makewrite Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, -7, D:1) a +0 club a kobold corpse (skeletalised by now) (9, -2, D:1) a +0 short sword a +0 dagger a kobold skeleton (11, -11, D:1) 5 javelins (11, 0, D:1) a ball python skeleton (14, -3, D:1) a bat skeleton (15, -8, D:1) a rat skeleton (24, 3, D:1) a gnoll skeleton (25, 14, D:1) a +0 short sword a kobold skeleton (26, 8, D:1) a +0 trident (30, -15, D:1) a ball python corpse (skeletalised by now) (32, 3, D:1) a gnoll skeleton (32, 25, D:1) a +0 mace (38, -8, D:1) a +0 whip (40, -8, D:1) a +0 club a goblin skeleton (42, 17, D:1) a rat corpse (skeletalised by now) (46, -3, D:1) a +0 great sword (48, 4, D:1) a +0 whip Level 2 of the Dungeon (6, 34, D:2) an adder corpse (skeletalised by now) (13, 27, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (17, 7, D:2) a rat skeleton (26, 11, D:2) a +0 animal skin (27, 35, D:2) a +0 kite shield (41, 25, D:2) a quokka skeleton (44, 42, D:2) a +0 short sword (46, 43, D:2) a frilled lizard skeleton (46, 44, D:2) a +0 short sword a +0 leather armour (56, 20, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (4, 29, D:3) a +0 short sword (4, 30, D:3) a bat corpse (skeletalised by now) (12, 29, D:3) a book of Maladies (15, 1, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (15, 40, D:3) a bat corpse (skeletalised by now) (20, 29, D:3) a +0 whip a +0 whip a +0 leather armour a gnoll skeleton a gnoll skeleton (26, 23, D:3) a +0 dagger a +0 sling a goblin skeleton (30, 41, D:3) a +0 trident (35, 30, D:3) the +7 short sword of Enihatov {drain, Will+} Will+: It increases your willpower. (39, 6, D:3) a +0 dagger a +0 ring mail (41, -13, D:3) a +0 whip (41, -3, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (7, -13, D:4) a +0 dagger (25, 7, D:4) a book of the Wilderness (27, -7, D:4) the +4 dagger of Moderation {heavy, ^Drain rElec MP-10 Int+3 SInv} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. MP-10: It affects your magic capacity (-10). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (28, 7, D:4) a +0 giant club (29, -1, D:4) a +0 ring mail (30, 24, D:4) a +0 dagger a +0 club a kobold corpse (skeletalised by now) (32, 17, D:4) 4 large rocks (41, 4, D:4) a +0 short sword (43, 16, D:4) a +0 dagger a goblin skeleton (48, 32, D:4) a +0 spear (52, 12, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (4, 7, D:5) a beast talisman (5, 10, D:5) a +0 mace (8, -3, D:5) 4 poisoned darts (10, -1, D:5) a +0 sling a +1 antimagic flail (18, 13, D:5) 9 stones (22, 10, D:5) the human skeleton of Prince Ribbit (25, -9, D:5) a +0 giant club (33, 14, D:5) a +0 mace (34, -6, D:5) a +0 leather armour (34, 14, D:5) a +0 hand axe an orc skeleton (35, -4, D:5) 6 stones (35, 14, D:5) a +0 dagger a +0 robe an orc skeleton (41, 14, D:5) 3 stones (44, -10, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 robe a +0 hand axe a +0 robe (5, 0, D:6) a hound corpse (18, -9, D:6) a scroll of immolation (23, -17, D:6) a +0 ring mail (45, 10, D:6) a book of Battle (46, 7, D:6) a +0 club a +0 spear a gnoll corpse (47, 8, D:6) a +0 spear a +0 whip a +0 leather armour a gnoll corpse a gnoll corpse