manix Level 1 of the Dungeon (6, 33, D:1) a +0 hand axe (8, 25, D:1) a +0 short sword (8, 36, D:1) a +0 club (9, 38, D:1) a +0 leather armour (11, 43, D:1) a +0 leather armour (13, 6, D:1) 8 bolts (13, 25, D:1) 15 arrows Level 2 of the Dungeon (6, 30, D:2) a +0 hand axe (11, 27, D:2) 9 arrows (40, 30, D:2) 16 sling bullets (40, 41, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 war axe a +0 scale mail (2, 21, D:3) a +0 leather armour (7, 12, D:3) a +0 whip (10, 27, D:3) a +0 club (17, 4, D:3) 21 arrows (30, 35, D:3) a +4 quarterstaff of chaos (31, 38, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +2 long sword of draining (3, -1, D:4) a +0 club (9, 10, D:4) 12 arrows (14, 17, D:4) a +0 short sword (21, -1, D:4) 14 bolts (26, 5, D:4) a +0 robe (31, -15, D:4) a +0 robe (31, -1, D:4) a +0 club (33, -16, D:4) a +0 club (39, -6, D:4) a +0 dagger a +0 robe a +0 dagger (42, -2, D:4) a +0 robe a +0 dagger (44, 6, D:4) a +3 short sword of venom Level 5 of the Dungeon [Shop] Olaydd's Antique Weapon Shop a +1 rapier of speed (456 gold) a +2 vorpal mace (396 gold) a +2 antimagic flail (540 gold) a +0 mace (72 gold) a +5 war axe of electrocution (856 gold) the +3 broad axe "Gedup" {pain, Fly rElec rN+ Stlth+} (1154 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. Stlth: It makes you more stealthy. a +0 falchion (72 gold) the +6 dagger "Plojy" {holy, rPois Int+3} (1226 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+3). rPois: It protects you from poison. the +3 arbalest of Hupasuyz {freeze, Drain Fragile Will++ Dex+9} (1108 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+9). Drain: It drains your maximum health when unequipped. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. a +0 trident (84 gold) (0, 0, D:5) a +0 flail (5, -30, D:5) a +0 ring mail (12, -30, D:5) a +0 mace (15, -16, D:5) a +0 giant spiked club (22, -43, D:5) a +0 club a +0 flail a +0 spear a +0 ring mail (37, -38, D:5) a +0 flail (50, -20, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 26 arrows (7, -33, D:6) a +1 war axe of pain (13, -22, D:6) a +0 short sword a +0 club (15, -25, D:6) a +0 whip (15, -24, D:6) a +0 whip (15, -23, D:6) a +0 whip (still there?) a scroll of identify (still there?) a +0 scale mail (still there?) a +0 club (still there?) (15, -22, D:6) a +0 leather armour (still there?) a +0 short sword (still there?) (20, 7, D:6) a +0 hand axe (30, 15, D:6) a +0 spear (34, -38, D:6) 25 arrows (35, -35, D:6) a +0 helmet (35, 6, D:6) 22 arrows (37, 11, D:6) 17 sling bullets (41, -25, D:6) a +0 short sword (41, -11, D:6) a +0 mace (49, -2, D:6) a +0 dagger a +0 whip a +0 club a +0 whip a +0 short sword a +0 hand crossbow 21 bolts a +0 dagger Level 7 of the Dungeon [Shop] Cheibriados's Comfort Zone a +1 crystal plate armour of ponderousness (620 gold) [Shop] Ilisy's Antique Weapon Boutique a +0 glaive (143 gold) a +0 battleaxe (143 gold) a +0 mace (66 gold) a +1 hand axe of electrocution (319 gold) a +0 quarterstaff (88 gold) a +3 battleaxe (517 gold) a +0 hunting sling (33 gold) (0, 0, D:7) a +0 helmet (2, 19, D:7) a +0 hand axe (9, 2, D:7) 20 sling bullets (12, 10, D:7) a +0 leather armour (15, 8, D:7) a +3 great sword a +0 robe (17, 8, D:7) +0 steam dragon scales (34, -1, D:7) a +4 ring of protection (39, -10, D:7) a +0 helmet (41, 24, D:7) 21 arrows (44, 12, D:7) a +0 leather armour a +0 club (45, 11, D:7) 2 potions of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, -1, D:8) a +0 leather armour (5, 52, D:8) a +0 shortbow 14 arrows (12, 7, D:8) a +0 leather armour (13, 26, D:8) a +0 robe (16, 1, D:8) a +0 ring mail (21, 23, D:8) a +0 hand axe (22, 23, D:8) a +0 club a +0 plate armour a +0 mace (23, 23, D:8) a +0 flail (27, 11, D:8) 13 sling bullets (51, 16, D:8) a +0 vampiric whip a +0 flail a +0 club a +0 flail a +0 spear a +0 ring mail (51, 31, D:8) a +0 leather armour (56, 45, D:8) a +0 club a +0 leather armour a +0 hand axe a +0 club a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 robe (5, 42, D:9) 2 scrolls of noise (8, -2, D:9) a +0 robe (16, 18, D:9) a +0 scythe (23, -13, D:9) 17 sling bullets (31, 19, D:9) a +0 robe (32, 16, D:9) a +0 short sword a +0 chain mail an elf skeleton (32, 17, D:9) a +0 dagger (41, 12, D:9) a phantom mirror (still there?) a book of the Dragon (still there?) a book of Necromancy (still there?) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. (42, 10, D:9) 36 gold pieces (still there?) 17 stones (still there?) a +0 ring mail (still there?) 18 gold pieces (still there?) (45, 37, D:9) a +0 broad axe (45, 42, D:9) a +0 spear (46, 3, D:9) a +0 shortbow 22 arrows (46, 9, D:9) 21 gold pieces (47, 4, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (49, 26, D:9) a +0 ring mail (51, 5, D:9) a +0 ring mail (54, 17, D:9) a +3 vorpal great sword a +0 ring mail a tengu corpse (56, 19, D:9) a +0 dagger an elf corpse (59, 20, D:9) 14 arrows (61, 2, D:9) a +0 hunting sling