makewrite Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -12, D:1) a +0 dagger (35, 9, D:1) a +0 dagger (39, -29, D:1) a +0 club (42, -23, D:1) 5 stones (56, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (58, -2, D:1) a +0 dagger 3 stones (59, -6, D:1) a +1 dagger of speed 3 stones (64, -4, D:1) a +0 leather armour (64, 1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, -9, D:2) a quokka corpse (skeletalised by now) (5, -2, D:2) a +0 short sword 3 stones (21, 9, D:2) a frilled lizard corpse (skeletalised by now) (21, 10, D:2) a +0 dagger (22, -26, D:2) a +0 hand axe (24, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -20, D:2) 6 poisoned darts (25, 6, D:2) a +0 dagger a stone (25, 19, D:2) a quokka corpse (skeletalised by now) (26, 1, D:2) a +0 robe (27, 24, D:2) a +0 war axe 4 poisoned darts (30, -8, D:2) a +0 club a +0 sling a goblin skeleton (36, -18, D:2) a +0 club (36, -17, D:2) a +0 dagger (42, -3, D:2) a +0 dagger (48, -4, D:2) a +0 leather armour (54, -4, D:2) 7 stones (55, -7, D:2) a +0 club Level 3 of the Dungeon (7, -14, D:3) a +0 club (8, -16, D:3) the +3 leather armour of Serral {Harm rF+ Will+ SInv} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. (10, -15, D:3) a riddle talisman (13, -5, D:3) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (13, 8, D:3) a rat skeleton (14, -2, D:3) a +0 hammer (21, -13, D:3) a +0 club (21, -12, D:3) a +0 dagger a goblin skeleton (24, -7, D:3) a +0 mace a kobold skeleton (27, -12, D:3) a +0 whip (27, 0, D:3) a potion of moonshine (30, -5, D:3) a ball python skeleton (33, 6, D:3) 8 poisoned darts a +0 dagger a kobold skeleton (36, -1, D:3) a +0 spear (37, -2, D:3) a +0 spear (45, 13, D:3) 5 stones (50, -10, D:3) a +0 dagger (50, 4, D:3) 5 stones (51, 1, D:3) a +0 whip (52, 1, D:3) a +0 spear a gnoll skeleton (52, 2, D:3) a +0 dagger a +0 falchion a +0 club a +0 trident (53, -1, D:3) a +0 leather armour a +0 club an orc skeleton (53, 2, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 6 atropa-tipped darts (10, 2, D:4) 11 gold pieces (10, 52, D:4) 7 poisoned darts a +0 short sword a kobold skeleton (12, 21, D:4) 7 stones (12, 51, D:4) a lupine talisman (13, 41, D:4) a +0 dagger 8 poisoned darts a kobold corpse (20, 22, D:4) a +0 ring mail