makewrite Level 1 of the Dungeon [Shop] Cuazaza's Assorted Antiques a potion of magic (240 gold) a scroll of fog (120 gold) a +2 pair of boots (495 gold) a scroll of enchant armour (225 gold) a scroll of identify (60 gold) a scroll of fear (120 gold) a +3 ring mail of poison resistance (690 gold) a +0 robe (21 gold) a scroll of enchant armour (225 gold) a ring of resist corrosion (600 gold) [Shop] Degipt's Antique Weapon Emporium a +4 great mace of draining (808 gold) a +0 whip (60 gold) a +0 club (24 gold) a +0 dagger (48 gold) a +2 dire flail of holy wrath (460 gold) a +0 sling (36 gold) a +0 whip (60 gold) a +0 war axe (84 gold) a +0 club (24 gold) [Shop] Zeifekk's Antique Armour Boutique the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (1160 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +0 pair of gloves (130 gold) a +3 ring mail of cold resistance (754 gold) a +0 robe (20 gold) the +5 scale mail of the Moon {rF+ Int-4 Dex+4} (1247 gold) Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +3 leather armour of poison resistance (609 gold) [Shop] Juecan's Book Shoppe a book of Air (264 gold) a book of the Hunter (312 gold) a book of Conjurations (240 gold) a book of Spatial Translocations (216 gold) a book of Air (264 gold) a book of Debilitation (240 gold) a book of Fire (384 gold) a book of Spontaneous Combustion (456 gold) a book of Misfortune (408 gold) [Shop] Runor's Antique Weapon Emporium a +0 dagger (44 gold) a +0 short sword (66 gold) a +0 spear (66 gold) a +0 spear (66 gold) a +0 hand axe (66 gold) a +0 falchion (66 gold) a +0 great sword (143 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1628 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +5 sling of flaming (653 gold) the +6 falchion of Impatience {drain, rElec rN++ Str-5 SInv} (1179 gold) Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (0, 0, D:1) a +0 whip a gnoll skeleton (1, 1, D:1) a +0 halberd (2, -7, D:1) 8 stones (2, 16, D:1) a +0 ring mail (2, 19, D:1) a +0 club a goblin skeleton (3, 14, D:1) a +0 ring mail (6, -3, D:1) a hobgoblin skeleton (7, 2, D:1) a quokka skeleton (8, 27, D:1) a beast talisman (9, 5, D:1) a ball python corpse (skeletalised by now) (19, -9, D:1) a +0 mace (19, -8, D:1) 5 stones (19, 32, D:1) a +0 dagger (21, 32, D:1) a hobgoblin corpse (skeletalised by now) (28, 36, D:1) a +0 leather armour (34, 18, D:1) a +0 dagger (37, 34, D:1) a rat skeleton (40, -3, D:1) a ball python corpse (skeletalised by now) (54, 40, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, -1, D:2) a +2 whip of freezing a +0 leather armour a gnoll corpse (skeletalised by now) (17, 4, D:2) an adder skeleton a rat skeleton (18, -4, D:2) the felid corpse of Natasha (skeletalised by now) (19, 7, D:2) a +0 club (23, -6, D:2) the felid skeleton of Natasha (37, 13, D:2) a rat skeleton (37, 14, D:2) a rat skeleton (42, 26, D:2) 8 stones (44, 1, D:2) an adder corpse (skeletalised by now) (47, 11, D:2) a +0 whip (48, 10, D:2) a maw talisman Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (2, 1, D:3) a jackal corpse (skeletalised by now) (12, 13, D:3) a +0 ring mail (14, 11, D:3) a +0 short sword (23, 25, D:3) 16 gold pieces (27, 24, D:3) a +0 club