makewrite Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 17, D:1) a frilled lizard skeleton (9, 0, D:1) a +0 robe (16, 4, D:1) a +0 animal skin (21, 5, D:1) a hobgoblin skeleton (22, 5, D:1) a frilled lizard skeleton (25, 4, D:1) a +0 short sword (30, 18, D:1) a +0 dagger (34, 18, D:1) a +0 short sword (42, 7, D:1) a +0 club (43, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a gnoll corpse (0, 14, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 5, D:2) an adder skeleton (10, 3, D:2) a +0 whip (15, 1, D:2) a +0 plate armour (17, -1, D:2) a +0 chain mail (21, 2, D:2) a +0 club a goblin skeleton (30, -8, D:2) a hobgoblin corpse (31, -2, D:2) a +2 short sword of speed a kobold corpse (37, 9, D:2) the +4 falchion of Deformation {freeze, ^Contam rF+ Will+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (39, 11, D:2) a +0 mace (40, 22, D:2) a +0 club (47, 36, D:2) a +0 club 2 stones a kobold corpse (54, 42, D:2) a +0 club a goblin corpse