mandor Level 1 of the Dungeon (0, 0, D:1) a -4 ring of intelligence (6, 5, D:1) 20 stones (7, 3, D:1) a +0 mace (7, 7, D:1) a +0 chain mail (15, 0, D:1) a cursed -3 club (18, 36, D:1) a +0 hunting sling (32, 15, D:1) a +0 club (37, 32, D:1) a +0 scale mail of fire resistance (38, 7, D:1) a +0 mace (39, 36, D:1) a +0 plate armour Level 2 of the Dungeon (1, -2, D:2) 13 sling bullets (4, -2, D:2) a cursed -3 hand axe a +0 animal skin (6, -5, D:2) a +0 leather armour (14, 4, D:2) 24 stones (17, 4, D:2) a +0 leather armour (21, -8, D:2) a +0 pair of boots (24, -1, D:2) a +0 club (24, 27, D:2) a +0 club (25, -29, D:2) a +0 leather armour (25, -13, D:2) a stone (28, -10, D:2) a +0 hand axe a stone (29, 25, D:2) a +0 ring mail (31, -7, D:2) 3 stones a +0 short sword (33, 4, D:2) a +0 dagger (34, 14, D:2) 6 boomerangs 23 stones (36, -6, D:2) 20 stones (37, 9, D:2) a +0 flail (38, 17, D:2) a +0 mace (48, 10, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (0, 16, D:3) a +0 mace (1, 2, D:3) a +0 mace 3 boomerangs (1, 4, D:3) a jackal corpse a jackal corpse (1, 5, D:3) a frilled lizard corpse (2, 4, D:3) a jackal corpse (5, 3, D:3) an adder corpse (13, 5, D:3) a scroll of identify (16, 14, D:3) a +0 falchion (18, 20, D:3) a +0 chain mail (19, 12, D:3) a kobold corpse (21, -2, D:3) a +0 chain mail (23, 12, D:3) a +0 hunting sling (27, 14, D:3) a potion of curing (28, 6, D:3) a wand of random effects (18) (28, 11, D:3) 13 stones (28, 15, D:3) 7 sling bullets (29, 6, D:3) a scroll of fear