makewrite Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (8, -9, D:1) a hobgoblin corpse (skeletalised by now) (14, -29, D:1) 4 stones (17, -30, D:1) a +0 helmet (24, -12, D:1) a +0 short sword (27, -34, D:1) a +0 whip (29, -35, D:1) a +0 hand axe (29, -13, D:1) a +0 club (34, -25, D:1) a +0 leather armour (36, -39, D:1) a hobgoblin skeleton (36, -32, D:1) a +1 short sword of draining 5 stones (45, -34, D:1) a ball python corpse (skeletalised by now) (47, -3, D:1) a +0 whip (48, -8, D:1) a +0 club (52, -37, D:1) a rat skeleton (53, -30, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Vuit's Book Shop a There-And-Back Book (360 gold) a Trismegistus Codex (300 gold) a book of Scorching (300 gold) a book of Dangerous Friends (420 gold) a book of Air (220 gold) a book of Beasts (360 gold) the Cyclopedia of Fate (280 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dimensional Bullseye Hexes/Translocation 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 (0, 0, D:2) 6 stones (3, -42, D:2) a +0 dagger (15, -47, D:2) 6 stones (20, -42, D:2) a jackal skeleton a jackal skeleton (21, -39, D:2) a bat skeleton (21, -33, D:2) a +0 dagger of flaming (21, -25, D:2) a +0 club (24, -32, D:2) a quokka corpse (skeletalised by now) (37, -33, D:2) a jackal skeleton (37, -9, D:2) a +0 leather armour (40, -1, D:2) a +0 club a stone (41, -34, D:2) a +0 dagger (42, -33, D:2) 2 stones (42, -2, D:2) a +0 sling Level 3 of the Dungeon [Shop] Teiduoxo's Jewellery Shop the flux talisman "Gogago" {Int+4 Dex+3} (1322 gold) [flux talisman] Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). a +5 ring of evasion (468 gold) a blade talisman (390 gold) a ring of Fallacy {Fire rElec rN+} (561 gold) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. a ring of ice (325 gold) a ring of fire (325 gold) a +6 ring of intelligence (468 gold) a ring of positive energy (260 gold) a ring of protection from cold (325 gold) (0, 0, D:3) a stone (5, -11, D:3) a +0 dagger (10, 0, D:3) 5 stones (14, 11, D:3) a +0 dagger (15, 25, D:3) a +0 dagger 5 stones (16, -19, D:3) a frilled lizard skeleton (17, 4, D:3) a +0 morningstar (17, 14, D:3) a +0 sling (17, 25, D:3) 6 stones (20, -17, D:3) a frilled lizard skeleton (20, -5, D:3) a +0 dagger (22, -17, D:3) a frilled lizard skeleton (22, 10, D:3) 3 stones (26, -20, D:3) a +0 dagger a +0 dagger a +0 short sword a +0 whip a +0 short sword 6 stones (30, -16, D:3) a +0 short sword (31, 11, D:3) a +0 ring mail (34, -3, D:3) a +0 club (41, 18, D:3) a +0 club (44, 1, D:3) a +0 glaive Level 4 of the Dungeon (0, 0, D:4) a +2 flail of draining (3, -4, D:4) 5 gold pieces a +0 dagger a +0 robe (5, -6, D:4) 7 gold pieces a +0 trident