manix Level 1 of the Dungeon [Shop] Zaumits's Antique Armour Emporium a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +1 ring mail of fire resistance (352 gold) a +3 leather armour of cold resistance (528 gold) a +0 leather armour (44 gold) the quicksilver dragon scales of a wizard's laboratory {*Corrode rN+++ Will+ MP+9 Int-2} (2136 gold) Int: It affects your intelligence (-2). rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a +2 robe of cold resistance (389 gold) a +0 cloak (99 gold) (0, 0, D:1) a +0 dagger (2, -23, D:1) a +0 dagger (25, -16, D:1) a +0 robe (26, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (16, 24, D:2) a +0 dagger (19, 14, D:2) a +0 short sword (21, -5, D:2) a +0 dagger (25, 48, D:2) a +0 dagger (49, 32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (10, 0, D:3) a +0 dagger (18, 33, D:3) a +0 leather armour (26, 12, D:3) a +0 dagger (27, 10, D:3) a +0 dagger (31, 9, D:3) a +0 whip (38, 21, D:3) a +0 dagger (41, 41, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -30, D:4) a +0 ring mail (11, 9, D:4) a +2 hand axe of electrocution (13, 21, D:4) a scroll of noise (18, -6, D:4) a +0 falchion a +0 ring mail a +0 war axe (18, -5, D:4) a +0 dagger a +0 robe (18, -4, D:4) a +0 whip a +0 ring mail (20, -4, D:4) a +0 club (29, -24, D:4) a +0 club (36, -2, D:4) a +0 whip (40, -11, D:4) a +0 long sword (42, -16, D:4) a +0 ring mail (50, -2, D:4) a +0 ring mail a +0 club (51, -7, D:4) a +0 giant club (51, -2, D:4) a +0 hand axe (52, -2, D:4) a +0 short sword (53, -7, D:4) a +0 club (54, -5, D:4) a +1 scythe of freezing Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (2, 3, D:5) a +0 robe a +0 dagger (7, 17, D:5) a +0 giant club (9, -1, D:5) a +0 spear (9, 0, D:5) a +0 dagger (10, 0, D:5) a +0 mace (10, 14, D:5) a +0 leather armour (13, -1, D:5) a +0 mace (15, 3, D:5) a +0 leather armour (22, -18, D:5) a +0 flail (22, -12, D:5) a +0 ring mail a +0 robe a +2 dagger of flaming (25, -15, D:5) a +0 robe (27, -3, D:5) a +0 trident (29, -18, D:5) a +0 short sword (34, 5, D:5) a +0 hand axe (37, -12, D:5) a +1 pair of gloves (38, 7, D:5) a +0 hand axe (45, -7, D:5) a +0 robe (53, 0, D:5) a +2 flail of protection Level 6 of the Dungeon [Shop] Xylumero's Assorted Antiques a +3 scale mail (672 gold) a scroll of summoning (304 gold) a +0 chain mail (144 gold) a potion of heal wounds (160 gold) a lightning rod (4/4) (960 gold) a +0 chain mail (144 gold) a scroll of teleportation (96 gold) a potion of curing (96 gold) a scroll of magic mapping (240 gold) a scroll of enchant armour (240 gold) a potion of haste (320 gold) a +0 buckler (144 gold) (0, 0, D:6) a +0 trident a +0 robe (6, 7, D:6) a +0 robe (7, 7, D:6) a +0 dire flail a +0 robe (14, -9, D:6) a +0 giant club (18, -38, D:6) an orb of guile (25, -36, D:6) a +0 flail (26, -38, D:6) a +0 chain mail (26, -34, D:6) a +0 mace a +0 hand axe (26, -33, D:6) a +0 club a +0 robe a +0 dagger (40, -7, D:6) a +0 giant club (46, -7, D:6) the +4 scale mail of the Unbroken {-Cast Harm Dex+6 Stlth+} Dex: It affects your dexterity (+6). -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (53, -18, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (3, -17, D:7) a +0 ring mail (19, 3, D:7) a +0 giant spiked club (19, 19, D:7) a +0 chain mail (21, -4, D:7) a +0 ring mail (21, 17, D:7) a +0 spear (23, -4, D:7) a +0 ring mail (24, 11, D:7) a +0 shortbow (27, 1, D:7) a +0 arbalest a +0 dire flail a +0 chain mail (41, -6, D:7) a +0 short sword (46, -18, D:7) a +0 robe a +0 rapier Level 8 of the Dungeon (7, 10, D:8) a +0 dagger (8, 22, D:8) a +0 dagger (11, 10, D:8) a scroll of vulnerability (11, 27, D:8) a +0 short sword (12, 26, D:8) a +0 dagger (13, 24, D:8) a +0 dagger (13, 25, D:8) a +0 short sword (13, 39, D:8) a +0 war axe (14, 15, D:8) a +0 sling (15, -3, D:8) a +0 scale mail (15, 25, D:8) a +1 flail of holy wrath (17, 11, D:8) a +1 pair of gloves (17, 12, D:8) a +0 dagger (17, 13, D:8) a +0 short sword (17, 16, D:8) a +0 whip (17, 26, D:8) a +0 short sword a +0 dagger (18, 13, D:8) a +0 short sword a +0 dagger (18, 14, D:8) a +0 club (19, 1, D:8) a +2 whip of electrocution (19, 13, D:8) a +0 short sword (22, 19, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (11, 45, D:9) a +0 hand axe (11, 46, D:9) a +0 hand axe a +0 hand axe a +0 hand axe (13, 45, D:9) a +4 short sword of freezing a +1 demon whip of venom a +1 trident (16, 39, D:9) a +0 shortbow (17, 0, D:9) a +0 flail (18, 0, D:9) a +0 plate armour a +0 flail (19, 0, D:9) a +0 short sword a +0 hand axe (23, 35, D:9) a +0 halberd (24, 8, D:9) a +0 trident (28, 3, D:9) a +0 short sword (36, 10, D:9) a +0 leather armour (39, 32, D:9) a +0 mace (44, 22, D:9) a +0 dire flail a +0 giant spiked club (44, 31, D:9) a +0 mace (45, 22, D:9) a +0 short sword (45, 42, D:9) a +2 robe (46, 22, D:9) a +0 short sword (47, 22, D:9) a +0 short sword (47, 24, D:9) a +0 whip Level 10 of the Dungeon (11, -39, D:10) a +0 short sword (11, -8, D:10) a +0 long sword (15, -54, D:10) a staff of cold (33, -13, D:10) a +0 trident a +0 robe (33, -12, D:10) a +0 battleaxe a +0 robe (41, -59, D:10) a +0 trident (41, -23, D:10) a +0 dire flail a +0 giant spiked club (46, -16, D:10) a staff of earth a +0 robe (46, -15, D:10) a +0 mace (47, -13, D:10) a +3 flail a +0 robe (47, -12, D:10) a +0 great sword a +0 robe (48, -13, D:10) a +3 flail a +0 plate armour (50, -25, D:10) a +0 war axe a +0 plate armour (50, -13, D:10) a +0 buckler a +0 spear a +0 ring mail (51, -24, D:10) a +0 club a +0 giant club a +0 giant club (52, -39, D:10) a +0 robe a +0 whip (52, -23, D:10) a +0 whip a +0 leather armour (54, -28, D:10) a +0 whip a +0 leather armour (54, -22, D:10) a +0 giant club a +0 giant spiked club (55, -46, D:10) a +0 falchion (56, 3, D:10) a +0 short sword (58, -57, D:10) a +0 giant club a +0 giant club (58, -33, D:10) a +0 leather armour a +0 dagger (58, -17, D:10) a +0 club (59, -35, D:10) a ring of magical power a ring of fire the +2 chain mail of the First Youths {Harm rF+ rC+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. rC: It protects you from cold. Harm: It increases damage dealt and taken. a potion of attraction (59, -34, D:10) 78 stones (59, 1, D:10) a +0 pair of boots (60, -42, D:10) a +0 ring mail a +0 spear (61, -19, D:10) a +0 hand axe (61, -18, D:10) a +0 shortbow (63, -41, D:10) a +0 chain mail (65, 3, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (4, 9, D:11) 5 gold pieces (6, 8, D:11) a wand of light (4) (11, -10, D:11) a +0 falchion (11, -7, D:11) a +0 dagger of speed a +0 robe (12, -1, D:11) a +0 giant spiked club a +0 giant club (14, -9, D:11) a +0 war axe a +0 dagger a +0 robe (15, -10, D:11) 5 large rocks (17, -4, D:11) a +0 long sword a +0 plate armour (17, -1, D:11) a +0 leather armour (18, -5, D:11) a +0 flail (21, 2, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (6, -10, Lair:1) a +0 chain mail (24, -34, Lair:1) 2 large rocks (33, -35, Lair:1) a +0 long sword (34, -43, Lair:1) 9 stones (44, -39, Lair:1) a +2 mace of venom (47, -10, Lair:1) a +0 chain mail (49, -41, Lair:1) a +0 war axe (49, -14, Lair:1) a +0 flail (50, 8, Lair:1) a +0 shortbow (57, -40, Lair:1) a +0 sling (59, 7, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (11, -36, Lair:2) a staff of cold (29, -30, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 buckler (9, 17, Lair:3) a +0 leather armour (12, -15, Lair:3) a +0 great sword (14, -1, Lair:3) 5 stones (17, 8, Lair:3) a +0 trident (17, 9, Lair:3) a +0 trident (23, -36, Lair:3) a +0 leather armour (30, 11, Lair:3) a +0 club (31, -8, Lair:3) a potion of attraction (50, -19, Lair:3) the +5 scale mail of Devotion {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (50, -18, Lair:3) a +3 ring mail (51, -23, Lair:3) a +4 scale mail (52, 23, Lair:3) a +0 ring mail (63, 12, Lair:3) a poisoned dart Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (2, 9, Lair:4) a scroll of vulnerability (26, 0, Lair:4) 4 atropa-tipped darts 4 datura-tipped darts (36, -47, Lair:4) a wand of polymorph (2) (38, -43, Lair:4) a +0 dagger of venom (46, 10, Lair:4) 7 stones (47, 0, Lair:4) a +0 falchion (56, -23, Lair:4) a +0 plate armour (70, -25, Lair:4) a +0 sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of haste (13, 5, Lair:5) a +0 robe (14, -11, Lair:5) a +0 spear (14, -10, Lair:5) 3 throwing nets (14, 13, Lair:5) a polar bear corpse (15, -10, Lair:5) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. (unseen) (15, 1, Lair:5) 19 gold pieces (16, -10, Lair:5) 2 poisoned darts (17, -10, Lair:5) a potion of might (23, 16, Lair:5) a water moccasin corpse (26, 15, Lair:5) a scroll of blinking (29, -5, Lair:5) a rime drake corpse (35, -1, Lair:5) 20 gold pieces (36, -5, Lair:5) a +0 ring mail of cold resistance (36, 15, Lair:5) a komodo dragon corpse (37, 14, Lair:5) a yak corpse (37, 15, Lair:5) a yak corpse (49, 13, Lair:5) a scroll of identify (54, 13, Lair:5) a book of Air