makewrite Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 1, D:1) a jackal corpse (skeletalised by now) (0, 4, D:1) a jackal corpse (skeletalised by now) (2, -5, D:1) a bat skeleton (5, -18, D:1) 5 stones (9, -10, D:1) a +0 short sword a kobold skeleton (10, -6, D:1) a +0 leather armour (11, -18, D:1) 9 stones (11, 5, D:1) a rat corpse (skeletalised by now) (12, 4, D:1) a bat corpse (skeletalised by now) (16, -16, D:1) 8 stones (19, -4, D:1) a rat skeleton (20, -17, D:1) 4 stones (25, -20, D:1) a +0 animal skin (25, -15, D:1) a +0 short sword (26, -8, D:1) a +0 dagger (30, -17, D:1) a +0 whip (42, 26, D:1) 6 stones (43, -1, D:1) a ball python skeleton (50, -16, D:1) a +0 club a gnoll corpse (skeletalised by now) (52, -10, D:1) a +0 robe (53, -15, D:1) a +0 dagger 4 stones (59, -9, D:1) 10 gold pieces (59, -8, D:1) a scroll of amnesia (59, -7, D:1) a potion of attraction (60, -9, D:1) a +0 ring mail (60, -8, D:1) a +0 scale mail (60, -7, D:1) a +0 sling (61, -9, D:1) 7 stones (61, -8, D:1) 15 gold pieces (61, -7, D:1) a scroll of immolation Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -5, D:2) a hobgoblin corpse (skeletalised by now) (3, -31, D:2) a book of Power (3, -1, D:2) a +0 ring mail (11, -34, D:2) a +0 dagger (11, -33, D:2) a rat skeleton (16, -35, D:2) a +0 short sword (17, -27, D:2) a flux talisman (17, -13, D:2) a +0 club 5 stones (17, -2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, -34, D:2) a +0 ring mail (26, -13, D:2) a +0 club 4 stones a kobold skeleton (30, 5, D:2) a +0 leather armour (31, -20, D:2) a +0 club (36, -8, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) the +4 leather armour "Damaosad" {rC++ Dex-3 SInv} Dex-3: It affects your dexterity (-3). rC++: It greatly protects you from cold. SInv: It lets you see invisible. (unseen) (6, -4, D:3) a rat corpse