malin Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of electrocution (0, 21, D:1) a +0 leather armour (1, -1, D:1) a +0 spear (7, 21, D:1) a stone (14, -11, D:1) a +0 club (17, -11, D:1) a cursed -2 club (30, 34, D:1) a stone (33, 33, D:1) a stone (34, 34, D:1) 28 sling bullets (35, 26, D:1) a +0 spear (54, -16, D:1) a +0 club (57, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 37, D:2) 20 arrows (2, 0, D:2) 18 sling bullets (5, -6, D:2) a +0 short sword a cursed +0 ring mail a +0 club (7, 10, D:2) 18 sling bullets (16, 35, D:2) a stone (17, 32, D:2) a stone (18, 36, D:2) a +0 short sword (20, 30, D:2) a +0 club (21, 20, D:2) a +0 dagger (31, 21, D:2) a +0 scythe a +0 robe (32, -10, D:2) a +0 club (34, 33, D:2) a +0 club (36, 35, D:2) 21 bolts (41, 25, D:2) 19 poisoned needles (55, -17, D:2) a +0 dagger (56, -6, D:2) 9 poisoned needles (57, 10, D:2) a +0 rapier (58, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 4, D:3) a +0 scale mail (10, 13, D:3) 16 stones (11, -19, D:3) a +0 hunting sling (12, -10, D:3) a +0 war axe (17, 11, D:3) 2 tomahawks (21, -5, D:3) 24 sling bullets (22, 2, D:3) a +0 ring mail a +0 dagger (23, 8, D:3) a +0 leather armour (26, 11, D:3) 6 stones (27, 11, D:3) 7 stones (28, 5, D:3) a +0 short sword (29, 12, D:3) a +0 hunting sling 6 stones (34, 7, D:3) 19 arrows (36, 19, D:3) a +0 club (37, 9, D:3) 25 stones (37, 15, D:3) 21 bolts (38, 18, D:3) a +0 hand axe of chopping a +0 leather armour (45, 7, D:3) a cursed +0 flail a +0 scale mail a +0 whip 2 stones a +0 dagger (45, 9, D:3) 9 stones (45, 17, D:3) a +0 war axe (46, 17, D:3) a +0 falchion a +0 leather armour (53, 22, D:3) a +0 club Level 4 of the Dungeon [Shop] Konekh's Antique Weapon Emporium a +2 rapier of holy wrath (499 gold) a +1 trident of flaming (345 gold) a +5 spear of venom (795 gold) a +0 short sword (78 gold) a +0 flail (91 gold) a +2 short sword of venom (405 gold) a +0 spear (78 gold) the +9 trident of Disintegration {pierce, rF+} (1669 gold) It inflicts extra damage upon your enemies. It protects you from fire. a +0 dagger (52 gold) a +0 trident (91 gold) a +0 spear (78 gold) a +0 short sword (78 gold) the +7 rapier of Unpleasantness {drain, rElec rC+ SInv} (1752 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. It lets you see invisible. Zin disapproves of the use of such an item. a +11 giant spiked club (1531 gold) a +0 whip (65 gold) (0, 0, D:4) a +0 ring mail (5, -2, D:4) a +0 mace (6, -28, D:4) a +0 hand axe (8, -12, D:4) a +0 robe (18, 4, D:4) a +0 dagger (23, 20, D:4) a +0 long sword (36, -3, D:4) 20 sling bullets (37, -4, D:4) a +0 scale mail (37, -1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 23 stones (4, -17, D:5) a +0 giant spiked club (14, -28, D:5) 28 sling bullets (16, -22, D:5) a +0 mace (30, -22, D:5) 27 stones (35, -28, D:5) a +0 quarterstaff (36, -38, D:5) a +0 scale mail (38, -40, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Koffag's Jewellery Boutique a +3 amulet of reflection (172 gold) an uncursed amulet of harm (330 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of resist corrosion (220 gold) a +1 ring of protection (33 gold) an uncursed ring of ice (275 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed ring of protection from fire (275 gold) a +1 ring of evasion (33 gold) (0, 0, D:6) 23 arrows (11, 7, D:6) a +0 dagger (12, 18, D:6) 21 arrows (16, -12, D:6) an uncursed ring of loudness (16, 16, D:6) a +0 rapier (25, -3, D:6) 25 arrows (26, -12, D:6) 4 arrows (29, -15, D:6) 3 arrows (29, -14, D:6) a +0 shortbow 11 arrows a +0 ring mail (29, 25, D:6) a +0 falchion (31, -21, D:6) a +0 giant spiked club a +0 flail (32, -21, D:6) a +0 ring mail a +0 short sword (42, -23, D:6) a +0 chain mail (43, 3, D:6) 17 stones (43, 6, D:6) a cursed -3 flail (43, 7, D:6) a cursed -1 chain mail (46, -21, D:6) a +0 great sword (46, -15, D:6) a +0 giant club (48, 18, D:6) a cursed -1 club (52, -9, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (6, 0, D:7) 18 stones (14, 20, D:7) a +0 ring mail a +0 dagger (20, -11, D:7) a wand of random effects (29) (22, 9, D:7) 3 scrolls of amnesia (41, -6, D:7) a +0 dagger (41, -5, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 club (4, -3, D:8) a +0 quarterstaff (10, 11, D:8) 2 potions of lignification (17, 22, D:8) a potion of lignification (21, -8, D:8) a +0 mace a cursed -2 robe a +0 robe a cursed +4 short sword a +0 robe (25, 9, D:8) a +0 giant club a +0 giant club (32, 27, D:8) a +0 giant spiked club a +0 giant club (35, 21, D:8) a cursed +0 robe (41, -10, D:8) a +0 naga barding (45, 25, D:8) 2 stones (46, 25, D:8) a stone (46, 30, D:8) a +0 mace 15 stones a +0 robe (46, 33, D:8) a +0 robe (55, -2, D:8) a +0 ring mail (55, 11, D:8) a cursed +0 great sword a +0 robe (57, -11, D:8) a stone (57, -8, D:8) a stone (57, -7, D:8) 3 stones (57, -6, D:8) a poisoned needle 2 stones (57, -5, D:8) a stone (57, -4, D:8) a +0 blowgun 10 poisoned needles (60, 20, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (5, 15, D:9) a +0 quarterstaff of speed a +0 hunting sling 13 sling bullets a +0 leather armour (7, 16, D:9) a sling bullet (8, 16, D:9) a sling bullet (9, 16, D:9) a sling bullet (9, 47, D:9) a +0 short sword (10, 17, D:9) a sling bullet (12, 19, D:9) 17 stones (13, 42, D:9) 24 stones (14, 10, D:9) 17 stones (15, 27, D:9) a +2 whip of electrocution a +0 robe (16, 29, D:9) a +0 animal skin (18, 54, D:9) a +0 war axe (25, 47, D:9) a +1 scimitar of flaming a cursed +0 robe (28, 6, D:9) 25 stones (29, 3, D:9) 26 stones (39, -3, D:9) a +1 scale mail (39, 33, D:9) a +0 hunting sling (42, 40, D:9) a cursed -2 short sword (42, 50, D:9) 14 arrows (49, 48, D:9) 15 stones (54, 15, D:9) a +0 flail (56, 15, D:9) a +0 spear a +0 robe (57, 15, D:9) a +0 dagger a +0 chain mail (57, 40, D:9) a -2 halberd of venom a +0 animal skin (58, 15, D:9) a +0 hand axe a cursed +0 ring mail a +0 falchion a cursed +0 leather armour a +0 whip a +0 dagger a +0 robe (59, 15, D:9) a +0 war axe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (0, 2, D:10) a +0 mace (17, 1, D:10) a +0 dagger a +0 leather armour the Ecumenical Temple (25, 3, Temple) a wand of random effects (33) the +9 quarterstaff of Epoe {elec, -Tele Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It prevents most forms of teleportation. a book of Air a potion of mutation Level 1 of the Lair of Beasts (0, 0, Lair:1) a tomahawk (12, -7, Lair:1) a potion of mutation (13, 8, Lair:1) a basilisk corpse (22, 11, Lair:1) a wolf skeleton a wolf skeleton (31, 19, Lair:1) a dream sheep corpse (skeletalised by now) (34, 28, Lair:1) a spiny frog corpse (skeletalised by now) (38, 9, Lair:1) a +0 shield