makewrite Level 1 of the Dungeon (14, -20, D:1) a +0 whip (15, -19, D:1) a hobgoblin corpse (15, -18, D:1) a +0 short sword a kobold corpse (15, -6, D:1) a +0 leather armour a +0 robe (16, -5, D:1) a +0 whip 2 stones (18, 2, D:1) a +0 dagger (21, -1, D:1) a +0 dagger a +0 robe a goblin corpse (skeletalised by now) (27, -13, D:1) a bat corpse (27, 1, D:1) a +0 pair of gloves (28, 0, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +4 whip "Zytsabb" {pain, Fly rF- rC+++ Will-} Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. a bat corpse (10, 3, D:2) a +0 club a +0 dagger a goblin corpse a goblin corpse (11, 1, D:2) a +0 dagger (11, 3, D:2) a +0 dagger a goblin corpse (12, 2, D:2) a +0 dagger of venom (still there?) a potion of heal wounds (still there?)