makewrite Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -10, D:1) a +2 dagger of venom 4 stones (4, -27, D:1) a +0 club (5, -17, D:1) a +0 dagger (5, -8, D:1) a +0 chain mail (6, 1, D:1) a +0 scale mail (11, -30, D:1) a +0 dagger (12, -5, D:1) a +0 short sword (15, -20, D:1) a +0 hand axe (17, -34, D:1) a +0 club (17, 10, D:1) a +0 dagger (18, -1, D:1) a +0 spear (19, -30, D:1) 6 stones (22, -30, D:1) a +0 club (28, -23, D:1) a +0 leather armour (38, -14, D:1) a beast talisman (46, -8, D:1) a +0 spear (48, 1, D:1) a talisman of death (59, 6, D:1) a +0 dagger Level 2 of the Dungeon (4, 13, D:2) a +0 scale mail (14, -7, D:2) a +0 dagger (16, 18, D:2) a +0 whip (17, -5, D:2) a +0 sling (29, 30, D:2) 5 stones (35, 22, D:2) 6 stones (37, -7, D:2) a beast talisman (37, 24, D:2) a +0 ring mail (40, 17, D:2) a +0 dagger (43, 9, D:2) a +0 rapier (49, -4, D:2) 3 stones (55, -8, D:2) 7 stones Level 3 of the Dungeon (3, -20, D:3) a +0 whip (4, 9, D:3) a +0 hand axe of electrocution (5, -21, D:3) a +0 club (5, 7, D:3) a +0 robe (6, -13, D:3) a +0 ring mail (13, -26, D:3) a +0 long sword (19, -7, D:3) a +0 mace a +0 leather armour (24, -27, D:3) a +0 robe (27, 3, D:3) 2 stones (31, 18, D:3) a +0 leather armour (35, 6, D:3) a +0 short sword of venom 5 stones (37, -19, D:3) a +0 mace (38, -19, D:3) a +0 mace (40, -18, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 robe (40, 10, D:3) a +0 dagger (47, -9, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 sling (9, -29, D:4) a +0 whip (9, -10, D:4) a +0 club (9, 1, D:4) 6 stones (17, -17, D:4) a +0 cloak (19, -31, D:4) 4 stones (19, -28, D:4) a +0 war axe 5 stones (22, -38, D:4) 9 stones (37, -28, D:4) a +0 club (43, -36, D:4) a +0 sling (43, -22, D:4) a potion of attraction (43, -8, D:4) a +0 halberd (55, -30, D:4) a +0 robe Level 5 of the Dungeon (2, -1, D:5) a +0 helmet (4, 27, D:5) a +0 whip (11, -3, D:5) 2 stones (13, 8, D:5) a +0 giant club a +0 rapier (14, -17, D:5) a wand of charming (7) (24, 18, D:5) 2 stones (27, 13, D:5) 4 stones (27, 24, D:5) a serpent talisman (33, 16, D:5) a +1 dagger of draining (39, -19, D:5) a +0 mace (41, 3, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 2 poisoned darts (1, -35, D:6) 3 stones (3, -26, D:6) a +0 shortbow (15, -18, D:6) 2 potions of attraction (18, -30, D:6) a staff of death (22, -3, D:6) a +0 long sword (28, -37, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) an orb of energy (7, -30, D:7) a +0 robe (8, -3, D:7) a +0 robe a +0 flail (10, -3, D:7) a +0 robe a +0 long sword (12, 0, D:7) a +0 robe a +0 battleaxe (12, 1, D:7) a +0 robe a +0 great sword (14, -4, D:7) 4 darts of dispersal (17, 7, D:7) a +0 whip 2 darts of dispersal (18, -8, D:7) 4 stones (28, -22, D:7) 2 darts of dispersal a wand of charming (10) (31, -20, D:7) a +0 hand axe 3 stones (34, -22, D:7) 2 darts of dispersal a +0 robe (36, -11, D:7) 2 darts of dispersal (38, -21, D:7) a +0 sling (39, -23, D:7) a scroll of noise (43, -8, D:7) 8 stones (45, -12, D:7) a +0 whip 2 darts of dispersal Level 8 of the Dungeon [Shop] Vecwas's General Store a +0 sling (15 gold) a +0 leather armour (20 gold) 5 stones (5 gold) a +0 ring mail (40 gold) a book of Armaments (360 gold) the +5 plate armour "Hoiseiv" {+Blink rC- MP-9 Dex+8} (529 gold) Dex+8: It affects your dexterity (+8). rC-: It makes you vulnerable to cold. MP-9: It affects your magic capacity (-9). +Blink: It lets you blink. a +0 hand axe (30 gold) (1, -9, D:8) a wand of flame (9) (1, 8, D:8) a +1 shortbow (4, -12, D:8) a staff of conjuration (7, -10, D:8) a +0 whip (7, 3, D:8) 2 poisoned darts (7, 4, D:8) a wand of charming (7) (9, -4, D:8) a +0 robe (14, 32, D:8) a +0 ring mail (19, -5, D:8) a potion of degeneration (19, -4, D:8) an amulet of guardian spirit (33, 1, D:8) a +0 short sword (39, 6, D:8) a +0 hand axe a +0 club a +0 leather armour (40, 6, D:8) a +0 whip a +0 chain mail a +0 dagger a +0 ring mail (41, 5, D:8) a +0 dagger a +0 robe (45, 5, D:8) a potion of magic (45, 27, D:8) a +0 robe Level 9 of the Dungeon [Shop] Nubel's Antique Weapon Boutique a +0 mace (96 gold) a +0 halberd (128 gold) a +0 morningstar (128 gold) a +0 falchion (96 gold) a +0 short sword (96 gold) the +11 mace "Cuc Qohege" {elec, *Rage rElec rN+} (2515 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 flail (112 gold) a +0 whip (80 gold) a +0 sling (48 gold) the +4 short sword of Utuwn {freeze, rN++ Str-2 Dex+5} (1574 gold) Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). rN++: It greatly protects you from negative energy. (0, 0, D:9) 14 gold pieces (3, 7, D:9) a +0 orcbow (4, 17, D:9) a wand of charming (4) (5, 7, D:9) 19 gold pieces a +0 giant club a +0 robe (28, -17, D:9) a +0 long sword a +0 robe (28, -16, D:9) a +4 trident a +0 robe a +0 mace a +0 robe the Ecumenical Temple