makewrite Level 1 of the Dungeon [Shop] Gewoubra's Jewellery Shoppe a ring of positive energy (260 gold) an amulet of guardian spirit (390 gold) a ring of willpower (325 gold) a beast talisman (260 gold) a ring of positive energy (260 gold) a ring of positive energy (260 gold) an amulet of the acrobat (390 gold) a ring of ice (325 gold) the amulet "Yruff" {Spirit +Inv Regen+} (572 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. [Shop] Disalu's Antique Weapon Boutique a +0 hand axe (81 gold) a +1 great sword of holy wrath (504 gold) a +2 heavy halberd (518 gold) a +0 hand axe of electrocution (256 gold) a +0 spear (81 gold) a +0 long sword (94 gold) a +0 sling (40 gold) the +8 spear of the Scuffed God {freeze, rCorr} (1566 gold) rCorr: It protects you from acid and corrosion. a +0 whip (67 gold) a +0 falchion (81 gold) a +0 quarterstaff (108 gold) [Shop] Foantal's Weapon Shop 5 stones (5 gold) a +0 club (11 gold) a +0 rapier (44 gold) the +7 mace "Guorgh" {speed, Fly Int+2} (630 gold) Int+2: It affects your intelligence (+2). Fly: It grants you flight. a +0 short sword (33 gold) a +0 falchion (33 gold) a +0 rapier (44 gold) a +0 mace (33 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) a +0 whip (27 gold) [Shop] Unlich's Distillery a potion of mutation (96 gold) a potion of might (48 gold) 2 potions of magic (192 gold) a potion of mutation (96 gold) a potion of attraction (36 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -37, D:1) a +0 robe (17, -29, D:1) a +0 short sword a kobold skeleton (17, -20, D:1) a +0 club a kobold skeleton a ball python skeleton (17, -14, D:1) a hobgoblin skeleton a quokka skeleton (24, -19, D:1) a frilled lizard corpse (skeletalised by now) (24, -18, D:1) 8 stones (28, -25, D:1) a jackal corpse (skeletalised by now) (29, -26, D:1) a jackal corpse (skeletalised by now) (34, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -28, D:1) a rat skeleton (37, -19, D:1) a -3 club (37, -17, D:1) a -2 spear (39, -19, D:1) a -1 sling (39, -17, D:1) a -3 club (40, -30, D:1) 6 stones (40, -6, D:1) a +0 plate armour (46, -44, D:1) 4 stones (48, -6, D:1) 4 stones (54, -24, D:1) a +0 club 5 stones (55, -27, D:1) a +0 dagger 4 stones a kobold skeleton (60, -42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 stones (3, 12, D:2) a rat skeleton (4, 12, D:2) a +0 scale mail (7, -8, D:2) 9 stones (7, -5, D:2) a frilled lizard corpse (skeletalised by now) (10, 21, D:2) a +0 short sword a kobold skeleton (11, -1, D:2) a +0 sling (14, -14, D:2) a +2 dagger of draining (17, 12, D:2) a frilled lizard corpse (skeletalised by now) (21, -19, D:2) a +0 ring mail (21, 12, D:2) 5 stones (29, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 0, D:2) a +0 buckler (41, 26, D:2) a bat corpse (skeletalised by now) (41, 35, D:2) a +0 sling (44, -7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, -4, D:3) 24 gold pieces a +0 war axe (5, -22, D:3) a +0 hand axe a +1 antimagic hand axe a +0 leather armour a +0 dagger 2 stones an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, -14, D:3) an adder corpse (skeletalised by now) (9, -13, D:3) a +0 chain mail a +0 trident an orc corpse (skeletalised by now) (20, -22, D:3) 5 stones (35, -22, D:3) 7 stones