makewrite Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, 9, D:1) a beast talisman (14, 2, D:1) a +0 club (14, 6, D:1) a +0 leather armour (15, 4, D:1) a +0 robe (18, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 12, D:1) a +0 dagger (25, 5, D:1) a +0 mace (26, 28, D:1) a bat skeleton (36, 0, D:1) a ball python corpse (skeletalised by now) (36, 1, D:1) a +0 club (38, 22, D:1) a staff of earth (40, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, 23, D:1) a bat corpse (skeletalised by now) (45, 43, D:1) a +0 dagger (47, 21, D:1) a +0 chain mail (47, 25, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 0, D:2) a rat corpse (skeletalised by now) (11, -36, D:2) a +0 spear (12, -30, D:2) a +0 short sword 5 stones (13, -29, D:2) a bat skeleton (18, 4, D:2) a +0 chain mail (28, -39, D:2) the staff of Causality {rPois rC++ rN+ Int-2 Necro Alchemy} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). rC++: It greatly protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (33, -25, D:2) a +0 club a +0 sling (35, -27, D:2) a bat skeleton (36, -30, D:2) a frilled lizard skeleton (36, -27, D:2) 4 stones (37, -29, D:2) a bat skeleton (37, 2, D:2) a +0 falchion (47, -34, D:2) a bat corpse (skeletalised by now) (47, 0, D:2) a rat skeleton (53, -14, D:2) a ball python skeleton (53, -10, D:2) a hobgoblin skeleton (54, -14, D:2) a jackal skeleton (55, -18, D:2) a jackal skeleton (58, -35, D:2) a bat skeleton (62, -39, D:2) a +0 club (63, -36, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (11, -4, D:3) a rat skeleton (14, 0, D:3) a +0 halberd (14, 2, D:3) a +1 flail of protection (15, -15, D:3) a +0 dagger (16, 18, D:3) a +0 pair of boots (19, -25, D:3) a +0 short sword a kobold skeleton (36, -1, D:3) a +0 leather armour (41, 4, D:3) an orb of wrath Level 4 of the Dungeon [Shop] Wablecodd's Antique Armour Emporium a +0 robe (23 gold) a +0 leather armour (68 gold) a +3 plate armour of positive energy (1428 gold) a +0 leather armour (68 gold) a +0 plate armour (782 gold) a +0 scale mail (136 gold) a +0 cloak (153 gold) +2 pearl dragon scales (3685 gold) (5, -4, D:4) a +0 giant club (10, -4, D:4) a hound skeleton (13, 1, D:4) a +0 short sword (14, -12, D:4) 3 large rocks (14, -9, D:4) a +0 battleaxe a +0 robe (14, -8, D:4) a +0 dagger (14, -7, D:4) a +0 club a +0 robe (15, -29, D:4) a +2 trident of venom a +0 leather armour (16, -8, D:4) 6 stones (17, -29, D:4) a +0 club a +0 ring mail (17, -27, D:4) a +0 dagger a +0 scale mail a +0 dagger (20, -2, D:4) a +1 mace of protection (22, -9, D:4) a +0 quarterstaff (22, -6, D:4) a +0 antimagic orcbow (26, -10, D:4) a +0 dagger of speed (27, -1, D:4) a +0 robe (29, 13, D:4) 3 stones (30, 16, D:4) a +0 club a gnoll skeleton (38, -14, D:4) a +0 halberd (39, -14, D:4) a +0 club (40, -10, D:4) a +0 halberd a +0 halberd a gnoll skeleton (40, 8, D:4) a +0 leather armour (41, -12, D:4) a +0 halberd a gnoll skeleton (43, 11, D:4) 6 stones (48, 11, D:4) a +0 club a goblin skeleton (50, 6, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 hand axe (1, 0, D:5) a +0 robe a +0 trident a +0 dagger (7, -25, D:5) an iguana skeleton (11, -24, D:5) a +0 sling (15, -8, D:5) a +0 hand axe (15, -6, D:5) a +0 dagger a +0 robe a +0 whip a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -5, D:5) a quokka corpse (skeletalised by now) (22, -7, D:5) a +0 dagger an orc skeleton (29, -6, D:5) a +0 flail (29, 6, D:5) a +0 robe (30, -7, D:5) a +0 spear (31, -7, D:5) a +0 spear (31, -6, D:5) a +0 dagger a +0 chain mail (31, -5, D:5) a +0 club Level 6 of the Dungeon [Shop] Keil's Book Shoppe a book of Storms (390 gold) a book of Callings (420 gold) a book of Vapours (270 gold) a book of Lightning (540 gold) a Compendium of Siegecraft (780 gold) a book of Burglary (330 gold) a Codex of Conductivity (600 gold) a book of Hexes (660 gold) a book of Blasting (420 gold) a book of Wicked Creation (660 gold) a book of Debilitation (300 gold) (0, 0, D:6) a +0 long sword (3, 7, D:6) a +0 flail (10, 14, D:6) a +0 club (10, 15, D:6) a +0 whip a +0 robe a +0 club (10, 17, D:6) a +0 club (11, 17, D:6) a +2 halberd of protection (22, 9, D:6) a +0 ring mail (30, 9, D:6) a +1 falchion of holy wrath (31, 7, D:6) an amulet of guardian spirit a +0 leather armour a +0 whip (35, 7, D:6) a +0 flail (36, 7, D:6) a +0 scale mail a +0 short sword (39, 23, D:6) a scroll of poison (40, 7, D:6) a stone a +0 club a +0 club (42, 7, D:6) a +0 club a +0 ring mail a +0 whip a +0 short sword (44, 7, D:6) a +0 short sword (46, 7, D:6) a +0 chain mail (46, 23, D:6) a +0 scale mail (47, 7, D:6) a +0 robe a +2 dagger of electrocution (48, 7, D:6) a +0 leather armour a +0 club Level 7 of the Dungeon [Shop] Kuda Demn's Antique Armour Emporium a +0 hat (112 gold) a +0 ring mail (112 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (1120 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. a +0 plate armour (644 gold) a +0 ring mail (112 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +0 plate armour (644 gold) a +0 plate armour (644 gold) (0, 0, D:7) a +0 quarterstaff (3, -32, D:7) a +0 ring mail a +0 short sword (4, -34, D:7) a +0 leather armour a +0 club (5, -35, D:7) 8 stones a +0 leather armour a +0 dagger (5, -27, D:7) a +0 cloak (7, -22, D:7) a +0 war axe (20, -44, D:7) a +0 quarterstaff (23, -38, D:7) a +0 dagger a +0 whip (24, -38, D:7) a +0 short sword (24, -36, D:7) a +0 club a +0 short sword 4 stones a +0 short sword a +0 whip (24, -20, D:7) a potion of degeneration (25, -21, D:7) a potion of degeneration (28, -25, D:7) a +0 helmet (40, -53, D:7) a +0 war axe (41, -10, D:7) a potion of degeneration (45, 5, D:7) a +0 quarterstaff (58, -27, D:7) a +0 spear (59, -26, D:7) a +0 ring mail a +0 trident (60, -29, D:7) a +0 flail a +0 whip (61, -28, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 flail (13, 5, D:8) a +0 hand axe (16, 17, D:8) a +0 robe a +1 whip of freezing (22, 43, D:8) a +0 dagger (22, 44, D:8) a +0 short sword a +0 short sword (23, 44, D:8) a +0 short sword a +0 whip of venom a +0 dagger 3 stones (26, 8, D:8) a wand of light (7) (32, 6, D:8) a +1 heavy hand axe (33, 6, D:8) a +0 club a +0 club (34, 6, D:8) a +0 mace (43, 1, D:8) an amulet of guardian spirit a +0 club (44, 11, D:8) a +0 robe a +0 heavy mace a +0 robe a +3 hand axe a +0 robe a +2 flail a +0 robe a +4 hand axe Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (1, 0, D:9) a scroll of identify (7, -2, D:9) a scroll of amnesia (7, 2, D:9) 12 gold pieces (12, -10, D:9) 5 gold pieces a +0 mace (12, -9, D:9) 12 gold pieces a +0 orcbow (12, -8, D:9) 7 gold pieces a +0 flail a +0 plate armour (12, -7, D:9) a poisoned dart (12, -6, D:9) 13 gold pieces a +0 club a +0 leather armour a +0 short sword 3 poisoned darts (12, -5, D:9) a poisoned dart (12, -4, D:9) 2 poisoned darts (still there?) a javelin (still there?) a curare-tipped dart (still there?) (16, 2, D:9) a +0 dagger (29, -12, D:9) an amulet of guardian spirit (35, 12, D:9) a wand of roots (4) (37, 4, D:9) 28 gold pieces (38, 16, D:9) a +0 dagger (38, 18, D:9) a +0 club (38, 23, D:9) a +0 robe a +0 dagger (39, -3, D:9) a +0 club (40, 20, D:9) a +0 dagger a +0 robe (40, 24, D:9) a potion of attraction (41, 4, D:9) a +0 falchion the Ecumenical Temple