manix Level 1 of the Dungeon (0, 5, D:1) a +0 leather armour (11, 3, D:1) a +0 spear (21, 22, D:1) a +0 mace (23, 2, D:1) a +0 ring mail (30, 9, D:1) a +0 robe (37, 26, D:1) a +0 dagger (38, 3, D:1) a +0 spear (38, 22, D:1) a +0 dagger (38, 24, D:1) a +0 whip (40, -8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, -4, D:2) a +0 dagger (13, -28, D:2) a +0 whip (18, -36, D:2) a +0 robe (30, -29, D:2) a +0 pair of boots (31, -33, D:2) a +0 whip (33, -31, D:2) a +0 spear (37, -2, D:2) a cursed +0 club (50, -3, D:2) a +0 club (53, -10, D:2) a +0 club (54, -11, D:2) a cursed +0 ring mail (56, -26, D:2) a +0 dagger (63, 3, D:2) a +0 club (64, -12, D:2) a +0 club (68, -15, D:2) a +0 dagger Level 3 of the Dungeon (8, 8, D:3) a +0 club (9, 7, D:3) a +0 short sword (22, -5, D:3) a +0 hand axe (25, 2, D:3) a +0 trident (27, -5, D:3) a cursed -1 hand axe a +0 leather armour (27, -2, D:3) a +0 hand axe (28, -9, D:3) a +0 mace a +0 leather armour a +0 club (28, -6, D:3) a +0 short sword (47, -13, D:3) a +0 flail (47, -11, D:3) a +0 dagger a +0 robe (47, -7, D:3) a cursed -3 dagger (48, -2, D:3) a +0 club (50, -16, D:3) a +0 quarterstaff (55, 0, D:3) an uncursed ring of attention (64, -13, D:3) a +0 war axe (64, -9, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (13, 0, D:4) a +0 war axe (15, 1, D:4) a +0 giant spiked club (15, 8, D:4) a +0 hand axe (38, 20, D:4) a +0 spear (42, 22, D:4) a +0 giant club (45, 23, D:4) a +0 flail (49, 22, D:4) a +0 hand axe a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 25, D:5) a +0 great sword (5, 24, D:5) a +0 pair of boots (29, 34, D:5) a +0 rapier (30, 16, D:5) the +3 dagger of the Old World {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (31, 3, D:5) a +0 dagger (32, 34, D:5) 7 datura-tipped darts (40, 46, D:5) a +0 short sword Level 6 of the Dungeon (8, 15, D:6) a +0 quarterstaff (8, 35, D:6) a +1 helmet (14, 40, D:6) an uncursed ring of poison resistance (16, 55, D:6) a +0 plate armour a +2 hat (19, 9, D:6) a +0 war axe a +0 scale mail a +0 dagger (21, 22, D:6) a +0 club (23, 9, D:6) a +0 leather armour (32, 9, D:6) a +0 trident (34, 41, D:6) a +0 chain mail a +0 hand axe (35, 22, D:6) a cursed ring of attention (35, 39, D:6) a +0 dagger a +0 robe (36, 35, D:6) a +0 falchion (36, 41, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (7, -8, D:7) a +0 flail (still there?) a +0 flail (still there?) a cursed +0 scale mail (still there?) (7, -7, D:7) a +0 flail a +0 leather armour a +0 falchion a +0 short sword a cursed +0 scale mail (10, 2, D:7) a +0 robe (15, 10, D:7) a +3 short sword of venom (17, -20, D:7) 78 sling bullets a +0 hunting sling (17, 12, D:7) a +0 robe a +0 dagger (23, -7, D:7) a +5 hand axe a +0 robe (24, -7, D:7) a +0 dagger (24, 19, D:7) a +0 rapier (29, 11, D:7) a +0 flail (30, 5, D:7) a +0 robe a +0 spear (30, 9, D:7) a +0 hand axe (32, 3, D:7) a +0 robe a +0 spear (33, -1, D:7) a +0 morningstar (38, 17, D:7) a +2 dagger of freezing (54, 2, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, 0, D:8) a +0 shortbow (3, 17, D:8) a +0 trident (6, 16, D:8) a +0 club a +0 ring mail (6, 18, D:8) a +0 dagger a +0 robe (7, 18, D:8) a +0 falchion (8, 20, D:8) 20 sling bullets (9, 18, D:8) a cursed -3 mace (10, -14, D:8) a +0 leather armour (24, 28, D:8) 3 potions of haste (26, 29, D:8) a +0 leather armour a +0 club (27, 31, D:8) a cursed -2 spear (32, 2, D:8) a +0 long sword a cursed +0 plate armour (41, 19, D:8) a +0 whip (42, 26, D:8) 3 potions of degeneration (43, -11, D:8) a +1 mace of protection 16 stones a potion of degeneration a scroll of enchant armour (44, -15, D:8) a +0 flail a cursed -2 dagger a +0 robe (45, -15, D:8) a +0 leather armour (45, -10, D:8) 2 arrows (45, -9, D:8) a cursed -3 falchion a cursed ring of teleportation (46, -12, D:8) a cursed +0 shortbow (still there?) 5 arrows (still there?) (46, -11, D:8) 5 arrows (47, -15, D:8) a +0 whip a +0 club a +0 robe a +0 dagger (49, 7, D:8) a +0 whip of venom (50, 27, D:8) a +0 spear a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +3 ring mail (1, -15, D:9) a +0 barding (4, -14, D:9) a +0 rapier (5, -16, D:9) a +0 dagger a +0 robe (6, -15, D:9) a +0 war axe a +0 ring mail a +0 dagger a +0 robe a cursed -1 short sword (9, -29, D:9) 18 sling bullets (9, -22, D:9) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. (10, -16, D:9) a +0 giant club (13, -15, D:9) a +0 dagger (21, 4, D:9) a +0 falchion (23, 4, D:9) a +0 hand axe (24, 3, D:9) a +0 hand axe (25, -1, D:9) a +4 ring mail a +0 club (25, 2, D:9) a cursed -2 flail (36, 1, D:9) a +0 troll leather armour (51, -15, D:9) the +9 dagger "Zuos" {antimagic, rPois MP+9 Int+5 Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It affects your dexterity (-3). It protects you from poison. It affects your magic capacity (+9). Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 whip a +0 club (4, 2, D:10) a +0 chain mail a +0 trident (6, 2, D:10) a +0 leather armour a +0 flail (6, 3, D:10) a cursed -1 flail (7, 3, D:10) a +0 mace a +0 hand axe a +0 leather armour a +0 club a +0 chain mail a +0 war axe (8, 3, D:10) a +0 ring mail a +0 hand axe a +0 flail a +0 dagger (9, 3, D:10) a +0 flail a +0 mace (10, -5, D:10) a +0 great sword (10, 3, D:10) a +0 trident a +0 dagger a +0 hand axe (11, 3, D:10) a +0 dagger (12, -14, D:10) a +0 mace (12, -5, D:10) a +0 trident (12, 4, D:10) a +0 dagger of protection (14, -15, D:10) a +0 short sword (16, -14, D:10) an arrow (18, -15, D:10) a +0 short sword (18, -5, D:10) a yak corpse (18, -3, D:10) a yak corpse (19, -22, D:10) a +1 battleaxe a +0 robe (22, -22, D:10) an arrow (23, -22, D:10) a +0 battleaxe a +0 robe (23, -1, D:10) a +0 short sword (24, -2, D:10) a +0 short sword (24, -1, D:10) a +0 dagger (25, -22, D:10) 3 arrows (26, -23, D:10) 2 arrows (26, 4, D:10) a necrophage corpse (28, -24, D:10) an arrow (28, -20, D:10) an arrow (still there?) a +0 dire flail (still there?) a +0 robe (still there?) (29, -24, D:10) an arrow (29, -19, D:10) an arrow (29, -18, D:10) an arrow (30, -26, D:10) an arrow (34, -27, D:10) a +5 long sword a +0 robe (36, -30, D:10) a +4 battleaxe a +0 robe (37, -25, D:10) a cursed +2 war axe a +0 robe (38, -25, D:10) a cursed +4 long sword a +0 robe (39, 18, D:10) a +0 dagger (40, 7, D:10) the +8 falchion of the Wilderness {venom, rPois rN+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. (45, 0, D:10) a throwing net (52, 12, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) 7 gold pieces (5, 25, D:11) an arrow (10, -4, D:11) a +0 battleaxe (11, -10, D:11) a wand of random effects (13) (16, -17, D:11) 9 gold pieces (16, 25, D:11) a cursed -2 dagger the Ecumenical Temple