Dungeon Crawl Stone Soup version 0.33-a0-1029-g95e74fc971 (webtiles) character file. Game seed: 3633519074427796276 31 makewrite the Ducker (level 3, 26/27 HPs) Began as a Coglin Gladiator on Mar 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:05:15 (1161 turns). makewrite the Ducker (Coglin Gladiator) Turns: 1161, Time: 00:05:16 Health: 26/27 AC: 8 Str: 14 XL: 3 Next: 22% Magic: 3/3 EV: 10 Int: 7 God: Gold: 41 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 quarterstaff {Enrique} rCold . . . [offhand occupied] rNeg . . . g - +0 ring mail rPois . c - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) {Enrique} b - a +0 sling {Ujjalroop} Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +2 helmet (worn) g - a +0 ring mail (worn) Scrolls f - a scroll of teleportation h - a scroll of enchant armour i - a scroll of identify Skills: + Level 2.3 Fighting - Level 2.6 Staves * Level 1.5 Ranged Weapons - Level 1.7 Throwing + Level 0.5 Armour + Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 67% 1 Slow Hex 0% N/A 67% 1 Soul Splinter Necr 0% N/A 67% 1 Grave Claw Necr 0% 2d7 82% 2 Confusing Touch Hex 0% N/A 96% 3 Frozen Ramparts Ice 0% 1d1 96% 3 Hailstorm Conj/Ice 0% 3d5 96% 3 Vampiric Draining Necr 0% 2d6 96% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [! Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal bites you but does no damage. x2 You continue attuning to your +0 quarterstaff {Enrique}. The jackal bites you but does no damage. You finish attuning to your +0 quarterstaff {Enrique}. You welcome your +0 quarterstaff "Enrique" back into your grasp. a - a +0 quarterstaff (weapon) {Enrique} Unknown command. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You sock the jackal! You kill the jackal! A goblin comes into view. It is wielding a +0 club. The goblin shouts! A jackal comes into view. The jackal falls through a shaft! The shaft crumbles and collapses. You see here 11 gold pieces. A ribbon worm comes into view. The jackal barks! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet closely misses you. A ball python comes into view. You see here 11 gold pieces. The goblin shoots a sling bullet. The sling bullet barely misses you. The ball python falls through a shaft! The shaft crumbles and collapses. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......$.h..>. #..##.##...^.. #.....##.#...w ##.#####.#.... ###..# #.# ... ##...## #.# #.. #..### #.# #. ##h## #.. . ##@.# ##..## ####..## #.....# .#### #.....# .....####.....# #.....[)....# #..#..#.....# #..#..####### You could see a jackal. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats (D:1) An endoplasm (D:2) 2 goblins 2 hobgoblins A jackal (D:2) 2 quokkas 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | makewrite the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 95 | D:1 | Found Zoeghe's Distillery. 109 | D:1 | Reached skill level 1 in Ranged Weapons 320 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 413 | D:1 | Found Rimupiu Zoawk's Antique Armour Boutique. 471 | D:1 | HP: 1/22 [kobold/+0 short sword (2)] 963 | D:2 | Reached skill level 3 in Dodging 963 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1161 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring, serial_shops, nicolae_shop_hallway_plus, nicolae_shop_hallway_plus D:2: layout_basic, basic_altar, minmay_fountain_box, nicolae_wormholes Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 | 1.5 Dodging | 3 | 3.0 Fighting | | 2.3 Staves | | 2.6 Throwing | | 1.7 Armour | | 0.5 Action || total ---------------------------++------- Melee: Quarterstaff || 35 Fire: Sling || 21 Use: Scroll || 4 Armour: Leather armour || 4 Ring mail || 70 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1157 | 1061 | 96 | 38 | 671 | 2 | 578.5 | Dungeon | 1157 | 1061 | 96 | 38 | 671 | 2 | 578.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 883 daAuts D:2: 274 daAuts