Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 6872064069014287325 43 manix the Vexing (level 3, -6/27 HPs) Began as a Formicid Arcane Marksman on Oct 10, 2021. Mangled by a gnoll (8 damage) ... on level 2 of the Dungeon. The game lasted 00:09:06 (2061 turns). manix the Vexing (Formicid Arcane Marksman) Turns: 2061, Time: 00:09:06 Health: -6/27 AC: 2 Str: 15 XL: 3 Next: 82% Magic: 4/5 EV: 12 Int: 12 God: Gold: 79 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis + a - +0 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) b - a +0 short sword Missiles c - 10 bolts (quivered ammo) j - 52 stones Armour d - a +0 robe (worn) Scrolls e - a scroll of holy word {unknown} f - 2 scrolls of identify {unknown} Potions g - a potion of mutation {unknown} h - a potion of curing {unknown} i - a potion of degeneration {unknown} Skills: + Level 1.7 Fighting * Level 2.8 Crossbows - Level 2.0 Dodging + Level 1.7 Spellcasting + Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 11% N/A 5% 1 b - Slow Hex 10% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 5% N/A 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There is an open door here. There is an open door here. Things that are here: a +0 dagger; a +0 club There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +2 whip of electrocution. Found 9 gold pieces. The gnoll shouts! You hear a shout! There is a stone staircase leading up here. Casting: Corona (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +2 whip of electrocution (chance to affect: 54%) The gnoll is outlined in light. Fire: 13 bolts Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 whip of electrocution (softly glowing, 82% to hit) You shoot a bolt. The bolt hits the gnoll! The gnoll is heavily wounded. Fire: 12 bolts Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 whip of electrocution (heavily wounded, softly glowing, 82% to hit) You shoot a bolt. The bolt hits the gnoll. The gnoll is severely wounded. Fire: 11 bolts Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +2 whip of electrocution (severely wounded, softly glowing, 82% to hit) You shoot a bolt. The bolt hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll stops glowing. The gnoll hits you with a +2 whip of electrocution! You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +2 whip of electrocution! You die... # # ###. .# #...######.#### #...#........ #@......... #g......... #(......... #.......... ..(......)... {g.##.......... #. ##........$ . ##........ ######### You could see a gnoll. Vanquished Creatures A hound skeleton (D:2) 2 bats 8 endoplasms A giant cockroach (D:1) 4 goblins A hobgoblin (D:2) 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:2) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | manix the Formicid Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 219 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/3 556 | D:1 | Found a faded altar of an unknown god. 1271 | D:2 | Reached XP level 3. HP: 21/26 MP: 5/5 1407 | D:2 | Learned a level 2 spell: Slow 1628 | D:2 | Reached skill level 4 in Hexes 1800 | D:2 | Found a radiant altar of Vehumet. 2061 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, serial_curves, eino_curves_02, eino_curves_01, eino_curves_02, shapermc_ecumenical_altar_venn D:2: layout_rooms, basic_altar, minmay_surrounded Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Hexes | 4 | 4.0 Fighting | | 1.7 Crossbows | | 2.8 Spellcasting | | 1.7 Action || total -------------------------++------- Melee: Dagger || 41 Short sword || 19 Fire: Hand crossbow || 24 Throw: Stone || 1 Cast: Corona || 22 Armor: Robe || 15 Dodge: Dodged || 34