Dungeon Crawl Stone Soup version 0.29-a0-121-g8efb068a30 (webtiles) character file. Game seed: 4974757313682321220 86 mandick the Conjurer (level 4, -2/42 HPs) Began as an Octopode Conjurer on Feb 19, 2022. Slain by a gnoll (6 damage) ... on level 2 of the Dungeon on Feb 20, 2022. The game lasted 00:06:58 (1623 turns). mandick the Conjurer (Octopode Conjurer) Turns: 1623, Time: 00:06:59 Health: -2/42 AC: 1 Str: 6 XL: 4 Next: 50% Magic: 3/7 EV: 13 Int: 22 God: Gold: 15 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . j - +6 flail of Essie {protect, *Rage Fly rPois} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . c - ring of poison resistance rCorr . Rampage . (no ring) Will ..... Rage 20% (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, flying, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons i - a +0 dagger j - the +6 flail of Essie (weapon) {protect, *Rage Fly rPois} (You found it on level 2 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). rPois: It protects you from poison. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). Missiles f - 4 poisoned darts (quivered) Jewellery c - a ring of poison resistance (left tentacle) Scrolls b - 2 scrolls of teleportation {unknown} d - a scroll of vulnerability {unknown} h - 2 scrolls of enchant weapon {unknown} k - a scroll of noise {unknown} Potions a - a potion of ambrosia {unknown} e - a potion of flight {unknown} g - a potion of curing {unknown} Skills: + Level 1.6 Fighting + Level 2.7 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations + Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is almost dead. Your Translocations skill increases to level 1! The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. You barely miss the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll barely misses you. You completely miss the gnoll. You squeeze the gnoll. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 flail! x2 * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You completely miss the gnoll. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 flail. You die... .......#.###.## .#######......# .......#......# ######.#[.....## ...............# ######.##....#.# # #.##....#.# ######.#######.########## †...............@g))).... ######.########.####.(... ..##..........#..# ... ####.....[....##.# . #..........# .. #..........# #.# ####..........# .. ..............# #.# ####...<......# You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:2) 2 dart slugs 3 bats 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 10 jackals A quokka (D:1) 5 ball pythons 2 frilled lizards 5 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandick the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 441 | D:1 | Upgraded the game from 0.29-a0-118-g06d03a830b to | 0.29-a0-121-g8efb068a30 504 | D:1 | Learned a level 2 spell: Searing Ray 520 | D:1 | Reached skill level 1 in Fighting 626 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 1312 | D:2 | Noticed an ogre 1453 | D:2 | Identified the +6 flail of Essie {protect, *Rage Fly rPois} 1535 | D:2 | Reached XP level 4. HP: 26/28 MP: 7/7 1618 | D:2 | Reached skill level 1 in Translocations 1623 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, minmay_misc_feat_ornament D:2: layout_basic, ebering_ecumenical_altar_ruins Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.6 Translocations | 1 | 1.1 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Tentacles | 4 | 1 || 5 Constrict | 3 | 1 || 4 Flail | 3 | 4 || 7 Throw: Dart | | 2 || 2 Cast: Magic Dart | 24 | || 24 Searing Ray | 12 | 1 || 13 Dodge: Dodged | 24 | 1 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1631 | 1588 | 43 | 534 | 774 | 2 | 815.5 | Dungeon | 1631 | 1588 | 43 | 534 | 774 | 2 | 815.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1327 daAuts D:2: 304 daAuts