makewrite Level 1 of the Dungeon (6, 21, D:1) a +0 short sword (7, -3, D:1) an orb of energy (7, 24, D:1) 3 poisoned darts (8, 26, D:1) 6 stones (8, 27, D:1) a +1 dagger of pain a goblin corpse (skeletalised by now) (24, 12, D:1) a hobgoblin skeleton (29, 8, D:1) a +0 dagger (29, 13, D:1) a ball python skeleton (31, 9, D:1) a +0 hand axe (36, 3, D:1) a +0 club (41, 0, D:1) a +0 leather armour (43, 1, D:1) a +0 dagger a goblin skeleton (44, 14, D:1) a hobgoblin skeleton (46, -8, D:1) a +0 dagger (46, 44, D:1) a +0 dagger 5 stones (54, 33, D:1) a +0 whip (55, 37, D:1) a +0 giant spiked club (55, 38, D:1) the +7 dagger of Kouw {elec, *Noise rN++ Stlth+} *Noise: It may make a loud noise when swung. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (57, 42, D:1) 6 javelins Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 10, D:2) a +0 dagger (4, -3, D:2) a javelin (13, -1, D:2) an adder corpse (skeletalised by now) (17, -11, D:2) a +0 plate armour (18, 6, D:2) a bat corpse (skeletalised by now) (21, 14, D:2) a +0 sling (23, 25, D:2) 6 stones (26, 1, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces (2, 1, D:3) a potion of curing (3, -6, D:3) a scroll of amnesia (9, -6, D:3) a bombardier beetle corpse (12, -9, D:3) 10 gold pieces