makkenr95 Level 1 of the Dungeon (1, 13, D:1) a +0 robe (6, 32, D:1) a cursed +0 ring mail (40, 45, D:1) 13 stones (42, 9, D:1) a +0 club (44, 38, D:1) 29 bolts (54, 47, D:1) a +0 hand axe Level 2 of the Dungeon (1, -1, D:2) a +0 dagger (5, 9, D:2) 21 arrows (6, 29, D:2) a +0 club (12, 29, D:2) 15 sling bullets (17, 21, D:2) a +0 club (20, 17, D:2) a +0 ring mail (21, 8, D:2) a stone (21, 39, D:2) a +0 dagger (22, 8, D:2) a stone (22, 17, D:2) a cursed +0 flail a +0 leather armour (23, 8, D:2) a stone (23, 17, D:2) a +0 mace (24, 9, D:2) a +0 club 12 stones (32, 22, D:2) a +0 club (36, 28, D:2) a stone (43, 28, D:2) a +0 club 2 stones (44, 14, D:2) 22 stones (46, 23, D:2) a +0 dagger (55, -4, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) 17 arrows (7, -2, D:3) a +0 club (10, -25, D:3) 17 bolts (16, -7, D:3) a +0 whip (19, 5, D:3) a +0 robe a +0 club (21, 14, D:3) 24 arrows (22, 14, D:3) a +0 trident a +0 ring mail (26, 27, D:3) a +0 pair of boots Level 4 of the Dungeon [Shop] Zooreme's Weapon Shop a +0 morningstar (48 gold) a +0 spear (36 gold) a +0 hand crossbow (42 gold) a +0 war axe (42 gold) a +1 dagger of flaming (127 gold) a +2 shortbow of velocity (198 gold) the +8 hunting sling of Conversion {venom, MR++} (686 gold) It poisons the ammo it fires. It affects your resistance to hostile enchantments. a +4 falchion of freezing (328 gold) (0, 0, D:4) a +0 chain mail (2, -2, D:4) 14 stones (7, 2, D:4) a potion of heal wounds (10, 2, D:4) a +0 club