manix Level 1 of the Dungeon [Shop] Asheded's Antique Weapon Shoppe a +1 long sword of electrocution (329 gold) a +0 sling (31 gold) the +8 long sword "Redd" {vorpal, Int+4} (1272 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). the +9 war axe of Plog {vorpal, Contam rElec Int+6} (1495 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. a +0 trident (73 gold) a +0 war axe (73 gold) the +1 falchion of Qadax {flame, rC+} (512 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. a +0 falchion (63 gold) a +0 club (21 gold) a +0 whip (52 gold) (0, 0, D:1) a +0 mace (1, -14, D:1) a +0 whip (4, -3, D:1) a +0 mace (6, -21, D:1) a +0 whip (7, -46, D:1) a +0 club (7, -27, D:1) a +0 club (8, -46, D:1) a +0 short sword (15, -6, D:1) a +0 hand axe (16, -41, D:1) a +0 dagger (16, -31, D:1) a +0 short sword (27, -29, D:1) a +0 short sword (32, -37, D:1) a +0 club (34, -28, D:1) a +0 club (41, -12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (8, -11, D:2) a frilled lizard corpse (skeletalised by now) (9, -21, D:2) a +0 mace (9, -15, D:2) a +0 whip a +0 spear (10, -11, D:2) a +0 whip (16, -14, D:2) a +0 leather armour (19, -8, D:2) a +0 whip (19, -3, D:2) a +0 club (27, 5, D:2) a +0 short sword (33, 7, D:2) a +0 short sword (35, 0, D:2) a +0 whip (37, -11, D:2) a +0 spear a gnoll corpse (38, -14, D:2) a +1 halberd of pain (39, -17, D:2) a rat corpse (skeletalised by now) (39, -16, D:2) a +0 whip (43, 2, D:2) a +0 spear (44, -6, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 mace a +0 leather armour a +0 club an orc corpse an orc corpse (4, 0, D:3) a +0 flail