makewrite Level 1 of the Dungeon [Shop] Kinwik's Book Shop a book of Beasts (504 gold) a book of Frost (280 gold) a book of Blood (392 gold) a book of Storms (364 gold) a book of Touch (308 gold) a book of Minor Magic (224 gold) a There-And-Back Book (420 gold) a book of the Moon (560 gold) a book of Scorching (420 gold) a book of Necromancy (476 gold) [Shop] Oschik's Armour Boutique a +0 leather armour (22 gold) a +0 leather armour (22 gold) the +4 scale mail "Ofuthej" {+Inv rN+ Int-3} (394 gold) Int-3: It affects your intelligence (-3). rN+: It protects you from negative energy. +Inv: It lets you turn invisible. a +0 leather armour (22 gold) a +0 pair of boots (49 gold) a +0 barding (253 gold) [Shop] Oshrad's Jewellery Boutique a +6 ring of strength (504 gold) a maw talisman (420 gold) a +5 ring of evasion (504 gold) a +6 ring of strength (504 gold) an amulet of guardian spirit (420 gold) an amulet of faith (560 gold) a beast talisman (280 gold) the amulet "Ewelut" {rN++ RegenMP+} (665 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rN++: It greatly protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. a +5 ring of evasion (504 gold) [Shop] Nocsuv Qehi's Book Emporium the Disquisition on Vibrant Litharge (392 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Sculpt Simulacrum Ice/Alchemy 6 a book of Touch (308 gold) a book of Movement (420 gold) a book of Frost (280 gold) Vv's Omnibus of Numb Hyperthermia (448 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Freeze Ice 1 c - Ozocubu's Armour Ice 3 d - Ozocubu's Refrigeration Ice 7 a book of Blood (392 gold) a Trismegistus Codex (392 gold) [Shop] Cutepnimn's General Store a potion of brilliance (48 gold) a potion of resistance (120 gold) a scroll of acquirement (624 gold) a flux talisman (300 gold) 3 large rocks (54 gold) a potion of curing (36 gold) the +4 plate armour "Ixaetrarro" {^Contam MP+9 Str+3 Int+3} (910 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). ^Contam: It causes magical contamination when unequipped. a +1 heavy orcbow (159 gold) 2 potions of curing (72 gold) a potion of curing (36 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (12, 26, D:1) 5 stones (18, 20, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, 2, D:1) a +0 club (27, 11, D:1) a ball python skeleton (34, -12, D:1) a +0 dagger (34, 10, D:1) a +0 spear (34, 12, D:1) a +0 mace (35, 18, D:1) a javelin Level 2 of the Dungeon (1, 13, D:2) an adder corpse (skeletalised by now) (2, 7, D:2) a ball python corpse (skeletalised by now) (4, 16, D:2) a +0 leather armour (5, -35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -35, D:2) a +0 spear (11, -17, D:2) a +0 pair of gloves (11, 7, D:2) a +0 whip (11, 14, D:2) 2 stones (12, 4, D:2) a +0 ring mail (15, 7, D:2) a +0 short sword a +0 chain mail (22, 23, D:2) a hobgoblin skeleton (23, 12, D:2) a frilled lizard corpse (skeletalised by now) (30, -4, D:2) a bat corpse (skeletalised by now)