mandor Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 7, D:1) a +0 mace (6, 17, D:1) a +0 robe (10, 0, D:1) an uncursed ring of see invisible (17, 17, D:1) a potion of degeneration (19, 23, D:1) a cursed +0 spear (23, 12, D:1) a +0 leather armour (30, 15, D:1) 6 stones (33, -4, D:1) 20 bolts (34, 17, D:1) a +0 club (34, 28, D:1) a ration (36, -10, D:1) a +0 mace (47, 15, D:1) a ration (47, 19, D:1) a +0 ring mail (48, 16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club 9 stones (1, -1, D:2) a bat corpse (skeletalised by now) (2, 0, D:2) a stone (7, -2, D:2) 3 stones (7, 10, D:2) a +0 morningstar (7, 15, D:2) a +0 club (10, -1, D:2) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 41, D:2) a +0 club (21, 4, D:2) a +3 mace of protection a +0 club (21, 31, D:2) a cursed -2 hand axe (22, 2, D:2) a bat corpse (skeletalised by now) (25, 21, D:2) a +0 short sword 24 stones (25, 22, D:2) a +0 robe (36, -1, D:2) a +0 hand axe a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 2, D:3) an arrow (6, 0, D:3) a potion of magic (8, 17, D:3) a frilled lizard corpse (8, 21, D:3) a +0 whip (12, 19, D:3) a ration (15, 32, D:3) a bat corpse (16, 34, D:3) a ration (22, 11, D:3) a ration (24, 23, D:3) a +0 plate armour (25, 2, D:3) a ration (27, 14, D:3) a ration