manix Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 11, D:1) a +0 long sword (5, 12, D:1) a +0 dagger (5, 13, D:1) a +0 club (16, -6, D:1) a +0 short sword (17, 6, D:1) a +0 club (38, 36, D:1) a +0 club (45, 41, D:1) a +0 club (61, 47, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail a +0 leather armour (3, 0, D:2) a +0 dagger a +0 hunting sling (6, -5, D:2) a staff of fire (21, 26, D:2) a +0 club (30, 25, D:2) a +0 dagger of protection (42, 12, D:2) 16 bolts (42, 21, D:2) a +0 robe (43, 26, D:2) a +0 dagger (46, 0, D:2) a +0 war axe Level 3 of the Dungeon [Shop] Umid's Assorted Antiques a ring of resist corrosion (440 gold) a +0 trident (77 gold) a scroll of identify (44 gold) the +8 dagger of the Skies Above {drain, *Noise rElec Str+5} (1421 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+5). rElec: It insulates you from electricity. *Noise: It may make noises in combat. a potion of curing (66 gold) a potion of curing (66 gold) a +0 buckler (99 gold) the +7 dire flail of the Genius {elec, rElec rPois rN++ Will-} (1529 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. Will: It decreases your willpower. a scroll of identify (44 gold) (0, 0, D:3) a +0 hand axe (3, 5, D:3) a +0 dagger (5, -17, D:3) a +0 long sword (43, 18, D:3) a +0 short sword (46, 14, D:3) a +0 dagger (48, 10, D:3) a +0 long sword (49, -28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, -23, D:4) 18 arrows (31, -29, D:4) a +0 giant club (32, 13, D:4) 13 gold pieces an ossuary (2, 6, Ossuary) a stone (4, 4, Ossuary) a stone (4, 5, Ossuary) a stone (5, 3, Ossuary) a stone (6, 3, Ossuary) a stone (7, 1, Ossuary) a stone (8, 0, Ossuary) a stone (9, 0, Ossuary) a stone