manfred Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, -2, D:1) a +0 short sword 5 stones (4, 24, D:1) a +0 club (4, 31, D:1) a +0 club (5, 9, D:1) 18 stones (5, 31, D:1) a +0 club (7, 24, D:1) 8 arrows (14, 1, D:1) a +0 robe (15, 1, D:1) 17 stones (23, -5, D:1) 11 stones (26, -1, D:1) a +1 leather armour of cold resistance (26, 8, D:1) a +0 club (26, 27, D:1) a +0 spear (28, 27, D:1) 12 gold pieces (37, -6, D:1) a +0 whip (38, 26, D:1) 18 stones (38, 45, D:1) a +0 short sword a +0 club (42, 12, D:1) 24 stones (43, 6, D:1) a +0 whip (43, 16, D:1) a +2 dagger of venom (45, 0, D:1) a +0 whip (49, 43, D:1) a +0 club (52, 39, D:1) a +0 short sword (53, -6, D:1) 10 bolts (54, 39, D:1) 21 arrows (57, 15, D:1) 16 sling bullets Level 2 of the Dungeon (0, 0, D:2) 14 arrows (4, 34, D:2) a +0 short sword (11, 43, D:2) 18 stones (13, 31, D:2) a +0 vorpal spear (15, 3, D:2) 20 sling bullets (15, 4, D:2) a +0 leather armour (15, 8, D:2) 4 datura-tipped darts (22, 27, D:2) a +0 ring mail (23, 9, D:2) a +0 dagger (24, 0, D:2) a +0 falchion (28, -10, D:2) a +2 quarterstaff of chaos a +0 cloak (30, 15, D:2) a +0 short sword (31, -11, D:2) a +0 mace (40, 8, D:2) 4 atropa-tipped darts (62, 11, D:2) 11 bolts Level 3 of the Dungeon (15, -44, D:3) a +0 club (18, -38, D:3) a +0 scale mail (22, -13, D:3) a +0 club (23, -15, D:3) a scarf of resistance (28, -45, D:3) 16 stones (32, -43, D:3) a +0 antimagic hand axe a +0 halberd (35, -2, D:3) a +0 tower shield (41, -19, D:3) 18 arrows (41, -10, D:3) a +0 short sword of speed (42, -37, D:3) a +0 club (45, -11, D:3) a +0 whip Level 4 of the Dungeon [Shop] Rumam's Assorted Antiques a scroll of random uselessness (34 gold) 2 potions of cancellation (544 gold) a potion of curing (102 gold) a +0 ring mail (136 gold) the +1 pair of boots of Intuition {rF+} (799 gold) It protects you from fire. a cursed +0 helmet (51 gold) (0, 0, D:4) a +0 long sword (14, -16, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger (14, -15, D:4) a +0 robe a +0 dagger (15, -45, D:4) a +0 whip (15, -33, D:4) a +0 whip (16, -45, D:4) 24 sling bullets (16, -16, D:4) a +0 dagger (37, -48, D:4) 24 bolts (44, -48, D:4) a +0 long sword (44, -45, D:4) a +0 war axe (55, -18, D:4) 15 stones (55, -16, D:4) 5 curare-tipped darts Level 5 of the Dungeon [Shop] Waeczedy's Antique Weapon Shoppe a cursed -1 glaive (3 gold) a +0 dire flail (124 gold) a +0 flail (108 gold) a +0 shortbow (93 gold) a +0 quarterstaff (124 gold) the +7 war axe "Uzafuriq" {flame, rC++} (2039 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. a +0 war axe (108 gold) a +4 shortbow of freezing (849 gold) a +0 quarterstaff (124 gold) a +0 trident (108 gold) a cursed -3 long sword (3 gold) a +0 short sword (93 gold) (0, 0, D:5) 2 throwing nets (0, 8, D:5) a +0 hand crossbow (4, -1, D:5) 24 stones (12, -1, D:5) a +0 ring mail (26, 29, D:5) 25 arrows (26, 35, D:5) 12 stones (27, 0, D:5) a +0 flail (28, -1, D:5) a +0 halberd (34, -7, D:5) 18 poisoned darts (36, -3, D:5) a +0 ring mail (37, 9, D:5) a +0 robe (39, 12, D:5) 23 arrows (41, 29, D:5) a +0 dagger (47, -4, D:5) a +0 leather armour (51, 6, D:5) 29 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, 4, D:6) a +0 giant club (5, 15, D:6) 5 arrows (16, 13, D:6) 12 arrows (24, 4, D:6) a +0 short sword (33, -14, D:6) a +0 giant spiked club (47, -15, D:6) 14 arrows (66, 5, D:6) a potion of lignification Level 7 of the Dungeon (0, 0, D:7) an arrow (2, 0, D:7) an arrow (3, 1, D:7) an arrow (4, 2, D:7) a +0 short sword (still there?) an arrow (still there?) (4, 3, D:7) a cursed +0 club (unseen) (4, 13, D:7) 11 gold pieces (4, 14, D:7) a +0 dagger (4, 15, D:7) a chunk of flesh a leopard gecko skeleton (5, 3, D:7) 3 arrows (5, 15, D:7) a +0 short sword an orc corpse (10, 11, D:7) a +0 giant club (unseen) (10, 12, D:7) a +0 spear a gnoll corpse (10, 13, D:7) a +0 flail (unseen)