makewrite Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (1, -5, D:1) a hobgoblin corpse (skeletalised by now) (10, -6, D:1) a +0 short sword (10, 12, D:1) a bat skeleton (13, 22, D:1) a frilled lizard corpse (skeletalised by now) (15, 20, D:1) a +0 robe (19, 13, D:1) a quokka corpse (skeletalised by now) (20, 3, D:1) a +0 sling (24, -1, D:1) a frilled lizard skeleton (31, 13, D:1) a +0 sling (38, 18, D:1) a +0 dagger 3 stones (42, 19, D:1) a ball python corpse (skeletalised by now) (58, 7, D:1) a ball python corpse (skeletalised by now) (62, -9, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (16, -16, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (17, 18, D:2) a +0 spear (26, 9, D:2) a rat corpse (skeletalised by now) (28, 18, D:2) a +0 club (32, 6, D:2) a +0 dagger 5 stones a kobold skeleton (37, -10, D:2) an adder corpse (skeletalised by now) (39, 16, D:2) a bat skeleton (45, -26, D:2) a +0 leather armour (51, -3, D:2) a quokka skeleton (52, 7, D:2) a +0 ring mail (62, 15, D:2) a frilled lizard skeleton (63, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (65, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) the ring "Juogorom" {rF- rC+ AC+4 SInv} [ring of protection] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. AC+4: It affects your AC (+4). SInv: It lets you see invisible. (unseen) (0, 1, D:3) a +0 club a +0 ring mail (0, 3, D:3) a +0 hand axe a +0 leather armour an orc corpse (10, 2, D:3) a potion of attraction