makewrite Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -11, D:1) a +0 pair of gloves (12, -6, D:1) 4 stones (15, 27, D:1) a ball python skeleton (16, -20, D:1) a +0 whip 3 stones a kobold skeleton (16, -9, D:1) a +0 leather armour (23, -15, D:1) 3 stones (27, -9, D:1) a +0 short sword (28, -7, D:1) a +0 club a +1 dagger of venom a frilled lizard skeleton a goblin skeleton a ball python skeleton (28, 10, D:1) a +0 robe (39, 5, D:1) a quokka skeleton (40, 18, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 flail (12, -14, D:2) the +7 dagger of Noon {freeze, ^Drain Str+7 Int-2 Stlth+} Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (22, -33, D:2) a quokka corpse (23, -6, D:2) 3 stones (23, -5, D:2) a +0 scale mail (27, -31, D:2) a rat corpse (29, -12, D:2) 3 stones (31, -39, D:2) a +0 dagger a goblin corpse (34, -11, D:2) a potion of degeneration (35, -41, D:2) a +0 sling (38, -30, D:2) the +2 leather armour of Tacang {Int+3} Int+3: It affects your intelligence (+3). (45, -36, D:2) a +0 leather armour (46, -40, D:2) a +0 hand axe (49, -31, D:2) a +0 dagger a goblin corpse (skeletalised by now)