manix Level 1 of the Dungeon (0, 0, D:1) a +0 trident (0, 3, D:1) a +0 dagger (1, -17, D:1) a +0 club (3, 21, D:1) 19 arrows (12, 23, D:1) a +0 short sword (22, 4, D:1) a +0 dagger (22, 16, D:1) a +0 whip (30, 0, D:1) a +0 leather armour (43, 33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, -32, D:2) a +0 whip (5, -19, D:2) a +0 dagger (6, -7, D:2) the +5 ring mail of Emiterr {Contam Fly Int+4} Int: It affects your intelligence (+4). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (7, -31, D:2) a +0 whip (10, -25, D:2) a +0 dagger (14, -21, D:2) 23 bolts (18, -29, D:2) 22 arrows (26, -15, D:2) 11 arrows (35, -14, D:2) a +0 short sword (37, -30, D:2) a +0 dagger (37, 4, D:2) a +0 dagger (46, -29, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 9, D:3) a +0 chain mail (2, 13, D:3) a +0 dagger (35, -13, D:3) a +0 club (36, 18, D:3) a book of Spatial Translocations Level 4 of the Dungeon