makewrite Level 1 of the Dungeon (6, -1, D:1) a bat skeleton (6, 0, D:1) a +0 dagger 5 stones (6, 15, D:1) a +0 leather armour (10, 1, D:1) a +0 club a stone (22, -6, D:1) a +0 helmet (24, 22, D:1) a +0 dagger (25, 24, D:1) a rat skeleton (25, 49, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (33, -5, D:1) a +0 ring mail (33, 32, D:1) a stone (36, 30, D:1) a bat corpse (skeletalised by now) (37, -3, D:1) a bat skeleton (37, 0, D:1) a hobgoblin skeleton (37, 2, D:1) a +0 animal skin (37, 10, D:1) 5 poisoned darts (45, 5, D:1) 4 stones (48, 14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vics's Weapon Shop a +0 dagger (24 gold) a +0 quarterstaff (48 gold) 2 poisoned darts (14 gold) the +5 spear "Attoar" {spect, Int+5} (600 gold) Int+5: It affects your intelligence (+5). a +2 whip of electrocution (218 gold) a +0 dagger (24 gold) a +0 whip (30 gold) the +2 trident "Lanuhol" {vamp, rElec rC- Int+3} (405 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). (3, 5, D:2) a frilled lizard corpse (skeletalised by now) (3, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 17, D:2) a +0 flail a gnoll corpse (skeletalised by now) (7, 18, D:2) a +0 falchion (7, 19, D:2) a bat skeleton (8, 17, D:2) a quokka skeleton (8, 19, D:2) a +0 whip a gnoll skeleton (8, 20, D:2) 5 stones a +0 scale mail a +0 spear (10, 7, D:2) 2 scrolls of immolation (11, 19, D:2) a +0 ring mail (12, 8, D:2) a book of the Senses (13, 21, D:2) a +0 hand axe (19, -3, D:2) a +0 robe (23, 3, D:2) a +0 dagger (27, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 26, D:2) a +0 leather armour (31, 0, D:2) a scarf of harm (35, 20, D:2) a rat skeleton (48, 10, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 cloak a +3 quarterstaff of chaos (1, 2, D:3) a +0 hammer (4, 9, D:3) the +6 dagger "Asio" {flame, rElec Str-5 Dex+6} rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). (15, 11, D:3) 2 potions of attraction (16, -1, D:3) a +0 dagger a goblin skeleton (16, 1, D:3) a +0 club a +0 club a goblin skeleton a goblin skeleton (17, 2, D:3) a +0 whip a +0 animal skin a +1 helmet a +0 dagger a hobgoblin skeleton (18, 2, D:3) a +0 club a +0 club a goblin skeleton (19, 2, D:3) a +0 dagger a +0 sling (19, 3, D:3) a +0 club a +0 sling a +0 club a goblin skeleton (21, 2, D:3) a beast talisman (29, -12, D:3) 2 stones (31, -25, D:3) a +0 dagger of protection (31, -21, D:3) a jackal skeleton (31, -3, D:3) a +0 whip a kobold skeleton (34, -9, D:3) a +1 heavy war axe (41, 1, D:3) an adder corpse (skeletalised by now) (42, -26, D:3) a frilled lizard corpse (skeletalised by now) (47, 1, D:3) the +4 quarterstaff of Meelefram {speed, ^Fragile rElec rF+ SInv} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. (52, -28, D:3) a black bear corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 8 stones (3, 2, D:4) an adder skeleton (14, 12, D:4) a staff of fire (16, 12, D:4) a +0 shortbow of draining (21, 25, D:4) a hobgoblin skeleton (22, -13, D:4) a +0 dire flail of holy wrath a +0 scale mail the human skeleton of Edmund (22, -12, D:4) a +0 dagger 3 poisoned darts a kobold skeleton (22, 20, D:4) a ball python skeleton (35, 1, D:4) a +0 whip an iguana skeleton a kobold skeleton (35, 3, D:4) a jackal skeleton (35, 18, D:4) a +0 club 3 stones (42, 7, D:4) a +0 whip a +0 ring mail a +0 mace a +0 ring mail a +0 mace 2 boomerangs a +0 chain mail a +0 hand axe a +0 flail an orc skeleton (45, 25, D:4) a +0 scythe of venom a +0 robe the human corpse of Sigmund (skeletalised by now) (47, 12, D:4) a potion of attraction (52, 6, D:4) a ball python skeleton (54, -7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (skeletalised by now) (2, 0, D:5) an iguana corpse (skeletalised by now) (3, -19, D:5) a black bear corpse (skeletalised by now) (5, -44, D:5) 6 stones (10, -46, D:5) a +0 whip (10, -45, D:5) a +0 short sword a +0 club a +0 ring mail (11, -45, D:5) a +0 falchion 2 boomerangs (12, -40, D:5) a ring of wizardry (13, -24, D:5) the +5 dagger "Duet" {protect, Str+3} Str+3: It affects your strength (+3). a +0 leather armour (14, -45, D:5) a +0 club (15, -24, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (15, -9, D:5) 7 stones (27, -7, D:5) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (29, -45, D:5) a book of Weapons (29, -8, D:5) an adder skeleton (39, -44, D:5) a +0 short sword a +0 scale mail (39, -43, D:5) a +0 club a boomerang a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (39, -42, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, -16, D:5) a hound corpse (skeletalised by now) (52, -37, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a steam dragon skeleton (3, -8, D:6) a +0 club a boomerang (7, 18, D:6) a +0 flail (22, 16, D:6) a +0 flail (22, 17, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 0, D:6) a bullfrog corpse (skeletalised by now) (23, 17, D:6) a +0 dagger a +0 robe (25, 18, D:6) a +0 flail an orc corpse (skeletalised by now) (31, 3, D:6) a book of Transmutation (39, -15, D:6) a +0 dagger (52, -7, D:6) a +1 partisan of draining +0 steam dragon scales a wand of paralysis (7) (52, 10, D:6) a +0 robe (56, -23, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (6, 6, D:7) 7 stones (7, 1, D:7) a bullfrog corpse (skeletalised by now) (10, 3, D:7) 4 poisoned darts (13, -5, D:7) the +7 whip of Decaying Honour {heavy, rElec rN++ rCorr Dex-5} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). a blade talisman (15, -4, D:7) a hound corpse (skeletalised by now) (21, 12, D:7) a scroll of poison Level 8 of the Dungeon (0, 0, D:8) a scroll of enchant armour Level 9 of the Dungeon (0, 0, D:9) a wyvern corpse (1, -5, D:9) a +0 leather armour (13, -19, D:9) a wand of paralysis (2) (14, 5, D:9) a blade talisman (20, -27, D:9) a +0 ring mail (20, -23, D:9) a +0 dagger of distortion a +2 robe Level 10 of the Dungeon (0, 0, D:10) 5 stones (5, -4, D:10) 5 poisoned darts (40, 29, D:10) a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 38, D:10) 8 stones (41, 30, D:10) a +0 falchion a +0 leather armour (44, 41, D:10) 12 gold pieces (46, 23, D:10) a +1 scale mail an acid dragon skeleton