malark Level 1 of the Dungeon (17, -7, D:1) 16 bolts (22, 18, D:1) a +0 hunting sling (28, -34, D:1) a +0 whip (33, -20, D:1) a cursed -2 club (35, -22, D:1) 22 bolts (37, -17, D:1) a +0 ring mail (60, -2, D:1) 14 stones Level 2 of the Dungeon (2, 4, D:2) a +0 whip (3, -27, D:2) a +0 club (12, 7, D:2) a +0 dagger (12, 16, D:2) a +0 dagger (19, 1, D:2) 13 arrows (22, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (24, -32, D:2) a +0 dagger (37, -31, D:2) a +0 hand axe (41, 14, D:2) 15 arrows (44, 5, D:2) 13 stones (46, -6, D:2) a +0 ring mail (49, 8, D:2) 24 stones (50, -11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a potion of agility (9, 0, D:3) a quokka skeleton (15, 7, D:3) 2 potions of might (16, 4, D:3) a +0 spear (21, -3, D:3) an uncursed ring of wizardry {Wiz+} (22, 1, D:3) 12 stones (24, -17, D:3) a scroll of identify (26, -11, D:3) a cursed -2 club (still there?) a +0 dagger (still there?) a +0 robe (still there?) a rat corpse (still there?) (26, -10, D:3) a kobold corpse (26, 0, D:3) a +0 short sword (still there?) a +0 leather armour (still there?) (27, -10, D:3) a giant cockroach corpse (28, -11, D:3) a +0 club (28, -10, D:3) a +0 dagger (unseen) (28, 5, D:3) a goblin corpse