Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 8807468184231060321 4 manix the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Apr 25, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (112 turns). manix the Grave Robber (Mummy Necromancer) Turns: 112, Time: 00:01:36 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 18 arrows Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr 52% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr 26% 4% 1 Vampiric Draining Necr 6% 12% 3 Animate Dead Necr 6% 36% 4 Agony Necr 13% 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 83%) The jackal writhes in agony. You kill the jackal! Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal completely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... .....#..... .......... +......>.. ##### ......... #...#####......... #+#+##.#@#...#.......... #...##.#h#.#.#..##....... +.<.'..#h#h#h'†....†..... #...####.#.###..........# #+#+# #...# #..........# #######..h..!....# #..h........# #+............ ##..h.......... You could see 2 jackals. Vanquished Creatures 2 bats (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | manix the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 112 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minmay_hedge_maze Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Pain || 8 Dodge: Dodged || 10