makewrite Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (6, -30, D:1) a +0 pair of boots (7, -13, D:1) a rat skeleton (19, -28, D:1) a quokka skeleton (22, 3, D:1) a +0 club a kobold corpse (skeletalised by now) (24, 12, D:1) a quokka corpse (skeletalised by now) (25, -22, D:1) a frilled lizard corpse (skeletalised by now) (25, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 12, D:1) a +0 animal skin (26, -31, D:1) a +0 club (26, -30, D:1) a bat skeleton (29, -35, D:1) 6 stones (29, -29, D:1) a bat skeleton (34, -28, D:1) a flux talisman (34, 4, D:1) a ball python skeleton (35, 6, D:1) a +0 chain mail (37, -14, D:1) a +0 spear (37, -1, D:1) 5 stones a +0 whip (38, -26, D:1) a quokka skeleton (38, -3, D:1) a +0 dagger (58, -25, D:1) a +0 short sword a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (1, -19, D:2) a +0 dagger a jackal corpse (skeletalised by now) (3, -18, D:2) a jackal corpse (skeletalised by now) (4, -27, D:2) a jackal corpse (skeletalised by now) (6, -27, D:2) a +0 short sword a kobold skeleton (8, 4, D:2) a +0 club a +0 robe (12, -19, D:2) a +0 robe (13, -6, D:2) a bat skeleton (14, -37, D:2) 6 stones (14, -5, D:2) a +0 hand axe (20, 2, D:2) a +0 pair of boots (22, -33, D:2) a bat skeleton (24, -25, D:2) a book of Party Tricks (28, 5, D:2) a bat skeleton (29, 6, D:2) a +0 dagger a +0 dagger a kobold skeleton (32, -10, D:2) a +0 mace (33, -5, D:2) a +0 club a goblin skeleton (36, 0, D:2) 5 stones (39, -21, D:2) a +0 club a stone a frilled lizard skeleton a kobold skeleton a jackal skeleton (39, -18, D:2) a +0 chain mail (43, -7, D:2) a +0 club (43, -6, D:2) an adder skeleton (44, -5, D:2) a +0 flail a gnoll skeleton (44, 8, D:2) a +0 ring mail (44, 20, D:2) a +0 ring mail (45, -27, D:2) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) (45, -5, D:2) a rat skeleton (50, 5, D:2) the +0 scale mail of the Centaur {rC- Int+6} rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). (53, -12, D:2) a +0 robe Level 3 of the Dungeon (6, -9, D:3) a +0 flail (11, 0, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (15, 13, D:3) a +0 leather armour (17, -13, D:3) a +0 dagger (20, -26, D:3) a +0 spear (20, 6, D:3) a +0 club (21, 14, D:3) a +0 ring mail (21, 16, D:3) a +1 falchion of protection (22, -3, D:3) a +0 club (26, -24, D:3) an amulet of magic regeneration (28, 0, D:3) 7 stones (36, -32, D:3) a +0 flail a +0 whip a +0 mace a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, -32, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (40, -8, D:3) a rat skeleton (44, -14, D:3) a book of Minor Magic (54, -4, D:3) a +0 rapier Level 4 of the Dungeon (0, 4, D:4) a hound corpse (skeletalised by now) (7, 14, D:4) a +0 dagger a goblin corpse (skeletalised by now) (10, -4, D:4) a +0 ring mail (15, 17, D:4) a +0 pair of gloves (20, 18, D:4) a +0 leather armour a +0 trident a +0 dagger an orc skeleton (20, 19, D:4) a +0 chain mail a +0 mace (21, 18, D:4) a +0 short sword (30, 3, D:4) a +0 whip a +0 ring mail (31, 2, D:4) a +0 ring mail a +0 whip (32, -5, D:4) an adder skeleton (32, 1, D:4) a +0 ring mail a +0 hand axe (32, 39, D:4) a scroll of torment (33, -3, D:4) a +0 dagger (39, -12, D:4) a +0 hand axe (39, 45, D:4) a +0 whip (40, -7, D:4) a +0 club (44, -8, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Xikhlor's Armour Emporium a +0 pair of gloves (45 gold) a +0 robe (7 gold) a +0 scale mail (40 gold) the +2 chain mail "Bioqum" {Will+ Dex+5} (376 gold) Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). a +0 scale mail (40 gold) a +0 pair of boots (45 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 cloak (45 gold) (0, 0, D:5) a +0 mace of protection a +0 dagger (4, 29, D:5) a +0 pair of boots (5, -7, D:5) 5 stones (6, 8, D:5) a +1 whip of freezing a +0 robe the kobold skeleton of Pikel (13, -10, D:5) a +0 robe (30, 15, D:5) a +0 club (32, -11, D:5) a +0 ring mail (51, 2, D:5) 4 stones (52, 37, D:5) a +0 mace (54, 4, D:5) a +0 giant club (55, -6, D:5) a +0 club a +0 ring mail (60, 34, D:5) a book of Scorching (61, 35, D:5) a +0 leather armour (72, -11, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a potion of attraction (3, 44, D:6) a +0 hand axe (5, 1, D:6) a +0 dagger (6, 23, D:6) a water moccasin corpse (skeletalised by now) (8, 1, D:6) a +0 chain mail a +0 dagger a +0 robe a +0 dagger (9, 1, D:6) a +2 whip of electrocution a +0 leather armour a +0 war axe an orc skeleton (9, 56, D:6) a +0 whip of electrocution (10, 55, D:6) a +0 flail (11, 55, D:6) a +0 ring mail a +2 vampiric trident (12, 2, D:6) a +0 mace an orc skeleton (13, 18, D:6) 4 stones (17, 21, D:6) 4 stones (23, 56, D:6) a +0 chain mail (26, 14, D:6) an adder corpse (skeletalised by now) (26, 40, D:6) a potion of magic (31, 43, D:6) an adder skeleton (36, 12, D:6) a +0 club (36, 13, D:6) a +0 whip a gnoll corpse (skeletalised by now) (37, 13, D:6) a +0 whip (41, 58, D:6) a +0 hand axe a +0 leather armour a +1 dagger of venom a +0 robe (42, 58, D:6) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -1, D:6) a bullfrog corpse (skeletalised by now) (51, 10, D:6) a hound corpse (skeletalised by now) (52, 28, D:6) a book of the Spheres (56, 16, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +4 dagger of venom (unseen) (3, -4, D:7) a potion of curing (8, -6, D:7) a +3 falchion a +0 robe (9, -11, D:7) 4 stones (13, 1, D:7) 9 gold pieces (13, 2, D:7) a potion of heal wounds (14, -1, D:7) 4 gold pieces (25, -1, D:7) a +0 whip a gnoll corpse (25, 0, D:7) a +0 whip a throwing net (26, -1, D:7) a +0 club a +0 leather armour (27, -1, D:7) a +0 spear (still there?) a +0 scale mail of positive energy (still there?) a +0 buckler (still there?) (27, 0, D:7) a +0 spear (29, -4, D:7) a +0 spear (31, -1, D:7) a +0 whip