makewrite Level 1 of the Dungeon (11, -18, D:1) a +0 club (11, 7, D:1) a +0 leather armour (13, 8, D:1) a +0 whip 3 stones (17, 8, D:1) a +0 leather armour (39, -6, D:1) a +0 dagger (40, -7, D:1) a +0 club (41, 7, D:1) a +0 trident (57, 1, D:1) a +0 robe Level 2 of the Dungeon (1, 11, D:2) a +0 ring mail (3, 11, D:2) a +0 hunting sling a +0 dagger a +0 dagger (4, 16, D:2) a +0 quarterstaff (10, 43, D:2) an Inescapable Atlas (25, 9, D:2) 18 stones (28, 24, D:2) a +0 pair of gloves (30, 41, D:2) a +0 dagger (31, 44, D:2) a +0 club (33, 26, D:2) a +0 pair of gloves (36, 9, D:2) a +0 club (39, 30, D:2) a +0 dagger (40, 32, D:2) a +0 whip (42, 5, D:2) a +0 whip (43, 43, D:2) a +0 whip (56, 27, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Galex's Weapon Emporium a +0 whip (25 gold) 28 stones (28 gold) a +0 whip (25 gold) a +2 spear of venom (156 gold) a +0 spear (30 gold) a +3 trident (205 gold) 25 stones (25 gold) a +0 dagger (20 gold) a +0 falchion (30 gold) 6 poisoned darts (24 gold) [Shop] Xitil's Assorted Antiques a scroll of identify (52 gold) a +0 short sword (78 gold) a scroll of identify (52 gold) a scroll of torment (195 gold) a +0 great sword (169 gold) a ring of see invisible (390 gold) a scroll of enchant armour (195 gold) a +0 short sword (78 gold) a phantom mirror (1040 gold) a scroll of magic mapping (91 gold) [Shop] Efipropi's Antique Weapon Shop a +0 glaive (175 gold) a +2 spectral quarterstaff (594 gold) a +0 dagger (54 gold) a +0 falchion (81 gold) a +0 dagger (54 gold) a +0 spear (81 gold) a +0 trident (94 gold) a +0 rapier (108 gold) [Shop] Ubiat's Antique Weapon Emporium (Shop contents are unknown) (0, 0, D:3) a +0 chain mail (3, 8, D:3) a +0 whip 3 stones (4, 7, D:3) a +0 chain mail (4, 31, D:3) a +0 dagger (9, 53, D:3) 14 stones (27, 54, D:3) a +0 club a +2 leather armour of poison resistance (32, 46, D:3) a +0 robe (35, 26, D:3) a +0 ring mail (36, 8, D:3) a +2 short sword of venom a +0 chain mail (38, 31, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (7, 2, D:4) a +0 club (12, 4, D:4) a +0 leather armour (13, 27, D:4) a +0 trident (23, 31, D:4) 16 stones (24, 3, D:4) a +3 falchion of freezing (26, -8, D:4) a +0 war axe (29, 19, D:4) 23 stones (30, -8, D:4) 21 stones (31, -10, D:4) a +0 whip (34, -11, D:4) a +0 dagger a +0 leather armour (36, 11, D:4) a +0 hand crossbow (42, -13, D:4) a +0 hunting sling (45, 15, D:4) a book of Necromancy (46, 3, D:4) a +0 club (47, 15, D:4) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. Trog disapproves of the use of such an item. (54, 26, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (11, 11, D:5) a scroll of noise (12, 8, D:5) a +0 club a +0 leather armour a +0 rapier a +0 leather armour (25, 9, D:5) a +0 leather armour (32, 9, D:5) a +0 club (still there?) a +0 hand axe (still there?) a gnoll skeleton (still there?) (34, 9, D:5) a +0 club (still there?) a +0 robe (still there?) a +0 whip (still there?) a +0 flail (still there?) (38, 12, D:5) 12 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 2, D:6) 19 gold pieces (2, 12, D:6) a +0 war axe (4, 8, D:6) 18 stones (7, 4, D:6) a +1 spear of distortion (13, 1, D:6) a +0 whip