makewrite Level 1 of the Dungeon (0, 0, D:1) 22 stones (0, 7, D:1) a +0 dagger (3, -23, D:1) a +0 dagger (7, 7, D:1) a +0 buckler (10, 7, D:1) a +0 club (21, -9, D:1) 19 stones (25, 11, D:1) a +0 club (31, -21, D:1) a ring of wizardry (31, 0, D:1) a +0 ring mail (38, -26, D:1) a +0 short sword of flaming (39, -12, D:1) a +0 short sword (43, 12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -5, D:2) a +0 spear (5, 0, D:2) a +0 short sword (28, 3, D:2) a +0 hunting sling (34, -2, D:2) a +0 short sword (41, -20, D:2) a staff of fire (43, 26, D:2) a +0 giant club (47, -2, D:2) 12 stones (48, -23, D:2) a +0 dagger (49, 8, D:2) the +7 Kryia's mail coat {PotionHeal*2 rC+} Potions are twice as effective at healing its wearer. rC: It protects you from cold. (56, -1, D:2) a +0 dagger (61, 0, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (8, -14, D:3) 31 stones (9, -42, D:3) a scroll of identify (11, -11, D:3) a +0 dagger a goblin corpse (11, -10, D:3) a rat corpse (12, -11, D:3) a hobgoblin corpse (13, -37, D:3) a jackal corpse (14, -36, D:3) a +0 scythe a +0 robe (15, -41, D:3) a scroll of vulnerability (16, -43, D:3) 2 gold pieces (16, -42, D:3) 13 gold pieces (16, -41, D:3) 9 gold pieces (16, -40, D:3) 14 gold pieces (25, -10, D:3) a +0 war axe (31, -45, D:3) a +0 club (32, -45, D:3) a +0 flail (33, -11, D:3) a +0 club (41, -47, D:3) a +0 hunting sling (41, -45, D:3) a +0 club 5 stones (41, -43, D:3) a +0 short sword 2 stones (44, -50, D:3) 23 stones (47, -47, D:3) a +0 scale mail (50, 3, D:3) a +0 ring mail