mandor Level 1 of the Dungeon (0, 0, D:1) 13 arrows (2, 31, D:1) a +0 scale mail (3, 12, D:1) a +0 club (6, -12, D:1) a +0 club (6, 20, D:1) a +0 hand axe (7, -3, D:1) 19 stones (8, 23, D:1) 22 stones (9, 14, D:1) a cursed -1 club (17, 27, D:1) a cursed +0 dagger (31, 13, D:1) a stone a +0 spear (37, 25, D:1) a stone (56, 23, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -31, D:2) a stone (8, -13, D:2) a +0 dagger 4 stones (9, -25, D:2) a stone (12, -27, D:2) a stone (15, -27, D:2) a +0 club (18, -26, D:2) 2 stones (18, 8, D:2) a +0 dagger (24, -26, D:2) a cursed -2 hunting sling a +0 dagger 22 stones a +0 club a cursed -2 dagger (25, -26, D:2) a cursed -3 club a cursed -3 dagger (26, -26, D:2) a +0 short sword a +0 animal skin (28, -11, D:2) 25 stones (32, -1, D:2) a +0 dagger (33, -4, D:2) a +0 scythe a +0 robe (33, -1, D:2) a +0 club (38, -38, D:2) a +0 club (50, -15, D:2) 29 bolts Level 3 of the Dungeon (4, 8, D:3) 26 stones (4, 14, D:3) 22 stones (5, 14, D:3) a scroll of noise (5, 37, D:3) a +0 whip a +0 leather armour (12, 27, D:3) a +0 whip (13, 20, D:3) 16 stones (13, 38, D:3) 13 stones a +0 hunting sling (15, 37, D:3) a cursed -2 club (21, 22, D:3) 18 sling bullets (26, 29, D:3) a +0 robe (27, 38, D:3) a +0 whip (29, 42, D:3) 17 bolts (31, 35, D:3) 9 stones (31, 38, D:3) a stone (36, 25, D:3) a +0 club a +0 club (39, 22, D:3) a +0 chain mail a +0 hand axe (48, 20, D:3) a +0 club Level 4 of the Dungeon [Shop] Ythrioto's General Store a +0 chain mail (54 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of flight (36 gold) 19 stones (22 gold) 16 stones (19 gold) 16 arrows (38 gold) a +0 flail (42 gold) a potion of curing (36 gold) a +0 whip (30 gold) the cursed +1 chain mail of the Gusle {rElec Str-4 Slay+2} (246 gold) It affects your strength (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It has a curse placed upon it. a +1 flail of protection (134 gold) (0, 0, D:4) 8 stones (12, -17, D:4) a +0 robe (12, -16, D:4) 13 stones (13, -30, D:4) 23 stones (13, 0, D:4) the +3 hand axe of the Inquisitive Towns {vorpal, rElec rPois Will- Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It insulates you from electricity. It protects you from poison. It affects your willpower, your defense against some magical effects. (14, -18, D:4) a +0 whip a +0 dagger a +0 robe (14, -17, D:4) a +0 dagger a +0 leather armour (15, -14, D:4) 23 stones (15, -7, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -5, D:4) a +0 short sword (16, -35, D:4) a +2 trident of protection a +2 robe of willpower (16, -2, D:4) a +0 dagger a +0 robe (17, -41, D:4) 30 stones (18, -19, D:4) a +0 dagger (27, -24, D:4) a +0 dagger a +0 robe (27, -23, D:4) a +0 flail (28, -23, D:4) a +0 hand axe a +0 scale mail (29, -25, D:4) a +0 chain mail a +0 war axe (31, -17, D:4) a +0 whip (34, -39, D:4) 10 arrows (34, -33, D:4) a +0 dagger (36, -33, D:4) a +0 ring mail a +0 robe (36, -23, D:4) a +0 flail (37, -36, D:4) a +0 ring mail (40, -9, D:4) a +2 vampiric hand axe (42, -46, D:4) 18 arrows (46, -18, D:4) 19 arrows (46, -6, D:4) a +0 spear (47, -6, D:4) a +0 club (49, -20, D:4) a cursed -1 club a +0 leather armour (49, -4, D:4) a +0 whip (51, -20, D:4) a +0 spear a +0 club (51, -19, D:4) a +0 spear (57, -16, D:4) a +0 leather armour a +0 rapier (60, -19, D:4) a +0 helmet (62, -12, D:4) a +0 whip (62, -11, D:4) a +0 robe a +0 dagger (63, -13, D:4) a +0 leather armour a +0 club a +0 robe a +0 dagger (64, -12, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) an uncursed amulet of inaccuracy (16, -11, D:5) a +0 ring mail (27, 24, D:5) a +0 mace a +0 leather armour (27, 26, D:5) a +0 dagger a +0 robe (28, 25, D:5) a +0 dagger (28, 26, D:5) a cursed -1 short sword a +0 leather armour (30, 2, D:5) a cursed -2 dagger a +0 leather armour (31, -4, D:5) a +0 falchion (31, 24, D:5) a +0 ring mail (38, -5, D:5) 20 stones (38, 17, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (1, 8, D:6) a +0 whip (2, -9, D:6) 27 arrows (3, -4, D:6) a +0 club a +0 chain mail (43, -10, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Uxkoira's Armour Emporium a +0 pair of boots (58 gold) a +0 ring mail (52 gold) +1 storm dragon scales (1131 gold) a +1 cloak of stealth (214 gold) a scarf of invisibility (156 gold) (0, 0, D:7) a +0 ring mail (8, 5, D:7) a +0 quarterstaff (10, -11, D:7) 25 arrows (10, -5, D:7) a +0 chain mail a +0 club (11, -5, D:7) a +0 falchion (16, -10, D:7) a +0 rapier (16, 21, D:7) a cursed staff of fire (22, 14, D:7) a +0 hand axe (26, 8, D:7) a +0 robe (30, 10, D:7) a +0 mace (33, -6, D:7) a +0 robe (33, 26, D:7) a +0 shortbow (45, -20, D:7) the +7 war axe of Amorality {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). Level 8 of the Dungeon [Shop] Cotumez's Changing Room the Catalogue of Changing (680 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Passwall Transmutation/Earth 2 no c - Ice Form Ice/Transmutation 4 yes d - Petrify Transmutation/Earth 4 no a book of Changes (400 gold) a potion of mutation (128 gold) a potion of lignification (48 gold) a potion of lignification (48 gold) a book of Transfigurations (880 gold) (0, 0, D:8) a +0 hunting sling (4, 19, D:8) 16 stones (8, 13, D:8) a cursed amulet of inaccuracy (9, 12, D:8) a stone (9, 13, D:8) 2 stones a +0 short sword (9, 14, D:8) a +0 short sword (10, 12, D:8) a +0 whip 5 stones (10, 13, D:8) a +0 dagger (10, 14, D:8) a +0 club a +0 whip (14, -5, D:8) a +0 robe (16, -2, D:8) a scroll of immolation (23, 24, D:8) a +0 shortbow 20 arrows (33, 10, D:8) 16 stones (35, 11, D:8) a +2 hand axe of draining a +0 robe (35, 12, D:8) a +0 dagger a +0 robe (35, 13, D:8) a cursed -2 mace a +3 short sword a +0 robe a +0 dagger a cursed +0 robe a +0 club a +0 flail a +0 leather armour (35, 14, D:8) a +0 trident (35, 15, D:8) a +0 war axe (36, 15, D:8) a +0 dagger a +0 leather armour (36, 17, D:8) a cursed +0 club a +0 ring mail (46, 20, D:8) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 crystal plate armour (8, 16, Lair:1) 5 arrows (12, -9, Lair:1) 12 stones (17, -7, Lair:1) a +0 plate armour (26, 1, Lair:1) a +0 scale mail (30, 11, Lair:1) a +0 club (31, -1, Lair:1) 22 sling bullets (40, -11, Lair:1) 26 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (9, -37, Lair:2) 20 arrows (12, -44, Lair:2) an uncursed staff of cold (20, -56, Lair:2) a +0 leather armour (21, -48, Lair:2) a +0 chain mail a +3 scimitar (21, -34, Lair:2) 4 gold pieces (23, -51, Lair:2) a javelin (23, -35, Lair:2) the cursed +0 scimitar of Ihoiptor {speed, *Slow +Inv Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It lets you turn invisible. It may slow you when you take damage. It has a curse placed upon it. (24, -34, Lair:2) 4 curare-tipped darts (24, -22, Lair:2) a +0 quick blade (25, -34, Lair:2) a +0 helmet (27, -50, Lair:2) a javelin (28, -51, Lair:2) 2 javelins (31, -32, Lair:2) a +0 rapier (33, -27, Lair:2) an uncursed staff of cold (33, 0, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (18, -11, Lair:3) a +0 arbalest (28, -8, Lair:3) a +0 falchion (30, -8, Lair:3) 16 stones Level 4 of the Lair of Beasts (1, 0, Lair:4) a +0 war axe (2, -30, Lair:4) a potion of degeneration (2, -18, Lair:4) a +0 scale mail (2, 0, Lair:4) a +0 short sword (3, -14, Lair:4) 4 boomerangs (7, -25, Lair:4) a +0 scale mail (20, -23, Lair:4) a +0 long sword (21, -1, Lair:4) a condenser vane (34, 23, Lair:4) 19 stones (37, 14, Lair:4) 15 arrows (44, -21, Lair:4) a cursed -2 mace (46, -12, Lair:4) 19 arrows (50, -14, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (4, -7, Lair:5) a +0 ring mail (14, -3, Lair:5) 13 stones (24, -4, Lair:5) a potion of degeneration (42, 8, Lair:5) a +0 short sword (45, -1, Lair:5) a +0 rapier (49, -25, Lair:5) a scroll of random uselessness (62, -11, Lair:5) a +0 leather armour (64, -2, Lair:5) a +2 vorpal war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a wolf corpse (still there?) a black bear corpse (still there?) (0, 1, Lair:6) a hornet corpse (1, 8, Lair:6) a +0 scimitar (still there?) 17 gold pieces (still there?) (4, 5, Lair:6) a +0 short sword (still there?) a cursed +0 robe (still there?) (5, -24, Lair:6) a yak corpse (6, -25, Lair:6) a yak corpse (7, -25, Lair:6) a yak corpse (23, -38, Lair:6) 16 bolts (43, -45, Lair:6) the +10 dagger of Midnight {vorpal, rF++ rN++ Stlth+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It greatly protects you from negative energy. It makes you more stealthy. (43, -33, Lair:6) a wolf corpse (45, -40, Lair:6) a dream sheep corpse (46, -40, Lair:6) a dream sheep corpse (47, -41, Lair:6) a basilisk corpse (49, -42, Lair:6) 23 stones