makewrite Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a jackal skeleton (3, 9, D:1) a rat skeleton (8, 1, D:1) a +0 dagger (12, -17, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (13, -17, D:1) a ball python corpse (skeletalised by now) (13, -16, D:1) a +0 whip (16, 3, D:1) 2 poisoned darts (16, 4, D:1) a +0 club (20, -5, D:1) a +0 short sword 5 stones a kobold skeleton (24, -24, D:1) a quokka skeleton a ball python skeleton (39, -7, D:1) 4 stones (39, -4, D:1) 4 stones (40, -7, D:1) 6 stones a hobgoblin skeleton (40, -4, D:1) a +0 mace a kobold corpse (skeletalised by now) (41, 9, D:1) a +0 flail a +0 dagger a kobold skeleton (45, -1, D:1) 4 stones (46, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xerruq's Antique Weapon Shop a +0 rapier (100 gold) a +0 long sword (87 gold) a +0 war axe (87 gold) the +4 orcbow "Neotz" {flame, rPois Dex+4} (1147 gold) Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. a +2 falchion of draining (435 gold) the +7 mace "Wyeling" {freeze, Str+3 Dex+3} (1500 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +0 flail (87 gold) a +0 long sword (87 gold) the +8 hand axe "Globulus" {distort, Will+ rCorr} (1642 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 whip (62 gold) (0, 0, D:2) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (1, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 25, D:2) a +0 robe (12, 11, D:2) a potion of degeneration (13, 27, D:2) a frilled lizard corpse (skeletalised by now) (15, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 24, D:2) a scroll of fear (27, 25, D:2) a potion of might (45, -1, D:2) a +0 whip a kobold corpse