Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 10045602680340288946 0 mandor the Changer (level 1, 16/16 HPs) Began as a Vampire Wanderer on Feb 8, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (0 turns). mandor the Changer (Vampire Wanderer) Turns: 0, Time: 00:00:27 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.07/turn (no ring) @: regenerating quickly A: fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 falchion (weapon) e - a +0 dagger Armour d - a +0 robe (worn) Potions c - a potion of curing Skills: + Level 1.7 Fighting + Level 2.0 Long Blades - Level 1.1 Dodging + Level 3.0 Stealth + Level 3.2 Transmutations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 18% 7% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ignite Poison Fire/Tmut/Pois 3% 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, mandor the Vampire Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 falchion, a potion of curing, a +0 robe, a +0 dagger; and the following spell memorised: Beastly Appendage; and the following spells available to memorise: Ignite Poison. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #..### +....# #....# #..@.# #....# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandor the Vampire Wanderer began the quest for the Orb. 0 | D:1 | mandor set off with the following items: a +2 falchion, a | potion of curing, a +0 robe, a +0 dagger; and the following | spell memorised: Beastly Appendage; and the following | spells available to memorise: Ignite Poison 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic