0 hand crossbow a +0 whip a +0 whip (15, 12, D:11) 4 poisoned darts a +0 short sword (17, -15, D:11) +0 acid dragon scales (19, -19, D:11) a +0 troll leather armour (19, 6, D:11) a +0 short sword (19, 7, D:11) a +0 club (20, -5, D:11) a +1 trident of protection (20, 7, D:11) a +0 giant spiked club a +0 giant club (32, -7, D:11) a cyclops skeleton (41, -22, D:11) a +0 rapier (54, -5, D:11) 24 stones (56, -15, D:11) a +0 spear (58, -13, D:11) a +0 mace (60, -17, D:11) a book of Callings Level 12 of the Dungeon (0, 0, D:12) a scroll of enchant weapon (6, -2, D:12) 6 stones